mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
checked 4 patch_mp scripts
Checked _globallogic_player, _globallogic_audio, _globallogic_score, and _globallogic_spawn.
This commit is contained in:
parent
057e88ea38
commit
232a6d6d6d
@ -1,9 +1,10 @@
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//checked includes match cerberus output
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#include maps/mp/_music;
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#include maps/mp/gametypes/_globallogic_audio;
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#include maps/mp/gametypes/_globallogic_utils;
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#include maps/mp/_utility;
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init()
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init() //checked matches cerberus output
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{
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game[ "music" ][ "defeat" ] = "mus_defeat";
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game[ "music" ][ "victory_spectator" ] = "mus_defeat";
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@ -150,21 +151,20 @@ init()
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level thread post_match_snapshot_watcher();
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}
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registerdialoggroup( group, skipifcurrentlyplayinggroup )
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registerdialoggroup( group, skipifcurrentlyplayinggroup ) //checked changed to match cerberus output
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{
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if ( !isDefined( level.dialoggroups ) )
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{
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level.dialoggroups = [];
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}
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else
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else if ( isDefined( level.dialoggroup[ group ] ) )
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{
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if ( isDefined( level.dialoggroup[ group ] ) )
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{
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/*
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/#
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error( "registerDialogGroup: Dialog group " + group + " already registered." );
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error( "registerDialogGroup: Dialog group " + group + " already registered." );
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#/
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return;
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}
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*/
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return;
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}
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level.dialoggroup[ group ] = spawnstruct();
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level.dialoggroup[ group ].group = group;
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@ -172,7 +172,7 @@ registerdialoggroup( group, skipifcurrentlyplayinggroup )
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level.dialoggroup[ group ].currentcount = 0;
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}
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sndstartmusicsystem()
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sndstartmusicsystem() //checked matches cerberus output dvars taken from beta dump
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{
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self endon( "disconnect" );
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if ( game[ "state" ] == "postgame" )
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@ -181,12 +181,14 @@ sndstartmusicsystem()
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}
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if ( game[ "state" ] == "pregame" )
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{
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - music state is undefined Waiting 15 seconds to set music state" );
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#/
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}
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*/
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wait 45;
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if ( !isDefined( level.nextmusicstate ) )
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{
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@ -196,61 +198,72 @@ sndstartmusicsystem()
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}
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if ( !isDefined( level.nextmusicstate ) )
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{
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - music state is undefined Waiting 15 seconds to set music state" );
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#/
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}
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*/
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self.pers[ "music" ].currentstate = "UNDERSCORE";
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self thread suspensemusic();
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}
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}
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suspensemusicforplayer()
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suspensemusicforplayer() //checked matches cerberus output dvar taken from beta dump
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{
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self endon( "disconnect" );
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self thread set_music_on_player( "UNDERSCORE", 0 );
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - Setting Music State Random Underscore " + self.pers[ "music" ].returnstate + " On player " + self getentitynumber() );
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#/
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}
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*/
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}
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suspensemusic( random )
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suspensemusic( random ) //checked changed to match cerberus output dvars taken from beta dump
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{
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level endon( "game_ended" );
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level endon( "match_ending_soon" );
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self endon( "disconnect" );
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - Starting random underscore" );
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#/
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}
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*/
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while ( 1 )
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{
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wait randomintrange( 25, 60 );
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - Checking for random underscore" );
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#/
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}
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*/
