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added missing include for nuketown
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@ -7,6 +7,7 @@
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#include maps\mp\zm_transit;
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#include maps\mp\zm_transit;
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#include maps\mp\zm_buried;
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#include maps\mp\zm_buried;
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#include maps\mp\zm_tomb;
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#include maps\mp\zm_tomb;
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#include maps\mp\zm_nuked;
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init()
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init()
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{
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{
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@ -21,7 +22,10 @@ init()
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}
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}
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else
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else
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{
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{
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player thread give_personality_characters();
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player thread give_personality_characters(); //this has to commented out when loading nuketown
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//unfortunately nuketown is the only map without this function therefore it can't find it and the server will throw an error
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//the only way to fix this would be to copy both give_team_characters() and give_personality_characters() into this file and account for all maps
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//this would make the fix more cumbersome which is why I haven't done it
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}
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}
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}
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}
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}
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}
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@ -71,4 +71,4 @@ Not exactly ideal, but it does mean all players can remain in the lobby and all
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-Players are now directly set into spectator status instead being killed
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-Players are now directly set into spectator status instead being killed
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-Added the missing nuketown include
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