Files
OpenAssetTools/src/ZoneLoading/Game/T6/ZoneLoaderFactoryT6.h

15 lines
311 B
C++

#pragma once
#include "Loading/IZoneLoaderFactory.h"
#include <string>
namespace T6
{
class ZoneLoaderFactory final : public IZoneLoaderFactory
{
public:
std::unique_ptr<ZoneLoader> CreateLoaderForHeader(ZoneHeader& header, std::string& fileName) const override;
};
} // namespace T6