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fixed a bug relating the first spawn check
Where the variable checking for first spawn wasn't attached to the player struct.
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@ -26,6 +26,8 @@ This will add support for changing a few aspects of the vanilla powerups
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Hopefully fixed maxhealth not being set for all players
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Properly set the variable checking for first spawn to be attached to the player struct
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# Update 5/12/20
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## Main Changes
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