Files
OpenAssetTools/src/Common/Game/IW3/GameIW3.h
2021-04-12 19:18:55 +02:00

17 lines
413 B
C++

#pragma once
#include "Game/IGame.h"
class GameIW3 : public IGame
{
std::vector<Zone*> m_zones;
public:
std::string GetFullName() override;
std::string GetShortName() override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
std::vector<Zone*> GetZones() override;
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override;
};
extern GameIW3 g_GameIW3;