checked zm_alcatraz_weap_quest

This commit is contained in:
JezuzLizard 2020-05-31 18:04:06 -07:00
parent 0bb8584842
commit 32c7128428
2 changed files with 98 additions and 121 deletions

View File

@ -1,3 +1,4 @@
//checked includes match cerberus output
#include maps/mp/zombies/_zm_powerups; #include maps/mp/zombies/_zm_powerups;
#include maps/mp/zombies/_zm_score; #include maps/mp/zombies/_zm_score;
#include maps/mp/zombies/_zm_zonemgr; #include maps/mp/zombies/_zm_zonemgr;
@ -9,9 +10,7 @@
#include maps/mp/_utility; #include maps/mp/_utility;
#include common_scripts/utility; #include common_scripts/utility;
#using_animtree( "fxanim_props" ); init() //checked changed to match cerberus output
init()
{ {
flag_init( "soul_catchers_charged" ); flag_init( "soul_catchers_charged" );
level.soul_catchers = []; level.soul_catchers = [];
@ -19,13 +18,9 @@ init()
level.no_gib_in_wolf_area = ::check_for_zombie_in_wolf_area; level.no_gib_in_wolf_area = ::check_for_zombie_in_wolf_area;
level.soul_catcher_clip[ "rune_2" ] = getent( "wolf_clip_docks", "targetname" ); level.soul_catcher_clip[ "rune_2" ] = getent( "wolf_clip_docks", "targetname" );
level.soul_catcher_clip[ "rune_3" ] = getent( "wolf_clip_infirmary", "targetname" ); level.soul_catcher_clip[ "rune_3" ] = getent( "wolf_clip_infirmary", "targetname" );
_a24 = level.soul_catcher_clip; foreach ( e_clip in level.soul_catcher_clip )
_k24 = getFirstArrayKey( _a24 );
while ( isDefined( _k24 ) )
{ {
e_clip = _a24[ _k24 ];
e_clip setinvisibletoall(); e_clip setinvisibletoall();
_k24 = getNextArrayKey( _a24, _k24 );
} }
level thread create_anim_references_on_server(); level thread create_anim_references_on_server();
registerclientfield( "actor", "make_client_clone", 9000, 4, "int" ); registerclientfield( "actor", "make_client_clone", 9000, 4, "int" );
@ -33,16 +28,13 @@ init()
onplayerconnect_callback( ::hellhole_projectile_watch ); onplayerconnect_callback( ::hellhole_projectile_watch );
onplayerconnect_callback( ::hellhole_tomahawk_watch ); onplayerconnect_callback( ::hellhole_tomahawk_watch );
level.a_wolf_structs = getstructarray( "wolf_position", "targetname" ); level.a_wolf_structs = getstructarray( "wolf_position", "targetname" );
i = 0; for ( i = 0; i < level.a_wolf_structs.size; i++ )
while ( i < level.a_wolf_structs.size )
{ {
registerclientfield( "world", level.a_wolf_structs[ i ].script_parameters, 9000, 3, "int" ); registerclientfield( "world", level.a_wolf_structs[ i ].script_parameters, 9000, 3, "int" );
level.soul_catchers[ i ] = level.a_wolf_structs[ i ]; level.soul_catchers[ i ] = level.a_wolf_structs[ i ];
level.soul_catchers_vol[ i ] = getent( level.a_wolf_structs[ i ].target, "targetname" ); level.soul_catchers_vol[ i ] = getent( level.a_wolf_structs[ i ].target, "targetname" );
i++;
} }
i = 0; for ( i = 0; i < level.soul_catchers.size; i++ )
while ( i < level.soul_catchers.size )
{ {
level.soul_catchers[ i ].souls_received = 0; level.soul_catchers[ i ].souls_received = 0;
level.soul_catchers[ i ].is_eating = 0; level.soul_catchers[ i ].is_eating = 0;
@ -57,14 +49,13 @@ init()
} }