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if ( !isDefined( self.pers[ "music" ].inque ) )
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{
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self.pers[ "music" ].inque = 0;
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}
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while ( self.pers[ "music" ].inque )
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if ( self.pers[ "music" ].inque )
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{
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - Inque no random underscore" );
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#/
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}
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*/
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continue;
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}
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if ( !isDefined( self.pers[ "music" ].currentstate ) )
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{
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@ -260,32 +273,30 @@ suspensemusic( random )
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{
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self thread suspensemusicforplayer();
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self.underscorechance -= 20;
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/*
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/#
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if ( getDvarInt( #"0BC4784C" ) > 0 )
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if ( getDvarInt( "debug_music" ) > 0 )
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{
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println( "Music System - Starting random underscore" );
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#/
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}
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*/
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}
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}
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}
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leaderdialogforotherteams( dialog, skip_team, squad_dialog )
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leaderdialogforotherteams( dialog, skip_team, squad_dialog ) //checked changed to match cerberus output
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{
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_a350 = level.teams;
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_k350 = getFirstArrayKey( _a350 );
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while ( isDefined( _k350 ) )
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foreach ( team in level.teams )
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{
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team = _a350[ _k350 ];
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if ( team != skip_team )
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{
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leaderdialog( dialog, team, undefined, undefined, squad_dialog );
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}
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_k350 = getNextArrayKey( _a350, _k350 );
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}
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}
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announceroundwinner( winner, delay )
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announceroundwinner( winner, delay ) //checked changed to match cerberus output
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{
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if ( delay > 0 )
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{
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@ -302,19 +313,15 @@ announceroundwinner( winner, delay )
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}
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else
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{
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_a376 = level.teams;
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_k376 = getFirstArrayKey( _a376 );
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while ( isDefined( _k376 ) )
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foreach ( team in level.teams )
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{
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team = _a376[ _k376 ];
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thread playsoundonplayers( "mus_round_draw" + "_" + level.teampostfix[ team ] );
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_k376 = getNextArrayKey( _a376, _k376 );
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}
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leaderdialog( "round_draw" );
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}
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}
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announcegamewinner( winner, delay )
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announcegamewinner( winner, delay ) //checked matches cerberus output
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{
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if ( delay > 0 )
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{
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@ -335,7 +342,7 @@ announcegamewinner( winner, delay )
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}
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}
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doflameaudio()
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doflameaudio() //checked matches cerberus output
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{
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self endon( "disconnect" );
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waittillframeend;
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@ -351,11 +358,13 @@ doflameaudio()
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}
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}
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leaderdialog( dialog, team, group, excludelist, squaddialog )
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leaderdialog( dialog, team, group, excludelist, squaddialog ) //checked changed to match beta dump
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{
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/*
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/#
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assert( isDefined( level.players ) );
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#/
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*/
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if ( level.wagermatch )
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{
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return;
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@ -363,47 +372,44 @@ leaderdialog( dialog, team, group, excludelist, squaddialog )
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if ( !isDefined( team ) )
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{
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dialogs = [];
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_a433 = level.teams;
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_k433 = getFirstArrayKey( _a433 );
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while ( isDefined( _k433 ) )
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foreach ( team in level.teams )
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{
