checked 10 more scripts

8 are for mp and zm _healthoverlay, _hostmigration, _menus, and _tweakables. Additionally _zm_chugabud, and _zm_equipment were checked for zm.
This commit is contained in:
JezuzLizard
2020-04-30 09:03:46 -07:00
parent 535c5c1737
commit 09e3ff45ed
12 changed files with 851 additions and 931 deletions

View File

@ -1,16 +1,16 @@
#include maps/mp/gametypes/_globallogic_player;
init()
init() //checked matches cerberus output
{
precacheshader( "overlay_low_health" );
level.healthoverlaycutoff = 0,55;
level.healthoverlaycutoff = 0.55;
regentime = level.playerhealthregentime;
level.playerhealth_regularregendelay = regentime * 1000;
level.healthregendisabled = level.playerhealth_regularregendelay <= 0;
level thread onplayerconnect();
}
onplayerconnect()
onplayerconnect() //checked matches cerberus output
{
for ( ;; )
{
@ -23,7 +23,7 @@ onplayerconnect()
}
}
onjoinedteam()
onjoinedteam() //checked matches cerberus output
{
self endon( "disconnect" );
for ( ;; )
@ -33,7 +33,7 @@ onjoinedteam()
}
}
onjoinedspectators()
onjoinedspectators() //checked matches cerberus output
{
self endon( "disconnect" );
for ( ;; )
@ -43,7 +43,7 @@ onjoinedspectators()
}
}
onplayerspawned()
onplayerspawned() //checked matches cerberus output
{
self endon( "disconnect" );
for ( ;; )
@ -53,7 +53,7 @@ onplayerspawned()
}
}
onplayerkilled()
onplayerkilled() //checked matches cerberus output
{
self endon( "disconnect" );
for ( ;; )
@ -63,38 +63,40 @@ onplayerkilled()
}
}
onplayerdisconnect()
onplayerdisconnect() //checked matches cerberus output
{
self waittill( "disconnect" );
self notify( "end_healthregen" );
}
playerhealthregen()
playerhealthregen() //checked changed to match cerberus output
{
self endon( "end_healthregen" );
if ( self.health <= 0 )
{
/*
/#
assert( !isalive( self ) );
#/
*/
return;
}
maxhealth = self.health;
oldhealth = maxhealth;
player = self;
health_add = 0;
regenrate = 0,1;
regenrate = 0.1;
usetrueregen = 0;
veryhurt = 0;
player.breathingstoptime = -10000;
thread playerbreathingsound( maxhealth * 0,35 );
thread playerheartbeatsound( maxhealth * 0,35 );
thread playerbreathingsound( maxhealth * 0.35 );
thread playerheartbeatsound( maxhealth * 0.35 );
lastsoundtime_recover = 0;
hurttime = 0;
newhealth = 0;
for ( ;; )
{
wait 0,05;
wait 0.05;
if ( isDefined( player.regenrate ) )
{
regenrate = player.regenrate;
@ -106,7 +108,7 @@ playerhealthregen()
self.atbrinkofdeath = 0;
continue;
}
else if ( player.health <= 0 )
if ( player.health <= 0 )
{
return;
}
@ -114,90 +116,84 @@ playerhealthregen()
{
continue;
}
else
wasveryhurt = veryhurt;
ratio = player.health / maxhealth;
if ( ratio <= level.healthoverlaycutoff )
{
wasveryhurt = veryhurt;
ratio = player.health / maxhealth;
if ( ratio <= level.healthoverlaycutoff )
veryhurt = 1;
self.atbrinkofdeath = 1;
if ( !wasveryhurt )
{
veryhurt = 1;
self.atbrinkofdeath = 1;
if ( !wasveryhurt )
{
hurttime = getTime();
}
hurttime = getTime();
}
if ( player.health >= oldhealth )
}
if ( player.health >= oldhealth )
{
regentime = level.playerhealth_regularregendelay;
if ( player hasperk( "specialty_healthregen" ) )
{
regentime = level.playerhealth_regularregendelay;
regentime = int( regentime / getDvarFloat( "perk_healthRegenMultiplier" ) );
}
if ( ( getTime() - hurttime ) < regentime )
{
continue;
}
else if ( level.healthregendisabled )
{
continue;
}
else if ( ( getTime() - lastsoundtime_recover ) > regentime )
{
lastsoundtime_recover = getTime();
self notify( "snd_breathing_better" );
}
if ( veryhurt )
{
newhealth = ratio;
veryhurttime = 3000;
if ( player hasperk( "specialty_healthregen" ) )
{
regentime = int( regentime / getDvarFloat( "perk_healthRegenMultiplier" ) );
