2021-04-14 18:39:54 +02:00

16 lines
291 B
C++

#pragma once
#include "Loading/AssetLoadingActions.h"
#include "Game/IW3/IW3.h"
namespace IW3
{
class Actions_LoadedSound final : public AssetLoadingActions
{
public:
explicit Actions_LoadedSound(Zone* zone);
void SetSoundData(MssSound* sound) const;
};
}