#include maps/mp/zombies/_zm_turned;
#include maps/mp/zombies/_zm_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/_utility;

register_game_module()
{
}

onstartgametype( name )
{
}

onstartcleansedgametype()
{
}