level.soul_catchers[ i ] thread wolf_head_removal( "tomahawk_door_sign_" + ( i + 1 ) ); level.soul_catchers[ i ] thread wolf_head_removal( "tomahawk_door_sign_" + ( i + 1 ) );
level.soul_catchers_vol[ i ] = getent( level.soul_catchers[ i ].target, "targetname" ); level.soul_catchers_vol[ i ] = getent( level.soul_catchers[ i ].target, "targetname" );
i++;
} }
level.soul_catchers_charged = 0; level.soul_catchers_charged = 0;
level thread soul_catchers_charged(); level thread soul_catchers_charged();
array_thread( level.zombie_spawners, ::add_spawn_function, ::zombie_spawn_func ); array_thread( level.zombie_spawners, ::add_spawn_function, ::zombie_spawn_func );
} }
create_anim_references_on_server() create_anim_references_on_server() //checked matches cerberus output
{ {
root = %root; root = %root;
wolfhead_intro_anim = %o_zombie_dreamcatcher_intro; wolfhead_intro_anim = %o_zombie_dreamcatcher_intro;
@ -89,7 +80,7 @@ create_anim_references_on_server()
wolfhead_body_anims[ "front" ] = %ai_zombie_dreamcatcher_wallconsume_align_f; wolfhead_body_anims[ "front" ] = %ai_zombie_dreamcatcher_wallconsume_align_f;
} }
soul_catcher_state_manager() soul_catcher_state_manager() //checked changed to match cerberus output
{ {
wait 1; wait 1;
if ( self.script_noteworthy == "rune_3" ) if ( self.script_noteworthy == "rune_3" )
@ -97,13 +88,10 @@ soul_catcher_state_manager()
trigger = getent( "wolf_hurt_trigger", "targetname" ); trigger = getent( "wolf_hurt_trigger", "targetname" );
trigger hide(); trigger hide();
} }
else else if ( self.script_noteworthy == "rune_2" )
{ {
if ( self.script_noteworthy == "rune_2" ) trigger = getent( "wolf_hurt_trigger_docks", "targetname" );
{ trigger hide();
trigger = getent( "wolf_hurt_trigger_docks", "targetname" );
trigger hide();
}
} }
level setclientfield( self.script_parameters, 0 ); level setclientfield( self.script_parameters, 0 );
self waittill( "first_zombie_killed_in_zone" ); self waittill( "first_zombie_killed_in_zone" );
@ -112,13 +100,10 @@ soul_catcher_state_manager()
trigger = getent( "wolf_hurt_trigger", "targetname" ); trigger = getent( "wolf_hurt_trigger", "targetname" );
trigger show(); trigger show();
} }
else else if ( self.script_noteworthy == "rune_2" )
{ {
if ( self.script_noteworthy == "rune_2" ) trigger = getent( "wolf_hurt_trigger_docks", "targetname" );
{ trigger show();
trigger = getent( "wolf_hurt_trigger_docks", "targetname" );
trigger show();
}
} }
if ( isDefined( level.soul_catcher_clip[ self.script_noteworthy ] ) ) if ( isDefined( level.soul_catcher_clip[ self.script_noteworthy ] ) )
{ {
@ -144,18 +129,15 @@ soul_catcher_state_manager()
trigger = getent( "wolf_hurt_trigger", "targetname" ); trigger = getent( "wolf_hurt_trigger", "targetname" );
trigger delete(); trigger delete();
} }
else else if ( self.script_noteworthy == "rune_2" )
{ {
if ( self.script_noteworthy == "rune_2" ) trigger = getent( "wolf_hurt_trigger_docks", "targetname" );
{ trigger delete();
trigger = getent( "wolf_hurt_trigger_docks", "targetname" );
trigger delete();
}
} }
level setclientfield( self.script_parameters, 7 ); level setclientfield( self.script_parameters, 7 );
} }
grief_soul_catcher_state_manager() grief_soul_catcher_state_manager() //checked matches cerberus output
