mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-08 18:07:54 -05:00
5 new scripts fully functional 1 needs more work
_zm_gump.gsc is now accepting connections from clients. _zm_tombstone had a simple syntax error that needed fixing. _zm_pers_upgrades, and _zm_pers_upgrades_system both have no known errors. Finally _zm_pers_upgrades_functions hangs on server launch, most likely an infinite loop.
This commit is contained in:
parent
5f5ce72dfb
commit
64f0307bfd
@ -2,9 +2,15 @@
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#include maps/mp/_utility;
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#include maps/mp/_utility;
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#include common_scripts/utility;
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#include common_scripts/utility;
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init()
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init() //checked changed to match cerberus output //changed partially at own discretion
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{
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{
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if ( isDefined( level.disable_blackscreen_clientfield ) && !level.disable_blackscreen_clientfield )
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/*
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if ( isDefined( level.disable_blackscreen_clientfield ) && level.disable_blackscreen_clientfield )
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{
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registerclientfield( "toplayer", "blackscreen", 1, 1, "int" );
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}
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*/ //the value of level.disable_blackscreen_clientfield is not defined in any map file except buried meaning
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if ( !isDefined( level.disable_blackscreen_clientfield ) || !level.disable_blackscreen_clientfield )
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{
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{
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registerclientfield( "toplayer", "blackscreen", 1, 1, "int" );
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registerclientfield( "toplayer", "blackscreen", 1, 1, "int" );
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}
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}
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@ -18,7 +24,7 @@ init()
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}
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}
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}
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}
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player_teleport_blackscreen_on()
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player_teleport_blackscreen_on() //checked matches cerberus output
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{
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{
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if ( isDefined( level.disable_blackscreen_clientfield ) && level.disable_blackscreen_clientfield )
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if ( isDefined( level.disable_blackscreen_clientfield ) && level.disable_blackscreen_clientfield )
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{
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{
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@ -32,11 +38,11 @@ player_teleport_blackscreen_on()
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}
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}
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}
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}
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player_connect_gump()
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player_connect_gump() //checked matches cerberus output
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{
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{
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}
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}
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player_watch_spectate_change()
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player_watch_spectate_change() //checked matches cerberus output
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{
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{
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if ( isDefined( level.disable_blackscreen_clientfield ) && level.disable_blackscreen_clientfield )
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if ( isDefined( level.disable_blackscreen_clientfield ) && level.disable_blackscreen_clientfield )
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{
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{
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@ -79,3 +85,5 @@ gump_test()
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*/
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*/
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}
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}
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@ -8,7 +8,7 @@
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#include maps/mp/_utility;
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#include maps/mp/_utility;
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#include common_scripts/utility;
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#include common_scripts/utility;
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pers_upgrade_init()
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pers_upgrade_init() //checked matches cerberus output
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{
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{
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setup_pers_upgrade_boards();
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setup_pers_upgrade_boards();
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setup_pers_upgrade_revive();
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setup_pers_upgrade_revive();
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@ -27,7 +27,7 @@ pers_upgrade_init()
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level thread pers_upgrades_monitor();
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level thread pers_upgrades_monitor();
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}
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}
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pers_abilities_init_globals()
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pers_abilities_init_globals() //checked matches cerberus output
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{
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{
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self.successful_revives = 0;
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self.successful_revives = 0;
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self.failed_revives = 0;
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self.failed_revives = 0;
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@ -45,7 +45,7 @@ pers_abilities_init_globals()
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}
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}
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}
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}
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is_pers_system_active()
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is_pers_system_active() //checked matches cerberus output
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{
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{
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if ( !is_classic() )
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if ( !is_classic() )
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{
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{
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@ -58,7 +58,7 @@ is_pers_system_active()
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return 1;
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return 1;
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}
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}
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is_pers_system_disabled()
