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fixed random settings not working
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@ -65,6 +65,7 @@ gameSettings()
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//map rotate feature overrides the normal restart if active
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level.map_rotate = true;
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return level.random_game_settings;
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}
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gameDelayFunctionsAndVars()
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@ -385,7 +386,7 @@ mapChange( startlocation )
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randomizedSettings()
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{
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if ( !level.random_game_settings )
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if ( !gameSettings() )
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{
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return;
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}
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