Files
OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperQdb.cpp

19 lines
413 B
C++

#include "AssetDumperQdb.h"
using namespace T6;
bool AssetDumperQdb::ShouldDump(XAssetInfo<Qdb>* asset)
{
return true;
}
std::string AssetDumperQdb::GetFileNameForAsset(Zone* zone, XAssetInfo<Qdb>* asset)
{
return asset->m_name;
}
void AssetDumperQdb::DumpAsset(Zone* zone, XAssetInfo<Qdb>* asset, FileAPI::File* out)
{
const auto* qdb = asset->Asset();
out->Write(qdb->buffer, 1, qdb->len);
}