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team = _a433[ _k433 ];
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dialogs[ team ] = dialog;
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_k433 = getNextArrayKey( _a433, _k433 );
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}
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leaderdialogallteams( dialogs, group, excludelist );
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return;
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}
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if ( isDefined( excludelist ) )
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{
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i = 0;
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while ( i < level.players.size )
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for ( i = 0; i < level.players.size; i++ )
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{
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player = level.players[ i ];
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if ( isDefined( player.pers[ "team" ] ) && player.pers[ "team" ] == team && !maps/mp/gametypes/_globallogic_utils::isexcluded( player, excludelist ) )
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{
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player leaderdialogonplayer( dialog, group );
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}
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i++;
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}
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}
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else i = 0;
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while ( i < level.players.size )
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else
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{
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player = level.players[ i ];
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if ( isDefined( player.pers[ "team" ] ) && player.pers[ "team" ] == team )
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for ( i = 0; i < level.players.size; i++ )
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{
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player leaderdialogonplayer( dialog, group );
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player = level.players[ i ];
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if ( isDefined( player.pers[ "team" ] ) && player.pers[ "team" ] == team )
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{
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player leaderdialogonplayer( dialog, group );
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}
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}
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i++;
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}
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}
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leaderdialogallteams( dialogs, group, excludelist )
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leaderdialogallteams( dialogs, group, excludelist ) //checked partially changed to match cerberus see info.md
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{
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/*
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/#
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assert( isDefined( level.players ) );
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#/
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*/
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i = 0;
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while ( i < level.players.size )
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{
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@ -414,37 +420,30 @@ leaderdialogallteams( dialogs, group, excludelist )
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i++;
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continue;
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}
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else if ( !isDefined( dialogs[ team ] ) )
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if ( !isDefined( dialogs[ team ] ) )
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{
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i++;
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continue;
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}
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else if ( isDefined( excludelist ) && maps/mp/gametypes/_globallogic_utils::isexcluded( player, excludelist ) )
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if ( isDefined( excludelist ) && maps/mp/gametypes/_globallogic_utils::isexcluded( player, excludelist ) )
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{
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i++;
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continue;
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}
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else
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{
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player leaderdialogonplayer( dialogs[ team ], group );
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}
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player leaderdialogonplayer( dialogs[ team ], group );
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i++;
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}
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}
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flushdialog()
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flushdialog() //checked changed to match cerberus output
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{
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_a485 = level.players;
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_k485 = getFirstArrayKey( _a485 );
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while ( isDefined( _k485 ) )
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foreach ( player in level.players )
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{
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player = _a485[ _k485 ];
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player flushdialogonplayer();
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_k485 = getNextArrayKey( _a485, _k485 );
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}
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}
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flushdialogonplayer()
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flushdialogonplayer() //checked matches cerberus output
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{
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self.leaderdialoggroups = [];
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self.leaderdialogqueue = [];
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@ -453,20 +452,17 @@ flushdialogonplayer()
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self notify( "flush_dialog" );
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}
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flushgroupdialog( group )
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flushgroupdialog( group ) //checked changed to match cerberus output
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{
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_a503 = level.players;
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_k503 = getFirstArrayKey( _a503 );
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while ( isDefined( _k503 ) )
