Files
OpenAssetTools/src/Linker/AssetLoading/AssetLoadingContext.cpp

13 lines
297 B
C++

#include "AssetLoadingContext.h"
AssetLoadingContext::AssetLoadingContext()
: m_asset_search_path(nullptr)
{
}
AssetLoadingContext::AssetLoadingContext(std::string zoneName, ISearchPath* assetSearchPath)
: m_asset_search_path(assetSearchPath),
m_zone_name(std::move(zoneName))
{
}