{ {
wait 1; wait 1;
while ( 1 ) while ( 1 )
@ -188,7 +170,7 @@ grief_soul_catcher_state_manager()
} }
} }
wolf_spit_out_powerup() wolf_spit_out_powerup() //checked changed to match cerberus output
{ {
if ( isDefined( level.enable_magic ) && !level.enable_magic ) if ( isDefined( level.enable_magic ) && !level.enable_magic )
{ {
@ -197,8 +179,7 @@ wolf_spit_out_powerup()
power_origin_struct = getstruct( "wolf_puke_powerup_origin", "targetname" ); power_origin_struct = getstruct( "wolf_puke_powerup_origin", "targetname" );
if ( randomint( 100 ) < 20 ) if ( randomint( 100 ) < 20 )
{ {
i = 0; for ( i = 0; i < level.zombie_powerup_array.size; i++ )
while ( i < level.zombie_powerup_array.size )
{ {
if ( level.zombie_powerup_array[ i ] == "meat_stink" ) if ( level.zombie_powerup_array[ i ] == "meat_stink" )
{ {
@ -206,19 +187,17 @@ wolf_spit_out_powerup()
found = 1; found = 1;
break; break;
} }
else
{
i++;
}
} }
} }
else while ( 1 ) while ( 1 )
{ {
level.zombie_powerup_index = randomint( level.zombie_powerup_array.size ); level.zombie_powerup_index = randomint( level.zombie_powerup_array.size );
while ( level.zombie_powerup_array[ level.zombie_powerup_index ] == "nuke" ) if ( level.zombie_powerup_array[ level.zombie_powerup_index ] == "nuke" )
{ {
wait 0,05; wait 0.05;
continue;
} }
break;
} }
spawn_infinite_powerup_drop( power_origin_struct.origin, level.zombie_powerup_array[ level.zombie_powerup_index ] ); spawn_infinite_powerup_drop( power_origin_struct.origin, level.zombie_powerup_array[ level.zombie_powerup_index ] );
power_ups = get_array_of_closest( power_origin_struct.origin, level.active_powerups, undefined, undefined, 100 ); power_ups = get_array_of_closest( power_origin_struct.origin, level.active_powerups, undefined, undefined, 100 );
@ -228,21 +207,20 @@ wolf_spit_out_powerup()
} }
} }
zombie_spawn_func() zombie_spawn_func() //checked matches cerberus output
{ {
self.actor_killed_override = ::zombie_killed_override; self.actor_killed_override = ::zombie_killed_override;
} }
zombie_killed_override( einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime ) zombie_killed_override( einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime ) //checked changed to match cerberus output
{ {
if ( !is_true( self.has_legs ) ) if ( !is_true( self.has_legs ) )
{ {
return; return;
} }
while ( isplayer( attacker ) ) if ( isplayer( attacker ) )
{ {
i = 0; for ( i = 0; i < level.soul_catchers.size; i++ )
while ( i < level.soul_catchers.size )
{ {
if ( self istouching( level.soul_catchers_vol[ i ] ) ) if ( self istouching( level.soul_catchers_vol[ i ] ) )
{ {
@ -252,15 +230,13 @@ zombie_killed_override( einflictor, attacker, idamage, smeansofdeath, sweapon, v
self.my_soul_catcher = level.soul_catchers[ i ]; self.my_soul_catcher = level.soul_catchers[ i ];
} }
} }
i++;
} }
} }
} }
check_for_zombie_in_wolf_area() check_for_zombie_in_wolf_area() //checked changed to match cerberus output
{ {
i = 0; for ( i = 0; i < level.soul_catchers.size; i++ )
while ( i < level.soul_catchers.size )
{ {
if ( self istouching( level.soul_catchers_vol[ i ] ) ) if ( self istouching( level.soul_catchers_vol[ i ] ) )
{ {