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foreach ( player in level.players )
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{
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player = _a503[ _k503 ];
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player flushgroupdialogonplayer( group );
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_k503 = getNextArrayKey( _a503, _k503 );
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}
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}
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flushgroupdialogonplayer( group )
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flushgroupdialogonplayer( group ) //checked changed to match cerberus output
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{
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self.leaderdialoggroups[ group ] = undefined;
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arrayremovevalue( self.leaderdialogqueue, group );
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if ( self.leaderdialogqueue.size == 0 )
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{
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@ -474,13 +470,15 @@ flushgroupdialogonplayer( group )
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}
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}
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addgroupdialogtoplayer( dialog, group )
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addgroupdialogtoplayer( dialog, group ) //checked changed to match cerberus output
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{
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if ( !isDefined( level.dialoggroup[ group ] ) )
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{
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/*
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/#
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error( "leaderDialogOnPlayer: Dialog group " + group + " is not registered" );
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#/
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*/
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return 0;
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}
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addtoqueue = 0;
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@ -492,6 +490,7 @@ addgroupdialogtoplayer( dialog, group )
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{
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if ( self.currentleaderdialog == dialog && ( self.currentleaderdialogtime + 2000 ) > getTime() )
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{
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self.leaderdialoggroups[ group ] = undefined;
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arrayremovevalue( self.leaderdialogqueue, group );
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if ( self.leaderdialogqueue.size == 0 )
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{
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@ -500,22 +499,21 @@ addgroupdialogtoplayer( dialog, group )
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return 0;
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}
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}
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else
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else if ( self.currentleaderdialoggroup == group )
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{
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if ( self.currentleaderdialoggroup == group )
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{
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return 0;
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}
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return 0;
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}
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self.leaderdialoggroups[ group ] = dialog;
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return addtoqueue;
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}
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leaderdialogonplayer( dialog, group )
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leaderdialogonplayer( dialog, group ) //checked matches cerberus output
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{
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/*
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/#
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assert( isDefined( dialog ) );
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#/
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*/
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team = self.pers[ "team" ];
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if ( !isDefined( team ) )
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{
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@ -543,11 +541,11 @@ leaderdialogonplayer( dialog, group )
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}
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}
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waitforsound( sound, extratime )
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waitforsound( sound, extratime ) //checked matches cerberus output
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{
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if ( !isDefined( extratime ) )
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{
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extratime = 0,1;
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extratime = 0.1;
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}
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time = soundgetplaybacktime( sound );
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if ( time < 0 )
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@ -556,11 +554,11 @@ waitforsound( sound, extratime )
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}
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else
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{
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wait ( ( time * 0,001 ) + extratime );
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wait ( ( time * 0.001 ) + extratime );
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}
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}
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playnextleaderdialog()
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playnextleaderdialog() //checked changed to match cerberus output
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{
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self endon( "disconnect" );
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self endon( "flush_dialog" );
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@ -570,19 +568,24 @@ playnextleaderdialog()
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}
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self.leaderdialogactive = 1;
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waittillframeend;
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/*
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/#
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assert( self.leaderdialogqueue.size > 0 );
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#/
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*/
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dialog = self.leaderdialogqueue[ 0 ];
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/*
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/#