veryhurttime = int( veryhurttime / getDvarFloat( "perk_healthRegenMultiplier" ) );
}
if ( ( getTime() - hurttime ) < regentime )
if ( getTime() > ( hurttime + veryhurttime ) )
{
break;
newhealth += regenrate;
}
else if ( level.healthregendisabled )
{
break;
}
else if ( ( getTime() - lastsoundtime_recover ) > regentime )
{
lastsoundtime_recover = getTime();
self notify( "snd_breathing_better" );
}
if ( veryhurt )
{
newhealth = ratio;
veryhurttime = 3000;
if ( player hasperk( "specialty_healthregen" ) )
{
veryhurttime = int( veryhurttime / getDvarFloat( "perk_healthRegenMultiplier" ) );
}
if ( getTime() > ( hurttime + veryhurttime ) )
{
newhealth += regenrate;
}
}
else if ( usetrueregen )
{
newhealth = ratio + regenrate;
}
else
{
newhealth = 1;
}
if ( newhealth >= 1 )
{
self maps/mp/gametypes/_globallogic_player::resetattackerlist();
newhealth = 1;
}
if ( newhealth <= 0 )
{
return;
}
player setnormalhealth( newhealth );
change = player.health - oldhealth;
if ( change > 0 )
{
player decayplayerdamages( change );
}
oldhealth = player.health;
break;
}
else if ( usetrueregen )
{
newhealth = ratio + regenrate;
}
else
{
oldhealth = player.health;
health_add = 0;
hurttime = getTime();
player.breathingstoptime = hurttime + 6000;
newhealth = 1;
}
if ( newhealth >= 1 )
{
self maps/mp/gametypes/_globallogic_player::resetattackerlist();
newhealth = 1;
}
if ( newhealth <= 0 )
{
return;
}
player setnormalhealth( newhealth );
change = player.health - oldhealth;
if ( change > 0 )
{
player decayplayerdamages( change );
}
oldhealth = player.health;
continue;
}
oldhealth = player.health;
health_add = 0;
hurttime = getTime();
player.breathingstoptime = hurttime + 6000;
}
}
decayplayerdamages( decay )
decayplayerdamages( decay ) //checked partially changed to match cerberus output //continues in for loops bad see github for more info
{
if ( !isDefined( self.attackerdamage ) )
{
@ -211,26 +207,23 @@ decayplayerdamages( decay )
i++;
continue;
}
else
self.attackerdamage[ i ].damage -= decay;
if ( self.attackerdamage[ i ].damage < 0 )
{
self.attackerdamage[ i ].damage -= decay;
if ( self.attackerdamage[ i ].damage < 0 )
{
self.attackerdamage[ i ].damage = 0;
}
self.attackerdamage[ i ].damage = 0;
}
i++;
}
}
playerbreathingsound( healthcap )
playerbreathingsound( healthcap ) //checked changed to match cerberus output
{
self endon( "end_healthregen" );
wait 2;
player = self;
for ( ;; )
{
wait 0,2;
wait 0.2;
if ( player.health <= 0 )
{
return;
@ -243,46 +236,41 @@ playerbreathingsound( healthcap )
{
continue;
}
else
player notify( "snd_breathing_hurt" );
wait 0.784;
wait ( 0.1 + randomfloat( 0.8 ) );
}
}
playerheartbeatsound( healthcap ) //checked changed to match cerberus output
{
self endon( "end_healthregen" );
self.hearbeatwait = 0.2;
wait 2;
player = self;
for ( ;; )
{
wait 0.2;
if ( player.health <= 0 )
{
player notify( "snd_breathing_hurt" );
wait 0,784;
wait ( 0,1 + randomfloat( 0,8 ) );
return;
}
if ( player.health >= healthcap )
{
self.hearbeatwait = 0.3;
continue;
}
else if ( level.healthregendisabled && getTime() > player.breathingstoptime )
{
self.hearbeatwait = 0.3;
continue;
}
player playlocalsound( "mpl_player_heartbeat" );
wait self.hearbeatwait;
if ( self.hearbeatwait <= 0.6 )
{
self.hearbeatwait += 0.1;
}
}
}
playerheartbeatsound( healthcap )
{
self endon( "end_healthregen" );
self.hearbeatwait = 0,2;
wait 2;
player = self;
for ( ;; )
{
wait 0,2;
if ( player.health <= 0 )
{
return;
}
if ( player.health >= healthcap )
{
self.hearbeatwait = 0,3;
continue;
}
else if ( level.healthregendisabled && getTime() > player.breathingstoptime )
{
self.hearbeatwait = 0,3;
continue;
}
else
{
player playlocalsound( "mpl_player_heartbeat" );
wait self.hearbeatwait;
if ( self.hearbeatwait <= 0,6 )
{
self.hearbeatwait += 0,1;
}
}
}
}

View File

@ -3,8 +3,9 @@
#include common_scripts/utility;
#include maps/mp/_utility;
debug_script_structs()
debug_script_structs() //dev call did not check
{
/*
/#
if ( isDefined( level.struct ) )
{
@ -29,9 +30,10 @@ debug_script_structs()
}
else println( "*** No structs defined." );
#/
*/
}
updatetimerpausedness()
updatetimerpausedness() //checked matches cerberus output
{
shouldbestopped = isDefined( level.hostmigrationtimer );
if ( !level.timerstopped && shouldbestopped )
@ -39,38 +41,35 @@ updatetimerpausedness()
level.timerstopped = 1;
level.timerpausetime = getTime();
}
else
else if ( level.timerstopped && !shouldbestopped )
{
if ( level.timerstopped && !shouldbestopped )
{
level.timerstopped = 0;
level.discardtime += getTime() - level.timerpausetime;
}
level.timerstopped = 0;
level.discardtime += getTime() - level.timerpausetime;
}
}
callback_hostmigrationsave()
callback_hostmigrationsave() //checked matches cerberus output
{
}
pausetimer()
pausetimer() //checked matches cerberus output
{
level.migrationtimerpausetime = getTime();
}
resumetimer()
resumetimer() //checked matches cerberus output
{
level.discardtime += getTime() - level.migrationtimerpausetime;
}
locktimer()
locktimer() //checked matches cerberus output
{
level endon( "host_migration_begin" );
level endon( "host_migration_end" );
for ( ;; )
{
currtime = getTime();
wait 0,05;
wait 0.05;
if ( !level.timerstopped && isDefined( level.discardtime ) )
{
level.discardtime += getTime() - currtime;
@ -78,7 +77,7 @@ locktimer()
}
}
callback_hostmigration()
callback_hostmigration() //checked changed to match cerberus output
{
setslowmotion( 1, 1, 0 );
makedvarserverinfo( "ui_guncycle", 0 );
@ -89,38 +88,42 @@ callback_hostmigration()
}
if ( level.gameended )
{
/*
/#
println( "Migration starting at time " + getTime() + ", but game has ended, so no countdown." );
#/
*/
return;
}
/*
/#
println( "Migration starting at time " + getTime() );
#/
*/
level.hostmigrationtimer = 1;
sethostmigrationstatus( 1 );
level notify( "host_migration_begin" );
thread locktimer();
players = level.players;
i = 0;
while ( i < players.size )
for ( i = 0; i < players.size; i++ )
{
player = players[ i ];
player thread hostmigrationtimerthink();
i++;
}
level endon( "host_migration_begin" );
hostmigrationwait();
level.hostmigrationtimer = undefined;
sethostmigrationstatus( 0 );
/*
/#
println( "Migration finished at time " + getTime() );
#/
*/
recordmatchbegin();
level notify( "host_migration_end" );
}
matchstarttimerconsole_internal( counttime, matchstarttimer )
matchstarttimerconsole_internal( counttime, matchstarttimer ) //checked matches cerberus output
{
waittillframeend;
visionsetnaked( "mpIntro", 0 );
@ -128,7 +131,7 @@ matchstarttimerconsole_internal( counttime, matchstarttimer )
while ( counttime > 0 && !level.gameended )
{
matchstarttimer thread maps/mp/gametypes/_hud::fontpulse( level );
wait ( matchstarttimer.inframes * 0,05 );
wait ( matchstarttimer.inframes * 0.05 );
matchstarttimer setvalue( counttime );
if ( counttime == 2 )
{
@ -136,22 +139,22 @@ matchstarttimerconsole_internal( counttime, matchstarttimer )
}
counttime--;
wait ( 1 - ( matchstarttimer.inframes * 0,05 ) );
wait ( 1 - ( matchstarttimer.inframes * 0.05 ) );
}
}
matchstarttimerconsole( type, duration )
matchstarttimerconsole( type, duration ) //checked matches cerberus output
{
level notify( "match_start_timer_beginning" );
wait 0,05;
matchstarttext = createserverfontstring( "objective", 1,5 );
matchstarttext = createserverfontstring( "objective", 1.5 );
matchstarttext setpoint( "CENTER", "CENTER", 0, -40 );
matchstarttext.sort = 1001;
matchstarttext settext( game[ "strings" ][ "waiting_for_teams" ] );
matchstarttext.foreground = 0;
matchstarttext.hidewheninmenu = 1;
matchstarttext settext( game[ "strings" ][ type ] );
matchstarttimer = createserverfontstring( "objective", 2,2 );
matchstarttimer = createserverfontstring( "objective", 2.2 );
matchstarttimer setpoint( "CENTER", "CENTER", 0, 0 );
matchstarttimer.sort = 1001;
matchstarttimer.color = ( 1, 1, 0 );
@ -173,7 +176,7 @@ matchstarttimerconsole( type, duration )
matchstarttext destroyelem();
}
hostmigrationwait()
hostmigrationwait() //checked matches cerberus output may need to check order of operations
{
level endon( "game_ended" );
if ( level.hostmigrationreturnedplayercount < ( ( level.players.size * 2 ) / 3 ) )
@ -186,7 +189,7 @@ hostmigrationwait()
wait 5;
}
waittillhostmigrationcountdown()
waittillhostmigrationcountdown() //checked matches cerberus output
{
level endon( "host_migration_end" );
if ( !isDefined( level.hostmigrationtimer ) )
@ -196,13 +199,13 @@ waittillhostmigrationcountdown()
level waittill( "host_migration_countdown_begin" );
}
hostmigrationwaitforplayers()
hostmigrationwaitforplayers() //checked matches cerberus output
{
level endon( "hostmigration_enoughplayers" );
wait 15;
}
hostmigrationtimerthink_internal()
hostmigrationtimerthink_internal() //checked matches cerberus output
{
level endon( "host_migration_begin" );
level endon( "host_migration_end" );
@ -216,7 +219,7 @@ hostmigrationtimerthink_internal()
level waittill( "host_migration_end" );
}
hostmigrationtimerthink()
hostmigrationtimerthink() //checked matches cerberus output
{
self endon( "disconnect" );
level endon( "host_migration_begin" );
@ -227,7 +230,7 @@ hostmigrationtimerthink()
}
}
waittillhostmigrationdone()
waittillhostmigrationdone() //checked matches cerberus output
{
if ( !isDefined( level.hostmigrationtimer ) )
{
@ -238,7 +241,7 @@ waittillhostmigrationdone()
return getTime() - starttime;
}
waittillhostmigrationstarts( duration )
waittillhostmigrationstarts( duration ) //checked matches cerberus output
{
if ( isDefined( level.hostmigrationtimer ) )
{
@ -248,15 +251,17 @@ waittillhostmigrationstarts( duration )
wait duration;
}
waitlongdurationwithhostmigrationpause( duration )
waitlongdurationwithhostmigrationpause( duration ) //checked matches cerberus output may need to check order of operations
{
if ( duration == 0 )
{
return;
}
/*
/#
assert( duration > 0 );
#/
*/
starttime = getTime();
endtime = getTime() + ( duration * 1000 );
while ( getTime() < endtime )
@ -268,25 +273,29 @@ waitlongdurationwithhostmigrationpause( duration )
endtime += timepassed;
}
}
/*
/#
if ( getTime() != endtime )
{
println( "SCRIPT WARNING: gettime() = " + getTime() + " NOT EQUAL TO endtime = " + endtime );
#/
}
*/
waittillhostmigrationdone();
return getTime() - starttime;
}
waitlongdurationwithhostmigrationpauseemp( duration )
waitlongdurationwithhostmigrationpauseemp( duration ) //checked matches cerberus output may need to check order of operations
{
if ( duration == 0 )
{
return;
}
/*
/#
assert( duration > 0 );
#/
*/
starttime = getTime();
empendtime = getTime() + ( duration * 1000 );
level.empendtime = empendtime;
@ -302,26 +311,30 @@ waitlongdurationwithhostmigrationpauseemp( duration )
}
}
}
/*
/#
if ( getTime() != empendtime )
{
println( "SCRIPT WARNING: gettime() = " + getTime() + " NOT EQUAL TO empendtime = " + empendtime );
#/
}
*/
waittillhostmigrationdone();
level.empendtime = undefined;
return getTime() - starttime;
}
waitlongdurationwithgameendtimeupdate( duration )
waitlongdurationwithgameendtimeupdate( duration ) //checked matches cerberus output may need to check order of operations
{
if ( duration == 0 )
{
return;
}
/*
/#
assert( duration > 0 );
#/
*/
starttime = getTime();
endtime = getTime() + ( duration * 1000 );
while ( getTime() < endtime )
@ -334,12 +347,14 @@ waitlongdurationwithgameendtimeupdate( duration )
wait 1;
}
}
/*
/#
if ( getTime() != endtime )
{
println( "SCRIPT WARNING: gettime() = " + getTime() + " NOT EQUAL TO endtime = " + endtime );
#/
}
*/
while ( isDefined( level.hostmigrationtimer ) )
{
endtime += 1000;
@ -348,3 +363,4 @@ waitlongdurationwithgameendtimeupdate( duration )
}
return getTime() - starttime;
}

View File

@ -2,7 +2,7 @@
#include maps/mp/gametypes/_globallogic;
#include maps/mp/_utility;
init()
init() //checked changed to match cerberus output
{
precachestring( &"open_ingame_menu" );
game[ "menu_team" ] = "team_marinesopfor";
@ -16,13 +16,9 @@ init()
game[ "menu_changeclass_wager" ] = "changeclass_wager";
game[ "menu_changeclass_custom" ] = "changeclass_custom";
game[ "menu_changeclass_barebones" ] = "changeclass_barebones";
_a18 = level.teams;
_k18 = getFirstArrayKey( _a18 );
while ( isDefined( _k18 ) )
foreach ( team in level.teams )
{
team = _a18[ _k18 ];
game[ "menu_changeclass_" + team ] = "changeclass";
_k18 = getNextArrayKey( _a18, _k18 );
}
game[ "menu_controls" ] = "ingame_controls";
game[ "menu_options" ] = "ingame_options";
@ -50,7 +46,7 @@ init()
level thread onplayerconnect();
}
onplayerconnect()
onplayerconnect() //checked matches cerberus output
{
for ( ;; )
{
@ -59,7 +55,7 @@ onplayerconnect()
}
}
onmenuresponse()
onmenuresponse() //checked changed to match cerberus output
{
self endon( "disconnect" );
for ( ;; )
@ -71,7 +67,7 @@ onmenuresponse()
self closeingamemenu();
if ( level.console )
{
if ( game[ "menu_changeclass" ] != menu && game[ "menu_changeclass_offline" ] != menu || menu == game[ "menu_team" ] && menu == game[ "menu_controls" ] )
if ( menu == game[ "menu_changeclass" ] || menu == game[ "menu_changeclass_offline" ] || menu == game[ "menu_team" ] || menu == game[ "menu_controls" ] )
{
if ( isDefined( level.teams[ self.pers[ "team" ] ] ) )
{
@ -81,7 +77,7 @@ onmenuresponse()
}
continue;
}
else if ( response == "changeteam" && level.allow_teamchange == "1" )
if ( response == "changeteam" && level.allow_teamchange == "1" )
{
self closemenu();
self closeingamemenu();
@ -107,12 +103,12 @@ onmenuresponse()
}
continue;
}
else if ( response == "killserverpc" )
if ( response == "killserverpc" )
{
level thread maps/mp/gametypes/_globallogic::killserverpc();
continue;
}
else if ( response == "endround" )
if ( response == "endround" )
{
if ( !level.gameended )
{
@ -127,7 +123,7 @@ onmenuresponse()
}
continue;
}
else if ( menu == game[ "menu_team" ] && level.allow_teamchange == "1" )
if ( menu == game[ "menu_team" ] && level.allow_teamchange == "1" )
{
switch( response )
{
@ -143,34 +139,29 @@ onmenuresponse()
}
continue;
}
else
if ( menu == game[ "menu_changeclass" ] || menu == game[ "menu_changeclass_offline" ] || menu == game[ "menu_changeclass_wager" ] || menu == game[ "menu_changeclass_custom" ] || menu == game[ "menu_changeclass_barebones" ] )
{
if ( game[ "menu_changeclass" ] != menu && game[ "menu_changeclass_offline" ] != menu && game[ "menu_changeclass_wager" ] != menu || menu == game[ "menu_changeclass_custom" ] && menu == game[ "menu_changeclass_barebones" ] )
self closemenu();
self closeingamemenu();
if ( level.rankedmatch && issubstr( response, "custom" ) )
{
self closemenu();
self closeingamemenu();
if ( level.rankedmatch && issubstr( response, "custom" ) )
if ( self isitemlocked( maps/mp/gametypes/_rank::getitemindex( "feature_cac" ) ) )
{
if ( self isitemlocked( maps/mp/gametypes/_rank::getitemindex( "feature_cac" ) ) )
{
kick( self getentitynumber() );
}
kick( self getentitynumber() );
}
self.selectedclass = 1;
self [[ level.class ]]( response );
break;
}
else
self.selectedclass = 1;
self [[ level.class ]]( response );
continue;
}
if ( menu == "spectate" )
{
player = getplayerfromclientnum( int( response ) );
if ( isDefined( player ) )
{
if ( menu == "spectate" )
{
player = getplayerfromclientnum( int( response ) );
if ( isDefined( player ) )
{
self setcurrentspectatorclient( player );
}
}
self setcurrentspectatorclient( player );
}
}
}
}

View File

@ -1,6 +1,6 @@
#include maps/mp/_utility;
gettweakabledvarvalue( category, name )
gettweakabledvarvalue( category, name ) //checked matches cerberus output
{
switch( category )
{
@ -32,14 +32,16 @@ gettweakabledvarvalue( category, name )
dvar = undefined;
break;
}
/*
/#
assert( isDefined( dvar ) );
#/
*/
value = getDvarInt( dvar );
return value;
}
gettweakabledvar( category, name )
gettweakabledvar( category, name ) //checked matches cerberus output
{
switch( category )
{
@ -71,13 +73,15 @@ gettweakabledvar( category, name )
value = undefined;
break;
}
/*
/#
assert( isDefined( value ) );
#/
*/
return value;
}
gettweakablevalue( category, name )
gettweakablevalue( category, name ) //checked matches cerberus output
{
switch( category )
{
@ -114,13 +118,15 @@ gettweakablevalue( category, name )
{
return getDvarInt( overridedvar );
}
/*
/#
assert( isDefined( value ) );
#/
*/
return value;
}
gettweakablelastvalue( category, name )
gettweakablelastvalue( category, name ) //checked matches cerberus output
{
switch( category )
{
@ -152,13 +158,15 @@ gettweakablelastvalue( category, name )
value = undefined;
break;
}
/*
/#
assert( isDefined( value ) );
#/
*/
return value;
}
settweakablevalue( category, name, value )
settweakablevalue( category, name, value ) //checked matches cerberus output
{
switch( category )
{
@ -193,7 +201,7 @@ settweakablevalue( category, name, value )
setdvar( dvar, value );
}
settweakablelastvalue( category, name, value )
settweakablelastvalue( category, name, value ) //checked changed to match cerberus output
{
switch( category )
{
@ -222,11 +230,11 @@ settweakablelastvalue( category, name, value )
level.hudtweaks[ name ].lastvalue = value;
break;
default:
}
break;
}
}
registertweakable( category, name, dvar, value )
registertweakable( category, name, dvar, value ) //checked matches cerberus output
{
if ( isstring( value ) )
{
@ -324,7 +332,7 @@ registertweakable( category, name, dvar, value )
}
}
init()
init() //checked matches cerberus output
{
level.clienttweakables = [];
level.tweakablesinitialized = 1;
@ -362,17 +370,16 @@ init()
level thread updateuitweakables();
}
setclienttweakable( category, name )
setclienttweakable( category, name ) //checked matches cerberus output
{
level.clienttweakables[ level.clienttweakables.size ] = name;
}
updateuitweakables()
updateuitweakables() //checked changed to match cerberus output
{
for ( ;; )
{
index = 0;
while ( index < level.clienttweakables.size )
for ( index = 0; index < level.clienttweakables.size; index++ )
{
clienttweakable = level.clienttweakables[ index ];
curvalue = gettweakabledvarvalue( "hud", clienttweakable );
@ -382,13 +389,13 @@ updateuitweakables()
updateserverdvar( gettweakabledvar( "hud", clienttweakable ), curvalue );
settweakablelastvalue( "hud", clienttweakable, curvalue );
}
index++;
}
wait 1;
}
}
updateserverdvar( dvar, value )
updateserverdvar( dvar, value ) //checked matches cerberus output
{
makedvarserverinfo( dvar, value );
}