// T6 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
#include maps\mp\_utility;
#include maps\mp\gametypes\_rank;
#include maps\mp\bots\_bot;

init()
{
    if ( !isgamerepenabled() )
        return;

    if ( isgamerepinitialized() )
        return;

    game["gameRepInitialized"] = 1;
    game["gameRep"]["players"] = [];
    game["gameRep"]["playerNames"] = [];
    game["gameRep"]["max"] = [];
    game["gameRep"]["playerCount"] = 0;
    gamerepinitializeparams();
}

isgamerepinitialized()
{
    if ( !isdefined( game["gameRepInitialized"] ) || !game["gameRepInitialized"] )
        return false;

    return true;
}

isgamerepenabled()
{
    if ( maps\mp\bots\_bot::is_bot_ranked_match() )
        return false;

    if ( sessionmodeiszombiesgame() )
        return false;

    if ( !level.rankedmatch )
        return false;

    return true;
}

gamerepinitializeparams()
{
    threshold_exceeded_score = 0;
    threshold_exceeded_score_per_min = 1;
    threshold_exceeded_kills = 2;
    threshold_exceeded_deaths = 3;
    threshold_exceeded_kd_ratio = 4;
    threshold_exceeded_kills_per_min = 5;
    threshold_exceeded_plants = 6;
    threshold_exceeded_defuses = 7;
    threshold_exceeded_captures = 8;
    threshold_exceeded_defends = 9;
    threshold_exceeded_total_time_played = 10;
    threshold_exceeded_tactical_insertion_use = 11;
    threshold_exceeded_join_attempts = 12;
    threshold_exceeded_xp = 13;
    threshold_exceeded_splitscreen = 14;
    game["gameRep"]["params"] = [];
    game["gameRep"]["params"][0] = "score";
    game["gameRep"]["params"][1] = "scorePerMin";
    game["gameRep"]["params"][2] = "kills";
    game["gameRep"]["params"][3] = "deaths";
    game["gameRep"]["params"][4] = "killDeathRatio";
    game["gameRep"]["params"][5] = "killsPerMin";
    game["gameRep"]["params"][6] = "plants";
    game["gameRep"]["params"][7] = "defuses";
    game["gameRep"]["params"][8] = "captures";
    game["gameRep"]["params"][9] = "defends";
    game["gameRep"]["params"][10] = "totalTimePlayed";
    game["gameRep"]["params"][11] = "tacticalInsertions";
    game["gameRep"]["params"][12] = "joinAttempts";
    game["gameRep"]["params"][13] = "xp";
    game["gameRep"]["ignoreParams"] = [];
    game["gameRep"]["ignoreParams"][0] = "totalTimePlayed";
    game["gameRep"]["gameLimit"] = [];
    game["gameRep"]["gameLimit"]["default"] = [];
    game["gameRep"]["gameLimit"]["tdm"] = [];
    game["gameRep"]["gameLimit"]["dm"] = [];
    game["gameRep"]["gameLimit"]["dom"] = [];
    game["gameRep"]["gameLimit"]["hq"] = [];
    game["gameRep"]["gameLimit"]["sd"] = [];
    game["gameRep"]["gameLimit"]["dem"] = [];
    game["gameRep"]["gameLimit"]["ctf"] = [];
    game["gameRep"]["gameLimit"]["koth"] = [];
    game["gameRep"]["gameLimit"]["conf"] = [];
    game["gameRep"]["gameLimit"]["id"]["score"] = threshold_exceeded_score;
    game["gameRep"]["gameLimit"]["default"]["score"] = 20000;
    game["gameRep"]["gameLimit"]["id"]["scorePerMin"] = threshold_exceeded_score_per_min;
    game["gameRep"]["gameLimit"]["default"]["scorePerMin"] = 250;
