OpenAssetTools/src/ObjLoading/Game/IW4/Menu/MenuConverterIW4.h
2023-11-19 21:07:21 +00:00

27 lines
795 B
C++

#pragma once
#include "AssetLoading/IAssetLoadingManager.h"
#include "Game/IW4/IW4.h"
#include "Parsing/Menu/Domain/CommonMenuDef.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/ClassUtils.h"
#include "Utils/MemoryManager.h"
namespace IW4
{
class MenuConverter
{
bool m_disable_optimizations;
ISearchPath* m_search_path;
MemoryManager* m_memory;
IAssetLoadingManager* m_manager;
std::vector<XAssetInfoGeneric*> m_dependencies;
public:
MenuConverter(bool disableOptimizations, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager);
std::vector<XAssetInfoGeneric*>& GetDependencies();
_NODISCARD menuDef_t* ConvertMenu(const menu::CommonMenuDef& commonMenu);
};
} // namespace IW4