diff --git a/zm_transit_patch/maps/mp/zm_transit_grief_farm.gsc b/zm_transit_patch/maps/mp/zm_transit_grief_farm.gsc index 4a8f4e7..e77d46c 100644 --- a/zm_transit_patch/maps/mp/zm_transit_grief_farm.gsc +++ b/zm_transit_patch/maps/mp/zm_transit_grief_farm.gsc @@ -40,9 +40,11 @@ main() //checked matches cerberus output wait_network_frame(); level notify( "sleight_on" ); wait_network_frame(); + /* /# level thread maps/mp/gametypes_zm/zmeat::spawn_level_meat_manager(); #/ + */ } init_standard_farm() //checked partially changed to match cerberus output see info.md No. 1, No. 2 diff --git a/zm_transit_patch/maps/mp/zm_transit_grief_station.gsc b/zm_transit_patch/maps/mp/zm_transit_grief_station.gsc index 6f67f15..decce4a 100644 --- a/zm_transit_patch/maps/mp/zm_transit_grief_station.gsc +++ b/zm_transit_patch/maps/mp/zm_transit_grief_station.gsc @@ -37,9 +37,11 @@ main() //checked changed to match cerberus output } level thread maps/mp/zombies/_zm_perks::perk_machine_removal( "specialty_quickrevive", "p_glo_tools_chest_tall" ); maps/mp/zombies/_zm_game_module::turn_power_on_and_open_doors(); + /* /# level thread maps/mp/gametypes_zm/zmeat::spawn_level_meat_manager(); #/ + */ } enemy_location_override( zombie, enemy ) //checked matches cerberus output