    game["gameRep"]["gameLimit"]["dem"]["scorePerMin"] = 1000;
    game["gameRep"]["gameLimit"]["tdm"]["scorePerMin"] = 700;
    game["gameRep"]["gameLimit"]["dm"]["scorePerMin"] = 950;
    game["gameRep"]["gameLimit"]["dom"]["scorePerMin"] = 1000;
    game["gameRep"]["gameLimit"]["sd"]["scorePerMin"] = 200;
    game["gameRep"]["gameLimit"]["ctf"]["scorePerMin"] = 600;
    game["gameRep"]["gameLimit"]["hq"]["scorePerMin"] = 1000;
    game["gameRep"]["gameLimit"]["koth"]["scorePerMin"] = 1000;
    game["gameRep"]["gameLimit"]["conf"]["scorePerMin"] = 1000;
    game["gameRep"]["gameLimit"]["id"]["kills"] = threshold_exceeded_kills;
    game["gameRep"]["gameLimit"]["default"]["kills"] = 75;
    game["gameRep"]["gameLimit"]["tdm"]["kills"] = 40;
    game["gameRep"]["gameLimit"]["sd"]["kills"] = 15;
    game["gameRep"]["gameLimit"]["dm"]["kills"] = 31;
    game["gameRep"]["gameLimit"]["id"]["deaths"] = threshold_exceeded_deaths;
    game["gameRep"]["gameLimit"]["default"]["deaths"] = 50;
    game["gameRep"]["gameLimit"]["dm"]["deaths"] = 15;
    game["gameRep"]["gameLimit"]["tdm"]["deaths"] = 40;
    game["gameRep"]["gameLimit"]["id"]["killDeathRatio"] = threshold_exceeded_kd_ratio;
    game["gameRep"]["gameLimit"]["default"]["killDeathRatio"] = 30;
    game["gameRep"]["gameLimit"]["tdm"]["killDeathRatio"] = 50;
    game["gameRep"]["gameLimit"]["sd"]["killDeathRatio"] = 20;
    game["gameRep"]["gameLimit"]["id"]["killsPerMin"] = threshold_exceeded_kills_per_min;
    game["gameRep"]["gameLimit"]["default"]["killsPerMin"] = 15;
    game["gameRep"]["gameLimit"]["id"]["plants"] = threshold_exceeded_plants;
    game["gameRep"]["gameLimit"]["default"]["plants"] = 10;
    game["gameRep"]["gameLimit"]["id"]["defuses"] = threshold_exceeded_defuses;
    game["gameRep"]["gameLimit"]["default"]["defuses"] = 10;
    game["gameRep"]["gameLimit"]["id"]["captures"] = threshold_exceeded_captures;
    game["gameRep"]["gameLimit"]["default"]["captures"] = 30;
    game["gameRep"]["gameLimit"]["id"]["defends"] = threshold_exceeded_defends;
    game["gameRep"]["gameLimit"]["default"]["defends"] = 50;
    game["gameRep"]["gameLimit"]["id"]["totalTimePlayed"] = threshold_exceeded_total_time_played;
    game["gameRep"]["gameLimit"]["default"]["totalTimePlayed"] = 600;
    game["gameRep"]["gameLimit"]["dom"]["totalTimePlayed"] = 600;
    game["gameRep"]["gameLimit"]["dem"]["totalTimePlayed"] = 1140;
    game["gameRep"]["gameLimit"]["id"]["tacticalInsertions"] = threshold_exceeded_tactical_insertion_use;
    game["gameRep"]["gameLimit"]["default"]["tacticalInsertions"] = 20;
    game["gameRep"]["gameLimit"]["id"]["joinAttempts"] = threshold_exceeded_join_attempts;
    game["gameRep"]["gameLimit"]["default"]["joinAttempts"] = 3;
    game["gameRep"]["gameLimit"]["id"]["xp"] = threshold_exceeded_xp;
    game["gameRep"]["gameLimit"]["default"]["xp"] = 25000;
    game["gameRep"]["gameLimit"]["id"]["splitscreen"] = threshold_exceeded_splitscreen;
    game["gameRep"]["gameLimit"]["default"]["splitscreen"] = 8;
}

