From 44047d044a20f08193e1739a111fda0deb2b68da Mon Sep 17 00:00:00 2001 From: JezuzLizard Date: Sat, 7 Mar 2020 16:49:02 -0800 Subject: [PATCH 1/2] made readme readable --- GriefFix/readme.md | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/GriefFix/readme.md b/GriefFix/readme.md index 17cc28c..b8b64a3 100644 --- a/GriefFix/readme.md +++ b/GriefFix/readme.md @@ -1,40 +1,69 @@ GriefFix Features: + Added team balancing + Added game start delay and quota + Added randomized game settings + Added map_restart + Added map change option (only for farm, town, and bus depot) + Added empty lobby restart Team Balancing: + Picks a team for a player on join based on how many players are on each team + CIA/Inmates are the default team if teams are equal Game Start Delay and Quota: + adjustable wait time + adjustable quota + either the wait time and quota can be fully disabled by changing the value of 1 variable each Randomized Game Settings: + can be turned off by disabling the corresponding variables + defaults: + 50% chance of disabling quick revive + 30% chance of diabling jugg + 20% chance of first room only + 30% chance of hyper speed spawns (max move speed, max spawnrate, no walkers, 1 second between rounds) + 15% chance of 4x max drops per round + 10% chance of box moving disabled + 50% chance of max zombies set to 32 + 40% chance of deadlier emps (4x duration) + 20% chance of deflation (points only earned from kills) + 20% chance of shorter rounds + 40% chance of electric doors being disabled Map Restart + after intermission the map restarts using map_restart instead of a normal restart + this fixes the no sound bug on respawn + but requires all other players except 1 player to be killed and respawned Map Rotate + the map can rotate between 3 locations + town, farm and bus depot From 54ea58a4abd9834ce9f2ee8004be51b027feffd6 Mon Sep 17 00:00:00 2001 From: JezuzLizard Date: Sat, 7 Mar 2020 16:50:38 -0800 Subject: [PATCH 2/2] made readme even more readable --- GriefFix/readme.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/GriefFix/readme.md b/GriefFix/readme.md index b8b64a3..d638012 100644 --- a/GriefFix/readme.md +++ b/GriefFix/readme.md @@ -1,4 +1,4 @@ -GriefFix Features: +**GriefFix Features:** Added team balancing @@ -12,13 +12,13 @@ Added map change option (only for farm, town, and bus depot) Added empty lobby restart -Team Balancing: +**Team Balancing:** Picks a team for a player on join based on how many players are on each team CIA/Inmates are the default team if teams are equal -Game Start Delay and Quota: +**Game Start Delay and Quota:** adjustable wait time @@ -26,11 +26,11 @@ adjustable quota either the wait time and quota can be fully disabled by changing the value of 1 variable each -Randomized Game Settings: +**Randomized Game Settings:** can be turned off by disabling the corresponding variables -defaults: +**defaults:** 50% chance of disabling quick revive @@ -54,7 +54,7 @@ defaults: 40% chance of electric doors being disabled -Map Restart +**Map Restart:** after intermission the map restarts using map_restart instead of a normal restart @@ -62,7 +62,7 @@ this fixes the no sound bug on respawn but requires all other players except 1 player to be killed and respawned -Map Rotate +**Map Rotate** the map can rotate between 3 locations