diff --git a/GriefFix/readme.md b/GriefFix/readme.md index 17cc28c..d638012 100644 --- a/GriefFix/readme.md +++ b/GriefFix/readme.md @@ -1,40 +1,69 @@ -GriefFix Features: +**GriefFix Features:** + Added team balancing + Added game start delay and quota + Added randomized game settings + Added map_restart + Added map change option (only for farm, town, and bus depot) + Added empty lobby restart -Team Balancing: +**Team Balancing:** + Picks a team for a player on join based on how many players are on each team + CIA/Inmates are the default team if teams are equal -Game Start Delay and Quota: +**Game Start Delay and Quota:** + adjustable wait time + adjustable quota + either the wait time and quota can be fully disabled by changing the value of 1 variable each -Randomized Game Settings: +**Randomized Game Settings:** + can be turned off by disabling the corresponding variables -defaults: + +**defaults:** + 50% chance of disabling quick revive + 30% chance of diabling jugg + 20% chance of first room only + 30% chance of hyper speed spawns (max move speed, max spawnrate, no walkers, 1 second between rounds) + 15% chance of 4x max drops per round + 10% chance of box moving disabled + 50% chance of max zombies set to 32 + 40% chance of deadlier emps (4x duration) + 20% chance of deflation (points only earned from kills) + 20% chance of shorter rounds + 40% chance of electric doors being disabled -Map Restart +**Map Restart:** + after intermission the map restarts using map_restart instead of a normal restart + this fixes the no sound bug on respawn + but requires all other players except 1 player to be killed and respawned -Map Rotate +**Map Rotate** + the map can rotate between 3 locations + town, farm and bus depot