26 lines
835 B
C++

#pragma once
#include "Game/IGame.h"
#include "Parsing/Impl/AbstractParser.h"
#include "SearchPath/ISearchPath.h"
#include "Zone/Definition/ZoneDefinition.h"
#include "ZoneDefinitionLexer.h"
#include "ZoneDefinitionParserState.h"
#include "ZoneDefinitionParserValue.h"
#include <optional>
class ZoneDefinitionParser final : public AbstractParser<ZoneDefinitionParserValue, ZoneDefinitionParserState>
{
public:
ZoneDefinitionParser(ZoneDefinitionLexer* lexer,
std::string targetName,
ISearchPath& searchPath,
IParserLineStream& underlyingStream,
std::optional<GameId> maybeGame = std::nullopt);
std::unique_ptr<ZoneDefinition> GetParsedValue();
protected:
const std::vector<sequence_t*>& GetTestsForState() override;
};