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is_pers_system_disabled() //checked matches cerberus output
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{
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{
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if ( level flag_exists( "sq_minigame_active" ) && flag( "sq_minigame_active" ) )
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if ( level flag_exists( "sq_minigame_active" ) && flag( "sq_minigame_active" ) )
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{
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{
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@ -67,7 +67,7 @@ is_pers_system_disabled()
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return 0;
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return 0;
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}
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}
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setup_pers_upgrade_boards()
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setup_pers_upgrade_boards() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_boards ) && level.pers_upgrade_boards )
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if ( isDefined( level.pers_upgrade_boards ) && level.pers_upgrade_boards )
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{
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{
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@ -77,7 +77,7 @@ setup_pers_upgrade_boards()
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}
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}
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}
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}
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setup_pers_upgrade_revive()
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setup_pers_upgrade_revive() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_revive ) && level.pers_upgrade_revive )
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if ( isDefined( level.pers_upgrade_revive ) && level.pers_upgrade_revive )
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{
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{
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@ -87,7 +87,7 @@ setup_pers_upgrade_revive()
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}
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}
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}
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}
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setup_pers_upgrade_multi_kill_headshots()
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setup_pers_upgrade_multi_kill_headshots() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_multi_kill_headshots ) && level.pers_upgrade_multi_kill_headshots )
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if ( isDefined( level.pers_upgrade_multi_kill_headshots ) && level.pers_upgrade_multi_kill_headshots )
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{
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{
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@ -97,7 +97,7 @@ setup_pers_upgrade_multi_kill_headshots()
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}
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}
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}
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}
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setup_pers_upgrade_cash_back()
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setup_pers_upgrade_cash_back() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_cash_back ) && level.pers_upgrade_cash_back )
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if ( isDefined( level.pers_upgrade_cash_back ) && level.pers_upgrade_cash_back )
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{
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{
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@ -110,7 +110,7 @@ setup_pers_upgrade_cash_back()
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}
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}
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}
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}
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setup_pers_upgrade_insta_kill()
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setup_pers_upgrade_insta_kill() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_insta_kill ) && level.pers_upgrade_insta_kill )
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if ( isDefined( level.pers_upgrade_insta_kill ) && level.pers_upgrade_insta_kill )
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{
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{
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@ -120,7 +120,7 @@ setup_pers_upgrade_insta_kill()
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}
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}
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}
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}
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setup_pers_upgrade_jugg()
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setup_pers_upgrade_jugg() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_jugg ) && level.pers_upgrade_jugg )
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if ( isDefined( level.pers_upgrade_jugg ) && level.pers_upgrade_jugg )
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{
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{
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@ -133,7 +133,7 @@ setup_pers_upgrade_jugg()
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}
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}
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}
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}
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setup_pers_upgrade_carpenter()
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setup_pers_upgrade_carpenter() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_carpenter ) && level.pers_upgrade_carpenter )
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if ( isDefined( level.pers_upgrade_carpenter ) && level.pers_upgrade_carpenter )
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{
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{
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@ -142,7 +142,7 @@ setup_pers_upgrade_carpenter()
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}
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}
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}
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}
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setup_pers_upgrade_flopper()
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setup_pers_upgrade_flopper() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_flopper ) && level.pers_upgrade_flopper )
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if ( isDefined( level.pers_upgrade_flopper ) && level.pers_upgrade_flopper )
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{
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{
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@ -154,7 +154,7 @@ setup_pers_upgrade_flopper()
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}
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}
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}
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}
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setup_pers_upgrade_perk_lose()
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setup_pers_upgrade_perk_lose() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_perk_lose ) && level.pers_upgrade_perk_lose )
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if ( isDefined( level.pers_upgrade_perk_lose ) && level.pers_upgrade_perk_lose )
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{
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{
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@ -164,7 +164,7 @@ setup_pers_upgrade_perk_lose()
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}
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}
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}
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}
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setup_pers_upgrade_pistol_points()
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setup_pers_upgrade_pistol_points() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_pistol_points ) && level.pers_upgrade_pistol_points )
