OpenAssetTools/src/ObjLoading/Game/IW5/Weapon/InfoStringLoaderWeaponIW5.h

22 lines
552 B
C++

#pragma once
#include "Asset/AssetCreationContext.h"
#include "Asset/AssetCreationResult.h"
#include "InfoString/InfoString.h"
namespace IW5
{
class InfoStringLoaderWeapon
{
public:
InfoStringLoaderWeapon(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
AssetCreationResult CreateAsset(const std::string& assetName, const InfoString& infoString, AssetCreationContext& context);
private:
MemoryManager& m_memory;
ISearchPath& m_search_path;
Zone& m_zone;
};
} // namespace IW5