Files
OpenAssetTools/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderMaterial.cpp
2021-12-28 18:04:51 +01:00

18 lines
433 B
C++

#include "AssetLoaderMaterial.h"
#include <cstring>
#include "ObjLoading.h"
#include "Game/IW4/IW4.h"
#include "Pool/GlobalAssetPool.h"
using namespace IW4;
void* AssetLoaderMaterial::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
{
auto* material = memory->Create<Material>();
memset(material, 0, sizeof(Material));
material->info.name = memory->Dup(assetName.c_str());
return material;
}