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INSANEMODE
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OpenAssetTools
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https://github.com/Laupetin/OpenAssetTools.git
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3bf47f058d31a41f9ef112767c3d432c287b559f
OpenAssetTools
/
src
/
ZoneLoading
/
Game
/
T6
History
Jan
b25fe9a9f7
Added iw4 assets related to materials, xmodels
2020-09-07 18:19:20 +02:00
..
XAssets
/gfximage
Added iw4 assets related to materials, xmodels
2020-09-07 18:19:20 +02:00
ContentLoaderT6.cpp
ZoneCodeGenerator: Add possibility to specify a custom array count to signalize how many entries of a static array should be loaded
2019-12-24 12:41:27 +01:00
ContentLoaderT6.h
ZoneCodeGenerator: Change ContentLoader to use vars for fastfile pointer transfer and change ZoneInputStream API to be able to specify load location to better reflect the way the games do it.
2019-11-14 14:48:40 +01:00
ZoneLoaderFactoryT6.cpp
Read IW4 signed headers
2020-09-06 14:39:19 +02:00
ZoneLoaderFactoryT6.h
ZoneLoading: Simulate the vanilla edge case that the chunk size is in the end of the loadbuffer and cannot quite fit into it so the space is padded and the chunk size is loaded from the beginning of the buffer
2019-12-24 17:21:58 +01:00