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https://github.com/JezuzLizard/Public-BO2-Mods.git
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55 lines
1.3 KiB
Plaintext
55 lines
1.3 KiB
Plaintext
#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\gametypes_zm\_hud_util;
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#include maps\mp\gametypes_zm\_hud_message;
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#include maps\mp\zombies\_zm;
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init()
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{
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if ( getDvar( "g_gametype" ) == "zgrief" )
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{
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level thread on_player_connect();
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if ( getDvarInt( "zombies_minplayers" ) < 2 || getDvarInt( "zombies_minplayers" ) == "" )
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{
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setDvar( "zombies_minplayers", 2 );
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}
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}
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}
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on_player_connect()
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{
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while ( 1 )
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{
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level waittill( "connected", player );
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player set_team();
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player [[ level.givecustomcharacters ]]();
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}
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}
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set_team()
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{
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teamplayersallies = countplayers( "allies");
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teamplayersaxis = countplayers( "axis");
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if ( teamplayersallies > teamplayersaxis && !level.isresetting_grief )
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{
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self.team = "axis";
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self.sessionteam = "axis";
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self.pers[ "team" ] = "axis";
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self._encounters_team = "A";
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}
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else if ( teamplayersallies < teamplayersaxis && !level.isresetting_grief)
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{
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self.team = "allies";
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self.sessionteam = "allies";
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self.pers[ "team" ] = "allies";
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self._encounters_team = "B";
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}
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else
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{
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self.team = "allies";
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self.sessionteam = "allies";
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self.pers[ "team" ] = "allies";
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self._encounters_team = "B";
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}
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} |