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INSANEMODE/OpenAssetTools
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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-06-09 22:38:06 -05:00
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e76437301345b2686064858944fc3971aa7a6336
OpenAssetTools/src/ObjLoading/Game/T6
History
Jan 191965a970 chore: do not only load infostring arrays as pairs but n entries
2024-04-21 19:49:00 +02:00
..
AssetLoaders
chore: do not only load infostring arrays as pairs but n entries
2024-04-21 19:49:00 +02:00
InfoString
refactor: use new line character instead of std::endl
2024-03-24 20:24:22 +01:00
Material
chore: make material json loader use anonymous namespace
2024-03-24 16:24:01 +01:00
WeaponCamo
fix: not loading t6 weapon camo shader consts from json
2024-03-24 16:57:47 +01:00
ObjLoaderT6.cpp
refactor: use new line character instead of std::endl
2024-03-24 20:24:22 +01:00
ObjLoaderT6.h
Reformat code with clang format
2023-11-19 21:07:21 +00:00
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