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assert( isDefined( dialog ) );
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#/
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*/
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arrayremoveindex( self.leaderdialogqueue, 0 );
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team = self.pers[ "team" ];
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if ( isDefined( self.leaderdialoggroups[ dialog ] ) )
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{
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group = dialog;
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dialog = self.leaderdialoggroups[ group ];
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self.leaderdialoggroups[ group ] = undefined;
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self.currentleaderdialoggroup = group;
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}
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if ( level.wagermatch )
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@ -614,14 +617,11 @@ playnextleaderdialog()
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}
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}
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isteamwinning( checkteam )
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isteamwinning( checkteam ) //checked changed to match cerberus output
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{
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score = game[ "teamScores" ][ checkteam ];
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_a678 = level.teams;
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_k678 = getFirstArrayKey( _a678 );
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while ( isDefined( _k678 ) )
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foreach ( team in level.teams )
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{
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team = _a678[ _k678 ];
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if ( team != checkteam )
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{
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if ( game[ "teamScores" ][ team ] >= score )
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@ -629,30 +629,25 @@ isteamwinning( checkteam )
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return 0;
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}
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}
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_k678 = getNextArrayKey( _a678, _k678 );
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}
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return 1;
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}
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announceteamiswinning()
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announceteamiswinning() //checked changed to match cerberus output
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{
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_a692 = level.teams;
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_k692 = getFirstArrayKey( _a692 );
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while ( isDefined( _k692 ) )
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foreach ( team in level.teams )
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{
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team = _a692[ _k692 ];
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if ( isteamwinning( team ) )
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{
|
||||
leaderdialog( "winning", team, undefined, undefined, "squad_winning" );
|
||||
leaderdialogforotherteams( "losing", team, "squad_losing" );
|
||||
return 1;
|
||||
}
|
||||
_k692 = getNextArrayKey( _a692, _k692 );
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
musiccontroller()
|
||||
musiccontroller() //checked changed to match cerberus output
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
level thread musictimesout();
|
||||
@ -667,27 +662,26 @@ musiccontroller()
|
||||
}
|
||||
}
|
||||
level waittill( "match_ending_very_soon" );
|
||||
_a725 = level.teams;
|
||||
_k725 = getFirstArrayKey( _a725 );
|
||||
while ( isDefined( _k725 ) )
|
||||
foreach ( team in level.teams )
|
||||
{
|
||||
team = _a725[ _k725 ];
|
||||
leaderdialog( "timesup", team, undefined, undefined, "squad_30sec" );
|
||||
_k725 = getNextArrayKey( _a725, _k725 );
|
||||
}
|
||||
}
|
||||
else level waittill( "match_ending_vox" );
|
||||
leaderdialog( "timesup" );
|
||||
else
|
||||
{
|
||||
level waittill( "match_ending_vox" );
|
||||
leaderdialog( "timesup" );
|
||||
}
|
||||
}
|
||||
|
||||
musictimesout()
|
||||
musictimesout() //checked matches cerberus output
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
level waittill( "match_ending_very_soon" );
|
||||
thread maps/mp/gametypes/_globallogic_audio::set_music_on_team( "TIME_OUT", "both", 1, 0 );
|
||||
}
|
||||
|
||||
actionmusicset()
|
||||
actionmusicset() //checked matches cerberus output
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
level.playingactionmusic = 1;
|
||||
@ -695,244 +689,272 @@ actionmusicset()
|
||||
level.playingactionmusic = 0;
|
||||
}
|
||||
|
||||
play_2d_on_team( alias, team )
|
||||
play_2d_on_team( alias, team ) //checked changed to match cerberus output
|
||||
{
|
||||
/*
|
||||
/#
|
||||
assert( isDefined( level.players ) );
|
||||
#/
|
||||
i = 0;
|
||||
while ( i < level.players.size )
|
||||
*/
|
||||
for ( i = 0; i < level.players.size; i++ )
|
||||
{
|
||||
player = level.players[ i ];
|
||||
if ( isDefined( player.pers[ "team" ] ) && player.pers[ "team" ] == team )
|
||||
{
|
||||
player playlocalsound( alias );
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
set_music_on_team( state, team, save_state, return_state, wait_time )
|
||||
set_music_on_team( state, team, save_state, return_state, wait_time ) //checked partially changed to match cerberus output see info.md dvars taken from beta dump
|
||||
{
|
||||
if ( sessionmodeiszombiesgame() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
/*
|
||||
/#
|
||||
assert( isDefined( level.players ) );
|
||||
#/
|
||||
*/
|
||||
if ( !isDefined( team ) )
|
||||
{
|
||||
team = "both";
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - team undefined: Setting to both" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
if ( !isDefined( save_state ) )
|
||||
{
|
||||
save_sate = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - save_sate undefined: Setting to false" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
if ( !isDefined( return_state ) )
|
||||
{
|
||||
return_state = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Music System - return_state undefined: Setting to false" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
if ( !isDefined( wait_time ) )
|
||||
{
|
||||
wait_time = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - wait_time undefined: Setting to 0" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
i = 0;
|
||||
while ( i < level.players.size )
|
||||
for ( i = 0; i < level.players.size; i++ )
|
||||
{
|
||||
player = level.players[ i ];
|
||||
if ( team == "both" )
|
||||
{
|
||||
player thread set_music_on_player( state, save_state, return_state, wait_time );
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( isDefined( player.pers[ "team" ] ) && player.pers[ "team" ] == team )
|
||||
{
|
||||
player thread set_music_on_player( state, save_state, return_state, wait_time );
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Setting Music State " + state + " On player " + player getentitynumber() );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