gamerepplayerconnected()
{
    if ( !isgamerepenabled() )
        return;

    name = self.name;
/#

#/
    if ( !isdefined( game["gameRep"]["players"][name] ) )
    {
        game["gameRep"]["players"][name] = [];

        for ( j = 0; j < game["gameRep"]["params"].size; j++ )
        {
            paramname = game["gameRep"]["params"][j];
            game["gameRep"]["players"][name][paramname] = 0;
        }

        game["gameRep"]["players"][name]["splitscreen"] = self issplitscreen();
        game["gameRep"]["players"][name]["joinAttempts"] = 1;
        game["gameRep"]["players"][name]["connected"] = 1;
        game["gameRep"]["players"][name]["xpStart"] = self getrankxpstat();
        game["gameRep"]["playerNames"][game["gameRep"]["playerCount"]] = name;
        game["gameRep"]["playerCount"]++;
    }
    else if ( !game["gameRep"]["players"][name]["connected"] )
    {
        game["gameRep"]["players"][name]["joinAttempts"]++;
        game["gameRep"]["players"][name]["connected"] = 1;
        game["gameRep"]["players"][name]["xpStart"] = self getrankxpstat();
    }
}

gamerepplayerdisconnected()
{
    if ( !isgamerepenabled() )
        return;

    name = self.name;

    if ( !isdefined( game["gameRep"]["players"][name] ) || !isdefined( self.pers["summary"] ) )
        return;
/#

#/
    self gamerepupdatenonpersistentplayerinformation();
    self gamerepupdatepersistentplayerinformation();
    game["gameRep"]["players"][name]["connected"] = 0;
}

gamerepupdatenonpersistentplayerinformation()
{
    name = self.name;

    if ( !isdefined( game["gameRep"]["players"][name] ) )
        return;

    game["gameRep"]["players"][name]["totalTimePlayed"] += self.timeplayed["total"];

    if ( isdefined( self.tacticalinsertioncount ) )
        game["gameRep"]["players"][name]["tacticalInsertions"] += self.tacticalinsertioncount;
}

gamerepupdatepersistentplayerinformation()
{
    name = self.name;

    if ( !isdefined( game["gameRep"]["players"][name] ) )
        return;

    if ( game["gameRep"]["players"][name]["totalTimePlayed"] != 0 )
        timeplayed = game["gameRep"]["players"][name]["totalTimePlayed"];
    else
        timeplayed = 1;

    game["gameRep"]["players"][name]["score"] = self.score;
    game["gameRep"]["players"][name]["scorePerMin"] = int( game["gameRep"]["players"][name]["score"] / ( timeplayed / 60 ) );
    game["gameRep"]["players"][name]["kills"] = self.kills;
    game["gameRep"]["players"][name]["deaths"] = self.deaths;

    if ( game["gameRep"]["players"][name]["deaths"] != 0 )
        game["gameRep"]["players"][name]["killDeathRatio"] = int( game["gameRep"]["players"][name]["kills"] / game["gameRep"]["players"][name]["deaths"] * 100 );
    else
        game["gameRep"]["players"][name]["killDeathRatio"] = game["gameRep"]["players"][name]["kills"] * 100;

    game["gameRep"]["players"][name]["killsPerMin"] = int( game["gameRep"]["players"][name]["kills"] / ( timeplayed / 60 ) );
    game["gameRep"]["players"][name]["plants"] = self.plants;
    game["gameRep"]["players"][name]["defuses"] = self.defuses;
    game["gameRep"]["players"][name]["captures"] = self.captures;
    game["gameRep"]["players"][name]["defends"] = self.defends;
    game["gameRep"]["players"][name]["xp"] = self getrankxpstat() - game["gameRep"]["players"][name]["xpStart"];
    game["gameRep"]["players"][name]["xpStart"] = self getrankxpstat();
}

