21 lines
355 B
C++

#pragma once
#include <string>
#include <vector>
class ZoneContent
{
public:
class GameAsset
{
public:
GameAsset(std::string assetTypeName, std::string assetName);
std::string m_asset_type_name;
std::string m_asset_name;
};
ZoneContent();
std::string m_game_name;
std::vector<GameAsset> m_assets;
};