Fix compilation for new compiler.

This commit is contained in:
JezuzLizard 2022-11-04 18:48:19 -07:00
parent 6796548ec1
commit 4d5cc2814d
2 changed files with 9 additions and 6 deletions

View File

@ -0,0 +1,3 @@
\compiled
*.exe
*.bat

View File

@ -1,6 +1,6 @@
#include maps/mp/zombies/_zm_utility;
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\_utility;
#include common_scripts\utility;
main()
{
@ -10,9 +10,9 @@ main()
{
if ( location == "farm" || location == "transit" )
{
replaceFunc( common_scripts/utility::struct_class_init, ::struct_class_init_o );
replaceFunc( maps/mp/zm_transit_utility::solo_tombstone_removal, ::solo_tombstone_removal );
replaceFunc( maps/mp/zombies/_zm_perks::perk_machine_removal, ::perk_machine_removal );
replaceFunc( common_scripts\utility::struct_class_init, ::struct_class_init_o );
replaceFunc( maps\mp\zm_transit_utility::solo_tombstone_removal, ::solo_tombstone_removal );
replaceFunc( maps\mp\zombies\_zm_perks::perk_machine_removal, ::perk_machine_removal );
level thread turn_perks_on();
}
}