@ -269,12 +245,11 @@ check_for_zombie_in_wolf_area()
return 1; return 1;
} }
} }
i++;
} }
return 0; return 0;
} }
zombie_soul_catcher_death() zombie_soul_catcher_death() //checked matches cerberus output
{ {
self thread maps/mp/zombies/_zm_spawner::zombie_death_animscript(); self thread maps/mp/zombies/_zm_spawner::zombie_death_animscript();
if ( isDefined( self._race_team ) ) if ( isDefined( self._race_team ) )
@ -319,16 +294,16 @@ zombie_soul_catcher_death()
{ {
total_wait_time = 3 + getanimlength( %ai_zombie_dreamcatcher_wallconsume_align_l ); total_wait_time = 3 + getanimlength( %ai_zombie_dreamcatcher_wallconsume_align_l );
} }
wait ( total_wait_time - 0,5 ); wait ( total_wait_time - 0.5 );
self.my_soul_catcher.souls_received++; self.my_soul_catcher.souls_received++;
wait 0,5; wait 0.5;
self.my_soul_catcher notify( "finished_eating" ); self.my_soul_catcher notify( "finished_eating" );
self.my_soul_catcher.is_eating = 0; self.my_soul_catcher.is_eating = 0;
self delete(); self delete();
return 1; return 1;
} }
get_correct_model_array() get_correct_model_array() //checked matches cerberus output
{ {
mod = 0; mod = 0;
if ( self.model == "c_zom_guard_body" && isDefined( self.hatmodel ) && self.hatmodel == "c_zom_guard_hat" ) if ( self.model == "c_zom_guard_body" && isDefined( self.hatmodel ) && self.hatmodel == "c_zom_guard_hat" )
@ -354,18 +329,18 @@ get_correct_model_array()
return 5; return 5;
} }
notify_wolf_intro_anim_complete() notify_wolf_intro_anim_complete() //checked matches cerberus output
{ {
anim_length = getanimlength( %o_zombie_dreamcatcher_intro ); anim_length = getanimlength( %o_zombie_dreamcatcher_intro );
wait anim_length; wait anim_length;
self notify( "wolf_intro_anim_complete" ); self notify( "wolf_intro_anim_complete" );
} }
which_eating_anim() which_eating_anim() //checked matches cerberus output
{ {
soul_catcher = self.my_soul_catcher; soul_catcher = self.my_soul_catcher;
forward_dot = vectordot( anglesToForward( soul_catcher.angles ), vectornormalize( self.origin - soul_catcher.origin ) ); forward_dot = vectordot( anglesToForward( soul_catcher.angles ), vectornormalize( self.origin - soul_catcher.origin ) );
if ( forward_dot > 0,85 ) if ( forward_dot > 0.85 )
{ {
return 3; return 3;
} }
@ -383,7 +358,7 @@ which_eating_anim()
} }
} }
soul_catcher_check() soul_catcher_check() //checked changed to match cerberus output
{ {
self.is_charged = 0; self.is_charged = 0;
while ( 1 ) while ( 1 )
@ -396,25 +371,19 @@ soul_catcher_check()
self notify( "fully_charged" ); self notify( "fully_charged" );
break; break;
} }
else wait 0.05;
{
wait 0,05;
}
} }
if ( level.soul_catchers_charged == 1 ) if ( level.soul_catchers_charged == 1 )
{ {
self thread first_wolf_complete_vo(); self thread first_wolf_complete_vo();
} }
else else if ( level.soul_catchers_charged >= level.soul_catchers.size )
{ {
if ( level.soul_catchers_charged >= level.soul_catchers.size ) self thread final_wolf_complete_vo();
{
self thread final_wolf_complete_vo();
}
} }
} }
wolf_head_removal( wolf_head_model_string ) wolf_head_removal( wolf_head_model_string ) //checked matches cerberus output
{ {