set_music_on_player( state, save_state, return_state, wait_time )
|
||||
set_music_on_player( state, save_state, return_state, wait_time ) //checked matches cerberus output dvars taken from beta dump
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
if ( sessionmodeiszombiesgame() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
/*
|
||||
/#
|
||||
assert( isplayer( self ) );
|
||||
#/
|
||||
*/
|
||||
if ( !isDefined( save_state ) )
|
||||
{
|
||||
save_state = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Music System - save_sate undefined: Setting to false" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
if ( !isDefined( return_state ) )
|
||||
{
|
||||
return_state = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Music System - return_state undefined: Setting to false" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
if ( !isDefined( wait_time ) )
|
||||
{
|
||||
wait_time = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - wait_time undefined: Setting to 0" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
if ( !isDefined( state ) )
|
||||
{
|
||||
state = "UNDERSCORE";
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - state undefined: Setting to UNDERSCORE" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
maps/mp/_music::setmusicstate( state, self );
|
||||
if ( isDefined( self.pers[ "music" ].currentstate ) && save_state )
|
||||
{
|
||||
self.pers[ "music" ].returnstate = state;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Saving Music State " + self.pers[ "music" ].returnstate + " On " + self getentitynumber() );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
self.pers[ "music" ].previousstate = self.pers[ "music" ].currentstate;
|
||||
self.pers[ "music" ].currentstate = state;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Setting Music State " + state + " On player " + self getentitynumber() );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
if ( isDefined( self.pers[ "music" ].returnstate ) && return_state )
|
||||
{
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Starting Return State " + self.pers[ "music" ].returnstate + " On " + self getentitynumber() );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
self set_next_music_state( self.pers[ "music" ].returnstate, wait_time );
|
||||
}
|
||||
}
|
||||
|
||||
return_music_state_player( wait_time )
|
||||
return_music_state_player( wait_time ) //checked matches cerberus output dvars taken from beta dump
|
||||
{
|
||||
if ( !isDefined( wait_time ) )
|
||||
{
|
||||
wait_time = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - wait_time undefined: Setting to 0" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
self set_next_music_state( self.pers[ "music" ].returnstate, wait_time );
|
||||
}
|
||||
|
||||
return_music_state_team( team, wait_time )
|
||||
return_music_state_team( team, wait_time ) //checked partially changed to match cerberus output see info.md dvars taken from beta dump
|
||||
{
|
||||
if ( !isDefined( wait_time ) )
|
||||
{
|
||||
wait_time = 0;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - wait_time undefined: Setting to 0" );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
i = 0;
|
||||
while ( i < level.players.size )
|
||||
for ( i = 0; i < level.players.size; i++ )
|
||||
{
|
||||
player = level.players[ i ];
|
||||
if ( team == "both" )
|
||||
{
|
||||
player thread set_next_music_state( self.pers[ "music" ].returnstate, wait_time );
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( isDefined( player.pers[ "team" ] ) && player.pers[ "team" ] == team )
|
||||
{
|
||||
player thread set_next_music_state( self.pers[ "music" ].returnstate, wait_time );
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Setting Music State " + self.pers[ "music" ].returnstate + " On player " + player getentitynumber() );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
set_next_music_state( nextstate, wait_time )
|
||||
set_next_music_state( nextstate, wait_time ) //checked matches cerberus output dvars taken from beta dump
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self.pers[ "music" ].nextstate = nextstate;
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"0BC4784C" ) > 0 )
|
||||
if ( getDvarInt( "debug_music" ) > 0 )
|
||||
{
|
||||
println( "Music System - Setting next Music State " + self.pers[ "music" ].nextstate + " On " + self getentitynumber() );
|
||||
#/
|
||||
}
|
||||
*/
|
||||
if ( !isDefined( self.pers[ "music" ].inque ) )
|
||||
{
|
||||
self.pers[ "music" ].inque = 0;
|
||||
@ -940,9 +962,11 @@ set_next_music_state( nextstate, wait_time )
|
||||
if ( self.pers[ "music" ].inque )
|
||||
{
|
||||
return;
|
||||
/*
|
||||
/#
|
||||
println( "Music System - Music state in que" );
|
||||
#/
|
||||
*/
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -956,7 +980,7 @@ set_next_music_state( nextstate, wait_time )
|
||||
}
|
||||
}
|
||||
|
||||
getroundswitchdialog( switchtype )
|
||||
getroundswitchdialog( switchtype ) //checked matches cerberus output
|
||||
{
|
||||
switch( switchtype )
|
||||
{
|
||||
@ -969,10 +993,11 @@ getroundswitchdialog( switchtype )
|
||||
}
|
||||
}
|
||||
|
||||
post_match_snapshot_watcher()
|
||||
post_match_snapshot_watcher() //checked matches cerberus output
|
||||
{
|
||||
level waittill( "game_ended" );
|
||||
level clientnotify( "pm" );
|
||||
level waittill( "sfade" );
|
||||
level clientnotify( "pmf" );
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,4 @@
|
||||
//checked includes match cerberus output
|
||||
#include maps/mp/gametypes/_spawnlogic;
|
||||
#include maps/mp/gametypes/_globallogic_defaults;
|
||||
#include maps/mp/gametypes/_hostmigration;
|
||||
@ -19,7 +20,7 @@
|
||||
#include maps/mp/_utility;
|
||||
#include common_scripts/utility;
|
||||
|
||||
timeuntilspawn( includeteamkilldelay )
|
||||
timeuntilspawn( includeteamkilldelay ) //checked matches cerberus output
|
||||
{
|
||||
if ( level.ingraceperiod && !self.hasspawned )
|
||||
{
|
||||
@ -58,25 +59,21 @@ timeuntilspawn( includeteamkilldelay )
|
||||
return respawndelay;
|
||||
}
|
||||
|
||||
allteamshaveexisted()
|
||||
allteamshaveexisted() //checked changed to match cerberus output
|
||||
{
|
||||
_a42 = level.teams;
|
||||
_k42 = getFirstArrayKey( _a42 );
|
||||
while ( isDefined( _k42 ) )
|
||||
foreach ( team in level.teams )
|
||||
{
|
||||
team = _a42[ _k42 ];
|
||||
if ( !level.everexisted[ team ] )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
_k42 = getNextArrayKey( _a42, _k42 );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
mayspawn()
|
||||
mayspawn() //checked partially changed to match cerberus output changed at own discretion
|
||||
{
|
||||
if ( isDefined( level.mayspawn ) && !( self [[ level.mayspawn ]]() ) )
|
||||
if ( isDefined( level.mayspawn ) && !self [[ level.mayspawn ]]() )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@ -94,35 +91,30 @@ mayspawn()
|
||||
{
|
||||
gamehasstarted = allteamshaveexisted();
|
||||
}
|
||||
else if ( level.maxplayercount > 1 || !isoneround() && !isfirstround() )
|
||||
{
|
||||
gamehasstarted = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( level.maxplayercount > 1 )
|
||||
{
|
||||
if ( !isoneround() )
|
||||
{
|
||||
gamehasstarted = !isfirstround();
|
||||
}
|
||||
}
|
||||
gamehasstarted = 0;
|
||||
}
|
||||
if ( !self.pers[ "lives" ] )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
else if ( gamehasstarted )
|
||||
{
|
||||
if ( gamehasstarted )
|
||||
if ( !level.ingraceperiod && !self.hasspawned && !level.wagermatch )
|
||||
{
|
||||
if ( !level.ingraceperiod && !self.hasspawned && !level.wagermatch )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
timeuntilwavespawn( minimumwait )
|
||||