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if ( isDefined( level.pers_upgrade_pistol_points ) && level.pers_upgrade_pistol_points )
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{
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{
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@ -175,7 +175,7 @@ setup_pers_upgrade_pistol_points()
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}
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}
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}
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}
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setup_pers_upgrade_double_points()
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setup_pers_upgrade_double_points() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_double_points ) && level.pers_upgrade_double_points )
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if ( isDefined( level.pers_upgrade_double_points ) && level.pers_upgrade_double_points )
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{
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{
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@ -185,7 +185,7 @@ setup_pers_upgrade_double_points()
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}
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}
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}
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}
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setup_pers_upgrade_sniper()
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setup_pers_upgrade_sniper() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_sniper ) && level.pers_upgrade_sniper )
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if ( isDefined( level.pers_upgrade_sniper ) && level.pers_upgrade_sniper )
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{
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{
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@ -197,7 +197,7 @@ setup_pers_upgrade_sniper()
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}
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}
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}
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}
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setup_pers_upgrade_box_weapon()
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setup_pers_upgrade_box_weapon() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_box_weapon ) && level.pers_upgrade_box_weapon )
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if ( isDefined( level.pers_upgrade_box_weapon ) && level.pers_upgrade_box_weapon )
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{
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{
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@ -207,7 +207,7 @@ setup_pers_upgrade_box_weapon()
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}
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}
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}
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}
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setup_pers_upgrade_nube()
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setup_pers_upgrade_nube() //checked matches cerberus output
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{
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{
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if ( isDefined( level.pers_upgrade_nube ) && level.pers_upgrade_nube )
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if ( isDefined( level.pers_upgrade_nube ) && level.pers_upgrade_nube )
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{
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{
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@ -218,7 +218,7 @@ setup_pers_upgrade_nube()
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}
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}
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}
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}
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pers_upgrade_boards_active()
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pers_upgrade_boards_active() //checked matches cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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last_round_number = level.round_number;
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last_round_number = level.round_number;
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@ -240,7 +240,7 @@ pers_upgrade_boards_active()
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}
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}
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}
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}
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pers_upgrade_revive_active()
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pers_upgrade_revive_active() //checked matches cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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while ( 1 )
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while ( 1 )
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@ -258,7 +258,7 @@ pers_upgrade_revive_active()
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}
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}
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}
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}
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pers_upgrade_headshot_active()
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pers_upgrade_headshot_active() //checked matches cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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while ( 1 )
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while ( 1 )
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@ -277,7 +277,7 @@ pers_upgrade_headshot_active()
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}
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}
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}
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}
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pers_upgrade_cash_back_active()
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pers_upgrade_cash_back_active() //checked matches cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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wait 0.5;
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wait 0.5;
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@ -287,7 +287,6 @@ pers_upgrade_cash_back_active()
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{
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{
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self waittill( "cash_back_failed_prone" );
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self waittill( "cash_back_failed_prone" );
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wait 0.1;
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wait 0.1;
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if ( maps/mp/zombies/_zm_pers_upgrades::is_pers_system_active() )
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if ( maps/mp/zombies/_zm_pers_upgrades::is_pers_system_active() )
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{
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{
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self.failed_cash_back_prones++;
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self.failed_cash_back_prones++;
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@ -297,18 +296,16 @@ pers_upgrade_cash_back_active()
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_cash_back_prone", 0 );
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_cash_back_prone", 0 );
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self.failed_cash_back_prones = 0;
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self.failed_cash_back_prones = 0;
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wait 0.4;
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wait 0.4;
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return;
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return;
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}
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}
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}
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}
