checked 10 more scripts

8 are for mp and zm _healthoverlay, _hostmigration, _menus, and _tweakables. Additionally _zm_chugabud, and _zm_equipment were checked for zm.
This commit is contained in:
JezuzLizard
2020-04-30 09:03:46 -07:00
parent 535c5c1737
commit 09e3ff45ed
12 changed files with 851 additions and 931 deletions

View File

@ -1,4 +1,4 @@
### The following gscs compile and run successfully with no known errors:
### The following scripts compile and run successfully with no known errors:
```
patch_mp/maps/mp/gametypes/_clientids.gsc
patch_mp/maps/mp/gametypes/_globalentities.gsc
@ -23,9 +23,13 @@ patch_mp/maps/mp/bots/_bot.gsc
patch_mp/maps/mp/gametypes/_callbacksetup.gsc
patch_mp/maps/mp/gametypes/_damagefeedback.gsc
patch_mp/maps/mp/gametypes/_healthoverlay.gsc
patch_mp/maps/mp/gametypes/_hostmigration.gsc
patch_mp/maps/mp/gametypes/_hud.gsc
patch_mp/maps/mp/gametypes/_menus.gsc
patch_mp/maps/mp/gametypes/_perplayer.gsc
patch_mp/maps/mp/gametypes/_serversettings.gsc
patch_mp/maps/mp/gametypes/_tweakables.gsc
patch_mp/maps/mp/gametypes/_weapon_utils.gsc
```
### The following scripts are not checked yet, uploaded to setup a baseline:
@ -45,8 +49,6 @@ patch_mp/maps/mp/gametypes/_battlechatter.gsc
patch_mp/maps/mp/gametypes/_class.gsc
patch_mp/maps/mp/gametypes/_copter.gsc
patch_mp/maps/mp/gametypes/_deathicons.gsc
patch_mp/maps/mp/gametypes/_dev.gsc
patch_mp/maps/mp/gametypes/_dev_class.gsc
patch_mp/maps/mp/gametypes/_friendicons.gsc
patch_mp/maps/mp/gametypes/_gameobjects.gsc
patch_mp/maps/mp/gametypes/_globallogic.gsc
@ -59,12 +61,9 @@ patch_mp/maps/mp/gametypes/_globallogic_spawn.gsc
patch_mp/maps/mp/gametypes/_globallogic_ui.gsc
patch_mp/maps/mp/gametypes/_globallogic_utils.gsc
patch_mp/maps/mp/gametypes/_globallogic_vehicle.gsc
patch_mp/maps/mp/gametypes/_healthoverlay.gsc
patch_mp/maps/mp/gametypes/_hostmigration.gsc
patch_mp/maps/mp/gametypes/_hud_message.gsc
patch_mp/maps/mp/gametypes/_hud_util.gsc
patch_mp/maps/mp/gametypes/_killcam.gsc
patch_mp/maps/mp/gametypes/_menus.gsc
patch_mp/maps/mp/gametypes/_objpoints.gsc
patch_mp/maps/mp/gametypes/_persistence.gsc
patch_mp/maps/mp/gametypes/_pregame.gsc
@ -72,7 +71,6 @@ patch_mp/maps/mp/gametypes/_rank.gsc
patch_mp/maps/mp/gametypes/_spawning.gsc
patch_mp/maps/mp/gametypes/_spawnlogic.gsc
patch_mp/maps/mp/gametypes/_spectating.gsc
patch_mp/maps/mp/gametypes/_tweakables.gsc
patch_mp/maps/mp/gametypes/_wager.gsc
patch_mp/maps/mp/gametypes/_weaponobjects.gsc
patch_mp/maps/mp/gametypes/_weapons.gsc
@ -91,6 +89,13 @@ patch_mp/maps/mp/gametypes/sd.gsc
patch_mp/maps/mp/gametypes/shrp.gsc
patch_mp/maps/mp/gametypes/tdm.gsc
```
### The following scipts are dev scripts filled with dev calls making them useless to modify for now
```
patch_mp/maps/mp/gametypes/_dev.gsc
patch_mp/maps/mp/gametypes/_dev_class.gsc
```
### notes:
```
```