Files
OpenAssetTools/src/Common/Image/TextureConverter.h
2023-11-19 21:07:21 +00:00

30 lines
761 B
C++

#pragma once
#include "Texture.h"
#include <functional>
class TextureConverter
{
Texture* m_input_texture;
Texture* m_output_texture;
const ImageFormat* m_input_format;
const ImageFormat* m_output_format;
std::function<uint64_t(const void* offset, unsigned bitCount)> m_read_pixel_func;
std::function<void(void* offset, uint64_t pixel, unsigned bitCount)> m_write_pixel_func;
static constexpr uint64_t Mask1(unsigned length);
void SetPixelFunctions(unsigned inBitCount, unsigned outBitCount);
void CreateOutputTexture();
void ReorderUnsignedToUnsigned() const;
void ConvertUnsignedToUnsigned();
public:
TextureConverter(Texture* inputTexture, const ImageFormat* targetFormat);
Texture* Convert();
};