getparamvalueforplayer( playername, paramname )
{
    if ( isdefined( game["gameRep"]["players"][playername][paramname] ) )
        return game["gameRep"]["players"][playername][paramname];
/#
    assertmsg( "Unknown parameter " + paramname + "for individual player" );
#/
}

isgamerepparamvalid( paramname )
{
    gametype = level.gametype;

    if ( !isdefined( game["gameRep"] ) )
        return false;

    if ( !isdefined( game["gameRep"]["gameLimit"] ) )
        return false;

    if ( !isdefined( game["gameRep"]["gameLimit"][gametype] ) )
        return false;

    if ( !isdefined( game["gameRep"]["gameLimit"][gametype][paramname] ) && !isdefined( game["gameRep"]["gameLimit"]["default"][paramname] ) )
        return false;

    return true;
}

isgamerepparamignoredforreporting( paramname )
{
    if ( isdefined( game["gameRep"]["ignoreParams"][paramname] ) )
        return true;

    return false;
}

getgamerepparamlimit( paramname )
{
    gametype = level.gametype;

    if ( isdefined( game["gameRep"]["gameLimit"][gametype] ) )
    {
        if ( isdefined( game["gameRep"]["gameLimit"][gametype][paramname] ) )
            return game["gameRep"]["gameLimit"][gametype][paramname];
    }

    if ( isdefined( game["gameRep"]["gameLimit"]["default"][paramname] ) )
        return game["gameRep"]["gameLimit"]["default"][paramname];
/#
    assertmsg( "Default values for parameter " + paramname + " is not defined." );
#/
}

setmaximumparamvalueforcurrentgame( paramname, value )
{
    if ( !isdefined( game["gameRep"]["max"][paramname] ) )
    {
        game["gameRep"]["max"][paramname] = value;
        return;
    }

    if ( game["gameRep"]["max"][paramname] < value )
        game["gameRep"]["max"][paramname] = value;
}

gamerepupdateinformationforround()
{
    if ( !isgamerepenabled() )
        return;

    players = get_players();

    for ( i = 0; i < players.size; i++ )
    {
        player = players[i];
        player gamerepupdatenonpersistentplayerinformation();
    }
}

gamerepanalyzeandreport()
{
    if ( !isgamerepenabled() )
        return;

    players = get_players();

    for ( i = 0; i < players.size; i++ )
    {
        player = players[i];
        player gamerepupdatepersistentplayerinformation();
    }

    splitscreenplayercount = 0;

    for ( i = 0; i < game["gameRep"]["playerNames"].size; i++ )
    {
        playername = game["gameRep"]["playerNames"][i];

        for ( j = 0; j < game["gameRep"]["params"].size; j++ )
        {
            paramname = game["gameRep"]["params"][j];

            if ( isgamerepparamvalid( paramname ) )
                setmaximumparamvalueforcurrentgame( paramname, getparamvalueforplayer( playername, paramname ) );
        }

        paramname = "splitscreen";
        splitscreenplayercount += getparamvalueforplayer( playername, paramname );
    }

    setmaximumparamvalueforcurrentgame( paramname, splitscreenplayercount );

    for ( j = 0; j < game["gameRep"]["params"].size; j++ )
    {
        paramname = game["gameRep"]["params"][j];

        if ( isgamerepparamvalid( paramname ) && game["gameRep"]["max"][paramname] >= getgamerepparamlimit( paramname ) )
            gamerepprepareandreport( paramname );
    }

    paramname = "splitscreen";

    if ( game["gameRep"]["max"][paramname] >= getgamerepparamlimit( paramname ) )
        gamerepprepareandreport( paramname );
}

gamerepprepareandreport( paramname )
{
    if ( !isdefined( game["gameRep"]["gameLimit"]["id"][paramname] ) )
        return;

    if ( isgamerepparamignoredforreporting( paramname ) )
        return;

    gamerepthresholdexceeded( game["gameRep"]["gameLimit"]["id"][paramname] );
}
