diff --git a/patch_zm/maps/mp/gametypes_zm/_zm_gametype.gsc b/patch_zm/maps/mp/gametypes_zm/_zm_gametype.gsc index d565802..be756a2 100644 --- a/patch_zm/maps/mp/gametypes_zm/_zm_gametype.gsc +++ b/patch_zm/maps/mp/gametypes_zm/_zm_gametype.gsc @@ -1873,7 +1873,6 @@ onplayerspawned() //checked partially changed to cerberus output self.characterindex = 0; self._encounters_team = "A"; self._team_name = &"ZOMBIE_RACE_TEAM_1"; - break; } else { diff --git a/patch_zm/maps/mp/zombies/_zm_game_module.gsc b/patch_zm/maps/mp/zombies/_zm_game_module.gsc index f47ba1f..302e481 100644 --- a/patch_zm/maps/mp/zombies/_zm_game_module.gsc +++ b/patch_zm/maps/mp/zombies/_zm_game_module.gsc @@ -225,6 +225,7 @@ wait_for_team_death_and_round_end() //checked partially changed to match cerberu cdc_alive = 0; cia_alive = 0; players = get_players(); + i = 0; while ( i < players.size ) { if ( !isDefined( players[ i ]._encounters_team ) )