diff --git a/zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc b/zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc index d8e2444..fac439a 100644 --- a/zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc +++ b/zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc @@ -82,7 +82,7 @@ zm_treasure_chest_init() //checked matches cerberus output give_afterlife() //checked changed to match cerberus output { - onplayerconnect_callback( ::maps/mp/zombies/_zm_afterlife::init_player ); + onplayerconnect_callback( maps/mp/zombies/_zm_afterlife::init_player ); flag_wait( "initial_players_connected" ); wait 0.5; n_start_pos = 1; @@ -110,7 +110,7 @@ fake_kill_player( n_start_pos ) //checked changed to match cerberus output corpse_trace = physicstrace( trace_start, trace_end, vectorScale( ( -1, -1, 0 ), 10 ), vectorScale( ( 1, 1, 0 ), 10 ), self.e_afterlife_corpse ); self.e_afterlife_corpse.origin = corpse_trace[ "position" ]; vec_to_target = self.e_afterlife_corpse.origin - self.origin; - vec_to_target = vectorToAngle( vec_to_target ); + vec_to_target = vectorToAngles( vec_to_target ); vec_to_target = ( 0, vec_to_target[ 1 ], 0 ); self setplayerangles( vec_to_target ); self notify( "al_all_setup" ); @@ -285,11 +285,11 @@ power_on_perk_machines() //checked changed to match cerberus output sq_main_controller() //checked matches cerberus output { precacheshader( "zm_al_wth_zombie" ); - onplayerconnect_callback( ::maps/mp/zm_prison_sq_final::onplayerconnect_sq_final ); + onplayerconnect_callback( maps/mp/zm_prison_sq_final::onplayerconnect_sq_final ); level thread maps/mp/zm_prison_sq_final::stage_one(); - onplayerconnect_callback( ::maps/mp/zm_prison_sq_fc::onplayerconnect_sq_fc ); + onplayerconnect_callback( maps/mp/zm_prison_sq_fc::onplayerconnect_sq_fc ); level thread maps/mp/zm_prison_sq_fc::watch_for_trigger_condition(); - onplayerconnect_callback( ::maps/mp/zm_prison_sq_wth::onplayerconnect_sq_wth ); + onplayerconnect_callback( maps/mp/zm_prison_sq_wth::onplayerconnect_sq_wth ); } player_quest_vfx() //checked matches cerberus output diff --git a/zm_prison_patch/readme.md b/zm_prison_patch/readme.md index 7df2e53..e0688a1 100644 --- a/zm_prison_patch/readme.md +++ b/zm_prison_patch/readme.md @@ -1,5 +1,6 @@ ### The following scripts compile and run successfully with no known errors: ``` +zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc zm_prison_patch/maps/mp/zm_prison.gsc ``` ### The following scripts compile and run successfully with minor errors: @@ -16,7 +17,6 @@ zm_prison_patch/maps/mp/zm_prison.gsc ``` ### The following scripts have been checked, but they have not been tested yet ``` -zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc zm_prison_patch/maps/mp/zombies/_zm_perk_divetonuke.gsc ``` ### The following scripts are not checked yet, uploaded to setup a baseline: