Update dedicated_zm.cfg

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JezuzLizard 2020-04-09 01:30:48 -07:00 committed by GitHub
parent bd6112ea32
commit 15221ae91f
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@ -64,7 +64,7 @@ set roundNumber 1
set currentZombieHealth 100
set currentZombieTotal 6
//powerups
//powerups properties
set maxPowerupsPerRound 4
set powerupDropRate 2000
set zombiesAlwaysDropPowerups 1
@ -77,6 +77,7 @@ set powerupScoreHeadshotKill 50
set powerupScoreNeckKill 20
set powerupScoreTorsoKill 10
//zombie properties dvars
set zombieSpawnRate 2
set zombiesPerPlayer 6
set zombieHealthIncreaseFlat 100
@ -87,10 +88,14 @@ set zombieMoveSpeedMultiplier 10
set zombieMoveSpeedMultiplierEasy 8
set zombieMaxAi 24
set belowWorldCheck -1000
//round properties
set customSpectatorsRespawn 1
set zombieIntermissionTime 20
set zombieBetweenRoundTime 15
set roundStartDelay 0
//player properties
set bleedoutPointsLostAllPlayers 0.1
set bleedoutPointsLostSelf 0.1
set downedPointsLostSelf 0.05
@ -104,6 +109,8 @@ set pointsPerLightAttack 10
set shouldZombifyPlayer 0
set alliesPointsMultiplier 1
set axisPointsMultiplier 1
//perk properties
set empPerkExplosionRadius 420
set empPerkOffDuration 90
set riotshieldHitPoints 2250
@ -113,13 +120,19 @@ set minPhdExplosionDamage 1000
set maxPhdExplosionDamage 5000
set phdDamageRadius 300
//these 3 are already defined in game as built in dvars
//builtin dvars
//sets whether the mystery box moves ever
set magic_chest_movable 1
//sets how close players have to be to revive another player
set revive_trigger_radius 75
//sets the amount time before a player will bleedout after going down
set player_lastStandBleedoutTime 45
//sets speed colas reload multiplier lower is better WARNING: animation doesn't sync
set perk_weapReloadMultiplier 0.5
//sets double taps firing speed multiplier lower is better
set perk_weapRateMultiplier 0.75
//sets deadshot crosshair size multiplier lower is better
set perk_weapSpreadMultiplier 0.70
//////////////////////////////////////////////////