OpenAssetTools/src/Linker/Game/IW4/ZoneCreatorIW4.h

13 lines
339 B
C++

#pragma once
#include "ZoneCreation/IZoneCreator.h"
namespace IW4
{
class ZoneCreator final : public IZoneCreator
{
public:
_NODISCARD bool SupportsGame(const std::string& gameName) const override;
_NODISCARD std::unique_ptr<Zone> CreateZoneForDefinition(ZoneCreationContext& context) const override;
};
}