Files
OpenAssetTools/src/ZoneWriting/Game/T6/ZoneWriterFactoryT6.h

15 lines
291 B
C++

#pragma once
#include "Writing/IZoneWriterFactory.h"
#include <memory>
namespace T6
{
class ZoneWriterFactory final : public IZoneWriterFactory
{
public:
[[nodiscard]] std::unique_ptr<ZoneWriter> CreateWriter(const Zone& zone) const override;
};
} // namespace T6