From a3600619ba02035d39915ee68550d4d70f05bbbc Mon Sep 17 00:00:00 2001 From: JezuzLizard Date: Sat, 21 Mar 2020 08:08:04 -0700 Subject: [PATCH] fixed vibrate having too many parameters --- Tombstone For Town server/tombstone.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tombstone For Town server/tombstone.gsc b/Tombstone For Town server/tombstone.gsc index 6fccbf9..a6901de 100644 --- a/Tombstone For Town server/tombstone.gsc +++ b/Tombstone For Town server/tombstone.gsc @@ -35,7 +35,7 @@ turn_tombstone_on() while ( i < machine.size ) { machine[ i ] setmodel( level.machine_assets[ "tombstone" ].on_model ); - machine[ i ] vibrate( vectorScale( ( 0, -1, 0 ), 100 ), 0,3, 0,4, 3 ); + machine[ i ] vibrate( vectorScale( ( 0, -1, 0 ), 100 ), 0.3, 0.4, 3 ); machine[ i ] playsound( "zmb_perks_power_on" ); machine[ i ] thread perk_fx( "tombstone_light" ); machine[ i ] thread play_loop_on_machine();