wolf_head_model = getent( wolf_head_model_string, "targetname" ); wolf_head_model = getent( wolf_head_model_string, "targetname" );
wolf_head_model setmodel( "p6_zm_al_dream_catcher_off" ); wolf_head_model setmodel( "p6_zm_al_dream_catcher_off" );
@ -422,7 +391,7 @@ wolf_head_removal( wolf_head_model_string )
wolf_head_model setmodel( "p6_zm_al_dream_catcher" ); wolf_head_model setmodel( "p6_zm_al_dream_catcher" );
} }
soul_catchers_charged() soul_catchers_charged() //checked changed to match cerberus output
{ {
while ( 1 ) while ( 1 )
{ {
@ -430,16 +399,13 @@ soul_catchers_charged()
{ {
flag_set( "soul_catchers_charged" ); flag_set( "soul_catchers_charged" );
level notify( "soul_catchers_charged" ); level notify( "soul_catchers_charged" );
return; break;
}
else
{
wait 1;
} }
wait 1;
} }
} }
first_wolf_encounter_vo() first_wolf_encounter_vo() //checked changed to match cerberus output
{ {
if ( !is_classic() ) if ( !is_classic() )
{ {
@ -448,82 +414,65 @@ first_wolf_encounter_vo()
wait 2; wait 2;
a_players = getplayers(); a_players = getplayers();
a_closest = get_array_of_closest( self.origin, a_players ); a_closest = get_array_of_closest( self.origin, a_players );
i = 0; for ( i = 0; i < a_closest.size; i++ )
while ( i < a_closest.size )
{ {
if ( isDefined( a_closest[ i ].dontspeak ) && !a_closest[ i ].dontspeak ) if ( isDefined( a_closest[ i ].dontspeak ) && !a_closest[ i ].dontspeak )
{ {
a_closest[ i ] thread do_player_general_vox( "general", "wolf_encounter" ); a_closest[ i ] thread do_player_general_vox( "general", "wolf_encounter" );
level.wolf_encounter_vo_played = 1; level.wolf_encounter_vo_played = 1;
return; break;
}
else
{
i++;
} }
} }
} }
first_wolf_complete_vo() first_wolf_complete_vo() //checked changed to match cerberus output
{ {
if ( !is_classic() ) if ( !is_classic() )
{ {
return; return;
} }
wait 3,5; wait 3.5;
a_players = getplayers(); a_players = getplayers();
a_closest = get_array_of_closest( self.origin, a_players ); a_closest = get_array_of_closest( self.origin, a_players );
i = 0; for ( i = 0; i < a_closest.size; i++ )
while ( i < a_closest.size )
{ {
if ( isDefined( a_closest[ i ].dontspeak ) && !a_closest[ i ].dontspeak ) if ( isDefined( a_closest[ i ].dontspeak ) && !a_closest[ i ].dontspeak )
{ {
a_closest[ i ] thread do_player_general_vox( "general", "wolf_complete" ); a_closest[ i ] thread do_player_general_vox( "general", "wolf_complete" );
return; break;
}
else
{
i++;
} }
} }
} }
final_wolf_complete_vo() final_wolf_complete_vo() //checked changed to match cerberus output
{ {
if ( !is_classic() ) if ( !is_classic() )
{ {
return; return;
} }
wait 3,5; wait 3.5;
a_players = getplayers(); a_players = getplayers();
a_closest = get_array_of_closest( self.origin, a_players ); a_closest = get_array_of_closest( self.origin, a_players );
i = 0; for ( i = 0; i < a_closest.size; i++ )
while ( i < a_closest.size )
{ {
if ( isDefined( a_closest[ i ].dontspeak ) && !a_closest[ i ].dontspeak ) if ( isDefined( a_closest[ i ].dontspeak ) && !a_closest[ i ].dontspeak )
{ {
a_closest[ i ] thread do_player_general_vox( "general", "wolf_final" ); a_closest[ i ] thread do_player_general_vox( "general", "wolf_final" );
return; break;
}
else
{
i++;
} }
} }
} }
