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17 lines
434 B
C++
17 lines
434 B
C++
#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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namespace IW4
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{
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class AssetDumperSndCurve final : public AbstractAssetDumper<SndCurve>
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{
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static std::string GetAssetFilename(const std::string& assetName);
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protected:
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bool ShouldDump(XAssetInfo<SndCurve>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<SndCurve>* asset) override;
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};
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}
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