timeuntilwavespawn( minimumwait ) //checked matches cerberus output
|
||||
{
|
||||
earliestspawntime = getTime() + ( minimumwait * 1000 );
|
||||
lastwavetime = level.lastwave[ self.pers[ "team" ] ];
|
||||
@ -141,7 +133,7 @@ timeuntilwavespawn( minimumwait )
|
||||
return ( timeofspawn - getTime() ) / 1000;
|
||||
}
|
||||
|
||||
stoppoisoningandflareonspawn()
|
||||
stoppoisoningandflareonspawn() //checked matches cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self.inpoisonarea = 0;
|
||||
@ -150,7 +142,7 @@ stoppoisoningandflareonspawn()
|
||||
self.ingroundnapalm = 0;
|
||||
}
|
||||
|
||||
spawnplayerprediction()
|
||||
spawnplayerprediction() //checked matches cerberus output dvar taken from beta dump
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self endon( "end_respawn" );
|
||||
@ -159,8 +151,8 @@ spawnplayerprediction()
|
||||
self endon( "spawned" );
|
||||
while ( 1 )
|
||||
{
|
||||
wait 0,5;
|
||||
if ( isDefined( level.onspawnplayerunified ) && getDvarInt( #"CF6EEB8B" ) == 0 )
|
||||
wait 0.5;
|
||||
if ( isDefined( level.onspawnplayerunified ) && getDvarInt( "scr_disableunifiedspawning" ) == 0 )
|
||||
{
|
||||
maps/mp/gametypes/_spawning::onspawnplayer_unified( 1 );
|
||||
continue;
|
||||
@ -172,7 +164,7 @@ spawnplayerprediction()
|
||||
}
|
||||
}
|
||||
|
||||
doinitialspawnmessaging()
|
||||
doinitialspawnmessaging() //checked changed to match cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
if ( isDefined( level.disableprematchmessages ) && level.disableprematchmessages )
|
||||
@ -181,7 +173,7 @@ doinitialspawnmessaging()
|
||||
}
|
||||
team = self.pers[ "team" ];
|
||||
thread maps/mp/gametypes/_hud_message::showinitialfactionpopup( team );
|
||||
if ( isDefined( game[ "dialog" ][ "gametype" ] ) || !level.splitscreen && self == level.players[ 0 ] )
|
||||
if ( ( !level.splitscreen || self == level.players[ 0 ] ) && isDefined( game[ "dialog" ][ "gametype" ] ) )
|
||||
{
|
||||
if ( !isDefined( level.infinalfight ) || !level.infinalfight )
|
||||
{
|
||||
@ -197,7 +189,7 @@ doinitialspawnmessaging()
|
||||
}
|
||||
while ( level.inprematchperiod )
|
||||
{
|
||||
wait 0,05;
|
||||
wait 0.05;
|
||||
}
|
||||
hintmessage = getobjectivehinttext( team );
|
||||
if ( isDefined( hintmessage ) )
|
||||
@ -214,7 +206,7 @@ doinitialspawnmessaging()
|
||||
}
|
||||
}
|
||||
|
||||
spawnplayer()
|
||||
spawnplayer() //checked changed to match cerberus output dvars taken from beta dump
|
||||
{
|
||||
pixbeginevent( "spawnPlayer_preUTS" );
|
||||
self endon( "disconnect" );
|
||||
@ -231,6 +223,7 @@ spawnplayer()
|
||||
if ( isDefined( self.pers[ "resetMomentumOnSpawn" ] ) && self.pers[ "resetMomentumOnSpawn" ] )
|
||||
{
|
||||
self maps/mp/gametypes/_globallogic_score::resetplayermomentumonspawn();
|
||||
self.pers["resetMomentumOnSpawn"] = undefined;
|
||||
}
|
||||
if ( level.teambased )
|
||||
{
|
||||
@ -249,9 +242,9 @@ spawnplayer()
|
||||
self.psoffsettime = 0;
|
||||
self.statusicon = "";
|
||||
self.damagedplayers = [];
|
||||
if ( getDvarInt( #"C8077F47" ) > 0 )
|
||||
if ( getDvarInt( "scr_csmode" ) > 0 )
|
||||
{
|
||||
self.maxhealth = getDvarInt( #"C8077F47" );
|
||||
self.maxhealth = getDvarInt( "scr_csmode" );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -262,7 +255,7 @@ spawnplayer()
|
||||
self.hasspawned = 1;
|
||||
self.spawntime = getTime();
|
||||
self.afk = 0;
|
||||
if ( self.pers[ "lives" ] || !isDefined( level.takelivesondeath ) && level.takelivesondeath == 0 )
|
||||
if ( ( !isDefined( level.takelivesondeath ) || level.takelivesondeath == 0 ) && self.pers[ "lives" ] )
|
||||
{
|
||||
self.pers[ "lives" ]--;
|
||||
|
||||
@ -294,7 +287,7 @@ spawnplayer()
|
||||
self setdepthoffield( 0, 0, 512, 512, 4, 0 );
|
||||
self resetfov();
|
||||
pixbeginevent( "onSpawnPlayer" );
|
||||
if ( isDefined( level.onspawnplayerunified ) && getDvarInt( #"CF6EEB8B" ) == 0 )
|
||||
if ( isDefined( level.onspawnplayerunified ) && getDvarInt( "scr_disableunifiedspawning" ) == 0 )
|
||||
{
|
||||
self [[ level.onspawnplayerunified ]]();
|
||||
}
|
||||
@ -313,9 +306,11 @@ spawnplayer()
|
||||
self thread stoppoisoningandflareonspawn();
|
||||
self.sensorgrenadedata = undefined;
|
||||
self stopburning();
|
||||
/*
|
||||
/#
|
||||
assert( maps/mp/gametypes/_globallogic_utils::isvalidclass( self.class ) );
|
||||
#/
|
||||
*/
|
||||
if ( sessionmodeiszombiesgame() )
|
||||
{
|
||||
self maps/mp/gametypes/_class::giveloadoutlevelspecific( self.team, self.class );
|
||||
@ -424,34 +419,38 @@ spawnplayer()
|
||||
self thread maps/mp/_vehicles::vehicledeathwaiter();
|
||||
self thread maps/mp/_vehicles::turretdeathwaiter();
|
||||
}
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( #"F8D00F60" ) > 0 )
|
||||
if ( getDvarInt( "scr_xprate" ) > 0 )
|
||||
{
|
||||
self thread maps/mp/gametypes/_globallogic_score::xpratethread();
|
||||
#/
|
||||
}
|
||||
*/
|
||||
if ( game[ "state" ] == "postgame" )
|
||||
{
|
||||
/*
|
||||
/#
|
||||
assert( !level.intermission );
|
||||
#/
|
||||
*/
|
||||
self maps/mp/gametypes/_globallogic_player::freezeplayerforroundend();
|
||||
}
|
||||
}
|
||||
|
||||
spawnspectator( origin, angles )
|
||||
spawnspectator( origin, angles ) //checked matches cerberus output
|
||||
{
|
||||
self notify( "spawned" );
|
||||
self notify( "end_respawn" );
|
||||
in_spawnspectator( origin, angles );
|
||||
}
|
||||
|
||||
respawn_asspectator( origin, angles )
|
||||
respawn_asspectator( origin, angles ) //checked matches cerberus output
|
||||
{
|
||||
in_spawnspectator( origin, angles );
|
||||
}
|
||||
|
||||
in_spawnspectator( origin, angles )
|
||||
in_spawnspectator( origin, angles ) //checked matches cerberus output
|
||||
{
|
||||
pixmarker( "BEGIN: in_spawnSpectator" );
|
||||
self setspawnvariables();
|
||||
@ -483,7 +482,7 @@ in_spawnspectator( origin, angles )
|
||||
pixmarker( "END: in_spawnSpectator" );
|
||||
}
|
||||
|
||||
spectatorthirdpersonness()
|
||||
spectatorthirdpersonness() //checked matches cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self endon( "spawned" );
|
||||
@ -492,7 +491,7 @@ spectatorthirdpersonness()
|
||||
self.spectatingthirdperson = 0;
|
||||
}
|
||||
|
||||
forcespawn( time )
|
||||
forcespawn( time ) //checked matches cerberus output
|
||||
{
|
||||
self endon( "death" );
|
||||
self endon( "disconnect" );
|
||||
@ -519,14 +518,16 @@ forcespawn( time )
|
||||
self thread [[ level.spawnclient ]]();
|
||||
}
|
||||
|
||||
kickifdontspawn()
|
||||
kickifdontspawn() //checked matches cerberus output
|
||||
{
|
||||
/*
|
||||
/#
|
||||
if ( getDvarInt( "scr_hostmigrationtest" ) == 1 )
|
||||
{
|
||||
return;
|
||||
#/
|
||||
}
|
||||
*/
|
||||
if ( self ishost() )
|
||||
{
|
||||
return;
|
||||
@ -534,25 +535,25 @@ kickifdontspawn()
|
||||
self kickifidontspawninternal();
|
||||
}
|
||||
|
||||
kickifidontspawninternal()
|
||||
kickifidontspawninternal() //checked matches cerberus output dvars taken from beta dump
|
||||
{
|
||||
self endon( "death" );
|
||||
self endon( "disconnect" );
|
||||
self endon( "spawned" );
|
||||
waittime = 90;
|
||||
if ( getDvar( #"4257CF5C" ) != "" )
|
||||
if ( getDvar( "scr_kick_time" ) != "" )
|
||||
{
|
||||
waittime = getDvarFloat( #"4257CF5C" );
|
||||
waittime = getDvarFloat( "scr_kick_time" );
|
||||
}
|
||||
mintime = 45;
|
||||
if ( getDvar( #"0DF057E0" ) != "" )
|
||||
if ( getDvar( "scr_kick_time" ) != "" )
|
||||
{
|
||||
mintime = getDvarFloat( #"0DF057E0" );
|
||||
mintime = getDvarFloat( "scr_kick_time" );
|
||||
}
|
||||
starttime = getTime();
|
||||
kickwait( waittime );
|
||||
timepassed = ( getTime() - starttime ) / 1000;
|
||||
if ( timepassed < ( waittime - 0,1 ) && timepassed < mintime )
|
||||
if ( timepassed < ( waittime - 0.1 ) && timepassed < mintime )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -576,13 +577,13 @@ kickifidontspawninternal()
