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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
Fixed a missed bit of code when converting from a foreach to a for loop.
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@ -1032,7 +1032,7 @@ pick_up_keys() //dev call didn't check
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players = get_players();
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players = get_players();
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for ( i = 0; i < players.size;)
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for ( i = 0; i < players.size;)
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{
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{
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if ( isDefined( player.current_buildable_piece ) && player.current_buildable_piece.buildablename == "keys_zm" )
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if ( isDefined( players[ i ].current_buildable_piece ) && players[ i ].current_buildable_piece.buildablename == "keys_zm" )
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{
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{
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}
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}
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else
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else
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