Update main.gsc

changed level.player_quota_active = 0 to 1 by default since this is for grief
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JezuzLizard 2020-02-22 14:58:12 -08:00 committed by GitHub
parent 39461754cb
commit 7342ab70bc
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@ -20,7 +20,7 @@ init()
level.wait_time = 30; //change this to adjust the start time once the player quota is met
//this also gives players time to rejoin a game after its ended
level.player_invulernability_active = 1;
level.player_quota_active = 0; //set this to 0 to disable player quotas recommended to be 1 for grief
level.player_quota_active = 1; //set this to 0 to disable player quotas recommended to be 1 for grief
level.player_quota = 2; //number of players required before the game starts
level.waiting = 0;
level.countdown_start = 0;