tomahawk_upgrade_quest() tomahawk_upgrade_quest() //checked changed to match cerberus output
{ {
if ( isDefined( level.gamedifficulty ) && level.gamedifficulty == 0 ) if ( isDefined( level.gamedifficulty ) && level.gamedifficulty == 0 )
{ {
return; return;
} }
self endon( "disconnect" ); self endon( "disconnect" );
self.tomahawk_upgrade_kills = 0; for ( self.tomahawk_upgrade_kills = 0; self.tomahawk_upgrade_kills < 15; self.tomahawk_upgrade_kills++ )
while ( self.tomahawk_upgrade_kills < 15 )
{ {
self waittill( "got_a_tomahawk_kill" ); self waittill( "got_a_tomahawk_kill" );
self.tomahawk_upgrade_kills++;
} }
wait 1; wait 1;
level thread maps/mp/zombies/_zm_audio::sndmusicstingerevent( "quest_generic" ); level thread maps/mp/zombies/_zm_audio::sndmusicstingerevent( "quest_generic" );
@ -533,7 +482,7 @@ tomahawk_upgrade_quest()
e_org delete(); e_org delete();
while ( level.round_number < 10 ) while ( level.round_number < 10 )
{ {
wait 0,5; wait 0.5;
} }
self ent_flag_init( "gg_round_done" ); self ent_flag_init( "gg_round_done" );
while ( !self ent_flag( "gg_round_done" ) ) while ( !self ent_flag( "gg_round_done" ) )
@ -541,7 +490,7 @@ tomahawk_upgrade_quest()
level waittill( "between_round_over" ); level waittill( "between_round_over" );
self.killed_with_only_tomahawk = 1; self.killed_with_only_tomahawk = 1;
self.killed_something_thq = 0; self.killed_something_thq = 0;
while ( !self maps/mp/zombies/_zm_zonemgr::is_player_in_zone( "zone_golden_gate_bridge" ) ) if ( !self maps/mp/zombies/_zm_zonemgr::is_player_in_zone( "zone_golden_gate_bridge" ) )
{ {
continue; continue;
} }
@ -550,7 +499,7 @@ tomahawk_upgrade_quest()
{ {
continue; continue;
} }
while ( !self maps/mp/zombies/_zm_zonemgr::is_player_in_zone( "zone_golden_gate_bridge" ) ) if ( !self maps/mp/zombies/_zm_zonemgr::is_player_in_zone( "zone_golden_gate_bridge" ) )
{ {
continue; continue;
} }
@ -587,7 +536,7 @@ tomahawk_upgrade_quest()
self.current_tomahawk_weapon = "upgraded_tomahawk_zm"; self.current_tomahawk_weapon = "upgraded_tomahawk_zm";
} }
toggle_redeemer_trigger() toggle_redeemer_trigger() //checked changed to match cerberus output
{ {
self endon( "disconnect" ); self endon( "disconnect" );
flag_wait( "tomahawk_pickup_complete" ); flag_wait( "tomahawk_pickup_complete" );
@ -600,7 +549,10 @@ toggle_redeemer_trigger()
{ {
break; break;
} }
else wait 1; else
{
wait 1;
}
} }
while ( 1 ) while ( 1 )
{ {
@ -618,7 +570,7 @@ toggle_redeemer_trigger()
} }
} }
hellhole_projectile_watch() hellhole_projectile_watch() //checked matches cerberus output
{ {
self endon( "disconnect" ); self endon( "disconnect" );
while ( 1 ) while ( 1 )
@ -631,7 +583,7 @@ hellhole_projectile_watch()
} }
} }
hellhole_tomahawk_watch() hellhole_tomahawk_watch() //checked matches cerberus output
{ {
self endon( "disconnect" ); self endon( "disconnect" );
self waittill( "hellhole_time" ); self waittill( "hellhole_time" );
@ -645,13 +597,13 @@ hellhole_tomahawk_watch()
} }
} }
hellhole_grenades( grenade ) hellhole_grenades( grenade ) //checked matches cerberus output
{ {
grenade endon( "death" ); grenade endon( "death" );
trig_hellhole = getent( "trig_cellblock_hellhole", "targetname" ); trig_hellhole = getent( "trig_cellblock_hellhole", "targetname" );
