hopefully fixed player max healther setter

This commit is contained in:
JezuzLizard
2020-05-18 04:40:42 -07:00
parent 5c4b153a04
commit d64279230e
2 changed files with 21 additions and 6 deletions

View File

@ -255,12 +255,20 @@ onplayerconnect()
onplayerspawned()
{
self waittill( "spawned_player" );
self._retain_perks = getDvarIntDefault( "cmPlayerRetainPerks", 0 );
self thread watch_for_respawn();
self.health = level.cmPlayerMaxHealth;
self.maxHealth = self.health;
self setMaxHealth( level.cmPlayerMaxHealth );
self endon( "disconnect" );
while ( 1 )
{
self waittill( "spawned_player" );
self._retain_perks = getDvarIntDefault( "cmPlayerRetainPerks", 0 );
if ( !isDefined( isFirstSpawn ) || !isFirstSpawn )
{
isFirstSpawn = 1;
self thread watch_for_respawn();
self.health = level.cmPlayerMaxHealth;
self.maxHealth = self.health;
self setMaxHealth( level.cmPlayerMaxHealth );
}
}
}
checks()
@ -603,3 +611,4 @@ init_custom_zm_powerups_gsc_exclusive_dvars()

View File

@ -20,6 +20,12 @@ Install _zm_powerups.gsc in in maps/mp/zombies
This will add support for changing a few aspects of the vanilla powerups
# Update 5/18/20
## Main Changes
Hopefully fixed maxhealth not being set for all players
# Update 5/12/20
## Main Changes