Files
OpenAssetTools/src/ObjWriting/Game/T6/Sound/SoundFileDumper.h

9 lines
187 B
C++

#pragma once
#include "Dumping/AssetDumpingContext.h"
#include "Game/T6/T6.h"
namespace T6::sound
{
void DumpSoundData(const AssetDumpingContext& context, const SndBank* sndBank);
}