while ( !grenade istouching( trig_hellhole ) ) while ( !grenade istouching( trig_hellhole ) )
{ {
wait 0,05; wait 0.05;
} }
self maps/mp/zombies/_zm_score::add_to_player_score( 20 ); self maps/mp/zombies/_zm_score::add_to_player_score( 20 );
playfx( level._effect[ "tomahawk_hellhole" ], grenade.origin ); playfx( level._effect[ "tomahawk_hellhole" ], grenade.origin );
@ -659,13 +611,13 @@ hellhole_grenades( grenade )
grenade delete(); grenade delete();
} }
hellhole_tomahawk( grenade ) hellhole_tomahawk( grenade ) //checked matches cerberus output
{ {
grenade endon( "death" ); grenade endon( "death" );
trig_hellhole = getent( "trig_cellblock_hellhole", "targetname" ); trig_hellhole = getent( "trig_cellblock_hellhole", "targetname" );
while ( !grenade istouching( trig_hellhole ) ) while ( !grenade istouching( trig_hellhole ) )
{ {
wait 0,05; wait 0.05;
} }
self notify( "tomahawk_in_hellhole" ); self notify( "tomahawk_in_hellhole" );
grenade notify( "in_hellhole" ); grenade notify( "in_hellhole" );
@ -674,7 +626,7 @@ hellhole_tomahawk( grenade )
grenade delete(); grenade delete();
} }
spawn_infinite_powerup_drop( v_origin, str_type ) spawn_infinite_powerup_drop( v_origin, str_type ) //checked matches cerberus output
{ {
if ( isDefined( str_type ) ) if ( isDefined( str_type ) )
{ {
@ -685,3 +637,4 @@ spawn_infinite_powerup_drop( v_origin, str_type )
intro_powerup = maps/mp/zombies/_zm_powerups::powerup_drop( v_origin ); intro_powerup = maps/mp/zombies/_zm_powerups::powerup_drop( v_origin );
} }
} }

View File

@ -18,10 +18,34 @@ zm_prison_patch/maps/mp/zombies/_zm_perk_divetonuke.gsc
``` ```
### The following scripts have been checked, but they have not been tested yet ### The following scripts have been checked, but they have not been tested yet
``` ```
zm_prison_patch/maps/mp/zm_alcatraz_weap_quest.gsc
zm_prison_patch/maps/mp/zombies/_zm_weap_blundersplat.gsc zm_prison_patch/maps/mp/zombies/_zm_weap_blundersplat.gsc
``` ```
### The following scripts are not checked yet, uploaded to setup a baseline: ### The following scripts are not checked yet, uploaded to setup a baseline:
``` ```
zm_prison_patch/maps/mp/_sticky_grenade.gsc
zm_prison_patch/maps/mp/zm_alcatraz_amb.gsc
zm_prison_patch/maps/mp/zm_alcatraz_craftables.gsc
zm_prison_patch/maps/mp/zm_alcatraz_distance_tracking.gsc
zm_prison_patch/maps/mp/zm_alcatraz_gamemodes.gsc
zm_prison_patch/maps/mp/zm_alcatraz_grief_cellblock.gsc
zm_prison_patch/maps/mp/zm_alcatraz_sq.gsc
zm_prison_patch/maps/mp/zm_alcatraz_sq_nixie.gsc
zm_prison_patch/maps/mp/zm_alcatraz_sq_vo.gsc
zm_prison_patch/maps/mp/zm_alcatraz_standard.gsc
zm_prison_patch/maps/mp/zm_alcatraz_traps.gsc
zm_prison_patch/maps/mp/zm_alcatraz_travel.gsc
zm_prison_patch/maps/mp/zm_alcatraz_utility.gsc
zm_prison_patch/maps/mp/zm_prison_achievement.gsc
zm_prison_patch/maps/mp/zm_prison_ffotd.gsc
zm_prison_patch/maps/mp/zm_prison_fx.gsc
zm_prison_patch/maps/mp/zm_prison_spoon.gsc
zm_prison_patch/maps/mp/zm_prison_sq_bg.gsc
zm_prison_patch/maps/mp/zm_prison_sq_fc.gsc
zm_prison_patch/maps/mp/zm_prison_sq_final.gsc
zm_prison_patch/maps/mp/zm_prison_sq_wth.gsc
``` ```