mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-09 06:18:05 -05:00
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
#include "JsonXModelWriter.h"
|
|
|
|
#include "Game/T6/CommonT6.h"
|
|
#include "Game/T6/Json/JsonXModel.h"
|
|
|
|
#include <iomanip>
|
|
#include <nlohmann/json.hpp>
|
|
|
|
using namespace nlohmann;
|
|
using namespace T6;
|
|
|
|
namespace
|
|
{
|
|
class JsonDumper
|
|
{
|
|
public:
|
|
JsonDumper(AssetDumpingContext& context, std::ostream& stream)
|
|
: m_stream(stream)
|
|
{
|
|
}
|
|
|
|
void Dump(const XModel* xmodel) const
|
|
{
|
|
JsonXModel jsonXModel;
|
|
CreateJsonXModel(jsonXModel, *xmodel);
|
|
json jRoot = jsonXModel;
|
|
|
|
jRoot["_type"] = "xmodel";
|
|
jRoot["_version"] = 1;
|
|
|
|
m_stream << std::setw(4) << jRoot << "\n";
|
|
}
|
|
|
|
private:
|
|
static const char* AssetName(const char* input)
|
|
{
|
|
if (input && input[0] == ',')
|
|
return &input[1];
|
|
|
|
return input;
|
|
}
|
|
|
|
void CreateJsonXModel(JsonXModel& jXModel, const XModel& xmodel) const
|
|
{
|
|
jXModel.collLod = xmodel.collLod;
|
|
|
|
if (xmodel.physPreset && xmodel.physPreset->name)
|
|
jXModel.physPreset = AssetName(xmodel.physPreset->name);
|
|
|
|
if (xmodel.physConstraints && xmodel.physConstraints->name)
|
|
jXModel.physConstraints = AssetName(xmodel.physConstraints->name);
|
|
|
|
jXModel.flags = xmodel.flags;
|
|
jXModel.lightingOriginOffset.x = xmodel.lightingOriginOffset.x;
|
|
jXModel.lightingOriginOffset.y = xmodel.lightingOriginOffset.y;
|
|
jXModel.lightingOriginOffset.z = xmodel.lightingOriginOffset.z;
|
|
jXModel.lightingOriginRange = xmodel.lightingOriginRange;
|
|
}
|
|
|
|
std::ostream& m_stream;
|
|
};
|
|
} // namespace
|
|
|
|
namespace T6
|
|
{
|
|
void DumpXModelAsJson(std::ostream& stream, const XModel* xmodel, AssetDumpingContext& context)
|
|
{
|
|
const JsonDumper dumper(context, stream);
|
|
dumper.Dump(xmodel);
|
|
}
|
|
} // namespace T6
|