# GriefFix Features: Added team balancing Added game start delay and quota Added randomized game settings Added map_restart Added map change option (only for farm, town, and bus depot) Added empty lobby restart Added dvar support ## Team Balancing: Picks a team for a player on join based on how many players are on each team CIA/Inmates are the default team if teams are equal ## Game Start Delay and Quota: Adjustable wait time Adjustable quota Either the wait time and quota can be fully disabled by changing the value of 1 variable each ## Randomized Game Settings: Can be turned off by disabling the corresponding variables **defaults:** 50% chance of disabling quick revive 30% chance of diabling jugg 20% chance of first room only 30% chance of hyper speed spawns (max move speed, max spawnrate, no walkers, 1 second between rounds) 15% chance of 4x max drops per round 10% chance of box moving disabled 50% chance of max zombies set to 32 40% chance of deadlier emps (4x duration) 20% chance of deflation (points only earned from kills) 20% chance of shorter rounds 40% chance of electric doors being disabled ## Map Restart: After intermission the map restarts using map_restart instead of a normal restart This fixes the no sound bug on respawn But requires all other players except 1 player to be killed and respawned Player downs are reset after players respawn ## Map Rotate The map can rotate between 3 locations Town, Farm and Bus Depot //requires one of these maps to be loaded initially and only works on tranzit ## Requirements Grief requires gts teamCount "2" to work properly in the server config turn it off when loading non-grief maps ## Better waiting hud An addon for grief regarding countdown ui, to enable this copy the lines from better-countdown-hud.gsc and replace lines 243 - 246 on main.gsc ### Changelog //Players are set to spectator state directly instead of being killed Reverted to killing players on Grief only InitialMapRestart() replaced with give_team_characters 3/21/20 Made the script map agnostic allowing it to be loaded on non-grief map -credit X3RX35 Added dvar support allowing server hosters to change the vars from the config Fixed a check involving mapMapChange() 4/4/20 Fixed getDvarIntDefault() not properly defining the default dvars