Files
OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperTracer.cpp

123 lines
4.5 KiB
C++

#include "AssetDumperTracer.h"
#include <cassert>
#include <type_traits>
#include "Game/T6/CommonT6.h"
#include "Game/T6/InfoStringT6.h"
using namespace T6;
cspField_t AssetDumperTracer::tracer_fields[]
{
{"type", offsetof(TracerDef, type), TFT_TRACERTYPE},
{"material", offsetof(TracerDef, material), CSPFT_MATERIAL},
{"drawInterval", offsetof(TracerDef, drawInterval), CSPFT_INT},
{"speed", offsetof(TracerDef, speed), CSPFT_FLOAT},
{"beamLength", offsetof(TracerDef, beamLength), CSPFT_FLOAT},
{"beamWidth", offsetof(TracerDef, beamWidth), CSPFT_FLOAT},
{"screwRadius", offsetof(TracerDef, screwRadius), CSPFT_FLOAT},
{"screwDist", offsetof(TracerDef, screwDist), CSPFT_FLOAT},
{"fadeTime", offsetof(TracerDef, fadeTime), CSPFT_FLOAT},
{"fadeScale", offsetof(TracerDef, fadeScale), CSPFT_FLOAT},
{"texRepeatRate", offsetof(TracerDef, texRepeatRate), CSPFT_FLOAT},
{"colorR0", offsetof(TracerDef, colors[0].r), CSPFT_FLOAT},
{"colorG0", offsetof(TracerDef, colors[0].g), CSPFT_FLOAT},
{"colorB0", offsetof(TracerDef, colors[0].b), CSPFT_FLOAT},
{"colorA0", offsetof(TracerDef, colors[0].a), CSPFT_FLOAT},
{"colorR1", offsetof(TracerDef, colors[1].r), CSPFT_FLOAT},
{"colorG1", offsetof(TracerDef, colors[1].g), CSPFT_FLOAT},
{"colorB1", offsetof(TracerDef, colors[1].b), CSPFT_FLOAT},
{"colorA1", offsetof(TracerDef, colors[1].a), CSPFT_FLOAT},
{"colorR2", offsetof(TracerDef, colors[2].r), CSPFT_FLOAT},
{"colorG2", offsetof(TracerDef, colors[2].g), CSPFT_FLOAT},
{"colorB2", offsetof(TracerDef, colors[2].b), CSPFT_FLOAT},
{"colorA2", offsetof(TracerDef, colors[2].a), CSPFT_FLOAT},
{"colorR3", offsetof(TracerDef, colors[3].r), CSPFT_FLOAT},
{"colorG3", offsetof(TracerDef, colors[3].g), CSPFT_FLOAT},
{"colorB3", offsetof(TracerDef, colors[3].b), CSPFT_FLOAT},
{"colorA3", offsetof(TracerDef, colors[3].a), CSPFT_FLOAT},
{"colorR4", offsetof(TracerDef, colors[4].r), CSPFT_FLOAT},
{"colorG4", offsetof(TracerDef, colors[4].g), CSPFT_FLOAT},
{"colorB4", offsetof(TracerDef, colors[4].b), CSPFT_FLOAT},
{"colorA4", offsetof(TracerDef, colors[4].a), CSPFT_FLOAT}
};
namespace T6
{
class InfoStringFromTracerConverter final : public InfoStringFromStructConverter
{
protected:
void FillFromExtensionField(const cspField_t& field) override
{
switch (static_cast<tracerFieldType_t>(field.iFieldType))
{
case TFT_TRACERTYPE:
FillFromEnumInt(std::string(field.szName), field.iOffset, tracerTypeNames, std::extent<decltype(tracerTypeNames)>::value);
break;
case TFT_NUM_FIELD_TYPES:
default:
assert(false);
break;
}
}
public:
InfoStringFromTracerConverter(const TracerDef* structure, const cspField_t* fields, const size_t fieldCount, std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
{
}
};
}
InfoString AssetDumperTracer::CreateInfoString(XAssetInfo<TracerDef>* asset)
{
InfoStringFromTracerConverter converter(asset->Asset(), tracer_fields, std::extent<decltype(tracer_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
bool AssetDumperTracer::ShouldDump(XAssetInfo<TracerDef>* asset)
{
return true;
}
bool AssetDumperTracer::CanDumpAsRaw()
{
return true;
}
bool AssetDumperTracer::CanDumpAsGdtEntry()
{
return true;
}
std::string AssetDumperTracer::GetFileNameForAsset(Zone* zone, XAssetInfo<TracerDef>* asset)
{
return "tracer/" + asset->m_name;
}
GdtEntry AssetDumperTracer::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset)
{
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, GDF_NAME);
infoString.ToGdtProperties(FILE_TYPE_STR, gdtEntry);
return gdtEntry;
}
void AssetDumperTracer::DumpRaw(AssetDumpingContext& context, XAssetInfo<TracerDef>* asset, std::ostream& stream)
{
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString("TRACER");
stream.write(stringValue.c_str(), stringValue.size());
}