2020-03-09 15:19:39 -07:00
..
2020-03-09 01:17:33 -07:00

GriefFix Features:

Added team balancing

Added game start delay and quota

Added randomized game settings

Added map_restart

Added map change option (only for farm, town, and bus depot)

Added empty lobby restart

Team Balancing:

Picks a team for a player on join based on how many players are on each team

CIA/Inmates are the default team if teams are equal

Game Start Delay and Quota:

Adjustable wait time

Adjustable quota

Either the wait time and quota can be fully disabled by changing the value of 1 variable each

Randomized Game Settings:

Can be turned off by disabling the corresponding variables

defaults:

50% chance of disabling quick revive

30% chance of diabling jugg

20% chance of first room only

30% chance of hyper speed spawns (max move speed, max spawnrate, no walkers, 1 second between rounds)

15% chance of 4x max drops per round

10% chance of box moving disabled

50% chance of max zombies set to 32

40% chance of deadlier emps (4x duration)

20% chance of deflation (points only earned from kills)

20% chance of shorter rounds

40% chance of electric doors being disabled

Map Restart:

After intermission the map restarts using map_restart instead of a normal restart

This fixes the no sound bug on respawn

But requires all other players except 1 player to be killed and respawned

Player downs are reset after players respawn

Map Rotate

The map can rotate between 3 locations

Town, Farm and Bus Depot //requires one of these maps to be loaded initially and only works on tranzit