OpenAssetTools/src/ZoneLoading.lua

59 lines
1010 B
Lua

ZoneLoading = {}
function ZoneLoading:include()
if References:include("ZoneLoading") then
ZoneCommon:include()
includedirs {
path.join(ProjectFolder(), "ZoneLoading")
}
end
end
function ZoneLoading:link()
if References:link("ZoneLoading") then
Crypto:link()
Utils:link()
ZoneCommon:link()
zlib:link()
links {
"ZoneLoading"
}
end
end
function ZoneLoading:use()
end
function ZoneLoading:project()
References:reset()
local folder = ProjectFolder();
project "ZoneLoading"
targetdir(TargetDirectoryLib)
location "%{wks.location}/src/%{prj.name}"
kind "StaticLib"
language "C++"
files {
path.join(folder, "ZoneLoading/**.h"),
path.join(folder, "ZoneLoading/**.cpp"),
ZoneCode:allLoadFiles()
}
vpaths {
["*"] = {
path.join(folder, "ZoneLoading"),
path.join(BuildFolder(), "src/ZoneCode")
}
}
self:include()
Crypto:include()
Utils:include()
zlib:include()
ZoneCode:include()
ZoneCode:use()
end