fixed a bug relating the first spawn check

Where the variable checking for first spawn wasn't attached to the player struct.
This commit is contained in:
JezuzLizard
2020-05-18 05:43:11 -07:00
parent d64279230e
commit b5cb954672
2 changed files with 5 additions and 2 deletions

View File

@ -26,6 +26,8 @@ This will add support for changing a few aspects of the vanilla powerups
Hopefully fixed maxhealth not being set for all players
Properly set the variable checking for first spawn to be attached to the player struct
# Update 5/12/20
## Main Changes