Files
OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperXModel.h

15 lines
363 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T6/T6.h"
namespace T6
{
class AssetDumperXModel final : public AbstractAssetDumper<XModel>
{
protected:
bool ShouldDump(XAssetInfo<XModel>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<XModel>* asset) override;
};
} // namespace T6