From 3260ebdf5b121be181e81ce3bdc525a976f20e52 Mon Sep 17 00:00:00 2001 From: JezuzLizard Date: Mon, 20 Apr 2020 20:57:20 -0700 Subject: [PATCH] updated description for zombie spawn rate modifier --- Configuration Mod/_clientids.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Configuration Mod/_clientids.gsc b/Configuration Mod/_clientids.gsc index 4cea0e0..88ca06b 100644 --- a/Configuration Mod/_clientids.gsc +++ b/Configuration Mod/_clientids.gsc @@ -100,7 +100,7 @@ init() //points for torso kills to the powerup increment to a powerup drop level.powerupScoreTorsoKill = getDvarIntDefault( "powerupScoreTorsoKill", 10 ); level.zombie_vars[ "zombie_score_bonus_torso" ] = level.powerupScoreTorsoKill; - //sets the zombie spawnrate; max is 0.08 + //sets the zombie spawnrate; max is 0.08 this is in seconds level.zombieSpawnRate = getDvarFloatDefault( "zombieSpawnRate", 2 ); level.zombie_vars[ "zombie_spawn_delay" ] = level.zombieSpawnRate; //sets the zombie spawnrate multiplier increase