|
||||
kick( self getentitynumber() );
|
||||
}
|
||||
|
||||
kickwait( waittime )
|
||||
kickwait( waittime ) //checked matches cerberus output
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
maps/mp/gametypes/_hostmigration::waitlongdurationwithhostmigrationpause( waittime );
|
||||
}
|
||||
|
||||
spawninterroundintermission()
|
||||
spawninterroundintermission() //checked matches cerberus output
|
||||
{
|
||||
self notify( "spawned" );
|
||||
self notify( "end_respawn" );
|
||||
@ -598,10 +599,10 @@ spawninterroundintermission()
|
||||
self maps/mp/gametypes/_globallogic_defaults::default_onspawnintermission();
|
||||
self setorigin( self.origin );
|
||||
self setplayerangles( self.angles );
|
||||
self setdepthoffield( 0, 128, 512, 4000, 6, 1,8 );
|
||||
self setdepthoffield( 0, 128, 512, 4000, 6, 1.8 );
|
||||
}
|
||||
|
||||
spawnintermission( usedefaultcallback )
|
||||
spawnintermission( usedefaultcallback ) //checked matches cerberus output
|
||||
{
|
||||
self notify( "spawned" );
|
||||
self notify( "end_respawn" );
|
||||
@ -623,27 +624,23 @@ spawnintermission( usedefaultcallback )
|
||||
{
|
||||
[[ level.onspawnintermission ]]();
|
||||
}
|
||||
self setdepthoffield( 0, 128, 512, 4000, 6, 1,8 );
|
||||
self setdepthoffield( 0, 128, 512, 4000, 6, 1.8 );
|
||||
}
|
||||
|
||||
spawnqueuedclientonteam( team )
|
||||
spawnqueuedclientonteam( team ) //checked partially changed to match cerberus output did not use continue in for loop see github info.md
|
||||
{
|
||||
player_to_spawn = undefined;
|
||||
i = 0;
|
||||
while ( i < level.deadplayers[ team ].size )
|
||||
for ( i = 0; i < level.deadplayers[ team ].size; i++ )
|
||||
{
|
||||
player = level.deadplayers[ team ][ i ];
|
||||
if ( player.waitingtospawn )
|
||||
{
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
player_to_spawn = player;
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
if ( isDefined( player_to_spawn ) )
|
||||
{
|
||||
@ -653,7 +650,7 @@ spawnqueuedclientonteam( team )
|
||||
}
|
||||
}
|
||||
|
||||
spawnqueuedclient( dead_player_team, killer )
|
||||
spawnqueuedclient( dead_player_team, killer ) //checked partially changed to match cerberus output did not use continue in foreach see github info.md
|
||||
{
|
||||
if ( !level.playerqueuedrespawn )
|
||||
{
|
||||
@ -670,11 +667,8 @@ spawnqueuedclient( dead_player_team, killer )
|
||||
spawnqueuedclientonteam( spawn_team );
|
||||
return;
|
||||
}
|
||||
_a730 = level.teams;
|
||||
_k730 = getFirstArrayKey( _a730 );
|
||||
while ( isDefined( _k730 ) )
|
||||
foreach ( team in level.teams )
|
||||
{
|
||||
team = _a730[ _k730 ];
|
||||
if ( team == dead_player_team )
|
||||
{
|
||||
}
|
||||
@ -682,11 +676,10 @@ spawnqueuedclient( dead_player_team, killer )
|
||||
{
|
||||
spawnqueuedclientonteam( team );
|
||||
}
|
||||
_k730 = getNextArrayKey( _a730, _k730 );
|
||||
}
|
||||
}
|
||||
|
||||
allteamsnearscorelimit()
|
||||
allteamsnearscorelimit() //checked changed to match cerberus output
|
||||
{
|
||||
if ( !level.teambased )
|
||||
{
|
||||
@ -696,21 +689,17 @@ allteamsnearscorelimit()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
_a747 = level.teams;
|
||||
_k747 = getFirstArrayKey( _a747 );
|
||||
while ( isDefined( _k747 ) )
|
||||
foreach ( team in level.teams )
|
||||
{
|
||||
team = _a747[ _k747 ];
|
||||
if ( ( level.scorelimit - 1 ) < game[ "teamScores" ][ team ] )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
_k747 = getNextArrayKey( _a747, _k747 );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
shouldshowrespawnmessage()
|
||||
shouldshowrespawnmessage() //checked matches cerberus output
|
||||
{
|
||||
if ( waslastround() )
|
||||
{
|
||||
@ -731,13 +720,13 @@ shouldshowrespawnmessage()
|
||||
return 1;
|
||||
}
|
||||
|
||||
default_spawnmessage()
|
||||
default_spawnmessage() //checked matches cerberus output
|
||||
{
|
||||
setlowermessage( game[ "strings" ][ "spawn_next_round" ] );
|
||||
self thread maps/mp/gametypes/_globallogic_ui::removespawnmessageshortly( 3 );
|
||||
}
|
||||
|
||||
showspawnmessage()
|
||||
showspawnmessage() //checked matches cerberus output
|
||||
{
|
||||
if ( shouldshowrespawnmessage() )
|
||||
{
|
||||
@ -745,15 +734,17 @@ showspawnmessage()
|
||||
}
|
||||
}
|
||||
|
||||
spawnclient( timealreadypassed )
|
||||
spawnclient( timealreadypassed ) //checked matches cerberus output
|
||||
{
|
||||
pixbeginevent( "spawnClient" );
|
||||
/*
|
||||
/#
|
||||
assert( isDefined( self.team ) );
|
||||
#/
|
||||
/#
|
||||
assert( maps/mp/gametypes/_globallogic_utils::isvalidclass( self.class ) );
|
||||
#/
|
||||
*/
|
||||
if ( !self mayspawn() )
|
||||
{
|
||||
currentorigin = self.origin;
|
||||
@ -778,7 +769,7 @@ spawnclient( timealreadypassed )
|
||||
pixendevent();
|
||||
}
|
||||
|
||||
waitandspawnclient( timealreadypassed )
|
||||
waitandspawnclient( timealreadypassed ) //checked matches cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self endon( "end_respawn" );
|
||||
@ -893,7 +884,7 @@ waitandspawnclient( timealreadypassed )
|
||||
self thread [[ level.spawnplayer ]]();
|
||||
}
|
||||
|
||||
waitrespawnorsafespawnbutton()
|
||||
waitrespawnorsafespawnbutton() //checked changed to match cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self endon( "end_respawn" );
|
||||
@ -903,14 +894,11 @@ waitrespawnorsafespawnbutton()
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
wait 0,05;
|
||||
}
|
||||
wait 0.05;
|
||||
}
|
||||
}
|
||||
|
||||
waitinspawnqueue()
|
||||
waitinspawnqueue() //checked matches cerberus output
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self endon( "end_respawn" );
|
||||
@ -923,7 +911,7 @@ waitinspawnqueue()
|
||||
}
|
||||
}
|
||||
|
||||
setthirdperson( value )
|
||||
setthirdperson( value ) //checked matches cerberus output
|
||||
{
|
||||
if ( !level.console )
|
||||
{
|
||||
@ -935,7 +923,7 @@ setthirdperson( value )
|
||||
if ( value )
|
||||
{
|
||||
self setclientthirdperson( 1 );
|
||||
self setdepthoffield( 0, 128, 512, 4000, 6, 1,8 );
|
||||
self setdepthoffield( 0, 128, 512, 4000, 6, 1.8 );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -946,9 +934,11 @@ setthirdperson( value )
|
||||
}
|
||||
}
|
||||
|
||||
setspawnvariables()
|
||||
setspawnvariables() //checked matches cerberus output
|
||||
{
|
||||
resettimeout();
|
||||
self stopshellshock();
|
||||
self stoprumble( "damage_heavy" );
|
||||
}
|
||||
|
||||
|
||||
|
@ -40,7 +40,11 @@ patch_mp/maps/mp/gametypes/_deathicons.gsc
|
||||
patch_mp/maps/mp/gametypes/_friendicons.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_actor.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_audio.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_defaults.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_player.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_score.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_spawn.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_ui.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_utils.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_vehicle.gsc
|
||||
@ -78,10 +82,6 @@ patch_mp/maps/mp/gametypes/tdm.gsc
|
||||
### The following scripts are not checked yet, uploaded to setup a baseline:
|
||||
```
|
||||
patch_mp/maps/mp/gametypes/_gameobjects.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_audio.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_player.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_score.gsc
|
||||
patch_mp/maps/mp/gametypes/_globallogic_spawn.gsc
|
||||
patch_mp/maps/mp/gametypes/_hud_message.gsc
|
||||
patch_mp/maps/mp/gametypes/_hud_util.gsc
|
||||
patch_mp/maps/mp/gametypes/_spawning.gsc
|
||||
|
Loading…
x
Reference in New Issue
Block a user