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}
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}
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}
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}
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pers_upgrade_insta_kill_active()
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pers_upgrade_insta_kill_active() //checked changed to match cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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wait 0.2;
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wait 0.2;
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wait 0.2;
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wait 0.2;
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while ( 1 )
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while ( 1 )
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{
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{
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@ -327,16 +324,13 @@ pers_upgrade_insta_kill_active()
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}
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}
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break;
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break;
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}
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}
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else
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{
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}
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}
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}
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_insta_kill", 0 );
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_insta_kill", 0 );
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self kill_insta_kill_upgrade_hud_icon();
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self kill_insta_kill_upgrade_hud_icon();
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wait 0.4;
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wait 0.4;
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}
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}
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is_insta_kill_upgraded_and_active()
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is_insta_kill_upgraded_and_active() //checked matches cerberus output
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{
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{
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if ( maps/mp/zombies/_zm_pers_upgrades::is_pers_system_active() )
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if ( maps/mp/zombies/_zm_pers_upgrades::is_pers_system_active() )
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{
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{
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@ -351,7 +345,7 @@ is_insta_kill_upgraded_and_active()
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return 0;
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return 0;
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}
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}
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pers_upgrade_jugg_active()
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pers_upgrade_jugg_active() //checked changed to match cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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wait 0.5;
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wait 0.5;
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@ -373,20 +367,16 @@ pers_upgrade_jugg_active()
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}
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}
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}
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}
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}
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}
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else
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{
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}
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}
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}
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self maps/mp/zombies/_zm_perks::perk_set_max_health_if_jugg( "jugg_upgrade", 1, 1 );
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self maps/mp/zombies/_zm_perks::perk_set_max_health_if_jugg( "jugg_upgrade", 1, 1 );
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_jugg", 0 );
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_jugg", 0 );
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_jugg_downgrade_count", 0 );
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self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_jugg_downgrade_count", 0 );
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}
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}
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pers_upgrade_carpenter_active()
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pers_upgrade_carpenter_active() //checked changed to match cerberus output
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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wait 0.2;
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wait 0.2;
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wait 0.2;
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wait 0.2;
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level waittill( "carpenter_finished" );
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level waittill( "carpenter_finished" );
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self.pers_carpenter_kill = undefined;
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self.pers_carpenter_kill = undefined;
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@ -399,23 +389,18 @@ pers_upgrade_carpenter_active()
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{
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{
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break;
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break;
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}
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}
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else
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{
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}
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self.pers_carpenter_kill = undefined;
|
|
||||||
}
|
}
|
||||||
|
self.pers_carpenter_kill = undefined;
|
||||||
}
|
}
|
||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_carpenter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_carpenter", 0 );
|
||||||
wait 0.4;
|
wait 0.4;
|
||||||
}
|
}
|
||||||
|
|
||||||
persistent_carpenter_ability_check()
|
persistent_carpenter_ability_check() //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
if ( isDefined( level.pers_upgrade_carpenter ) && level.pers_upgrade_carpenter )
|
if ( isDefined( level.pers_upgrade_carpenter ) && level.pers_upgrade_carpenter )
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
|
|
||||||
if ( isDefined( self.pers_upgrades_awarded[ "carpenter" ] ) && self.pers_upgrades_awarded[ "carpenter" ] )
|
if ( isDefined( self.pers_upgrades_awarded[ "carpenter" ] ) && self.pers_upgrades_awarded[ "carpenter" ] )
|
||||||
{
|
{
|
||||||
level.pers_carpenter_boards_active = 1;
|
level.pers_carpenter_boards_active = 1;
|
||||||
@ -448,7 +433,10 @@ persistent_carpenter_ability_check()
|
|||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else self maps/mp/zombies/_zm_stats::increment_client_stat( "pers_carpenter", 0 );
|
else
|
||||||
|
{
|
||||||
|
self maps/mp/zombies/_zm_stats::increment_client_stat( "pers_carpenter", 0 );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
wait 0.05;
|
wait 0.05;
|
||||||
@ -459,7 +447,7 @@ persistent_carpenter_ability_check()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_zombie_death_location_check( attacker, v_pos )
|
pers_zombie_death_location_check( attacker, v_pos ) //checked matches cerberus output
|
||||||
{
|
{
|
||||||
if ( maps/mp/zombies/_zm_pers_upgrades::is_pers_system_active() )
|
if ( maps/mp/zombies/_zm_pers_upgrades::is_pers_system_active() )
|
||||||
{
|
{
|
||||||
@ -476,7 +464,7 @@ pers_zombie_death_location_check( attacker, v_pos )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
insta_kill_pers_upgrade_icon()
|
insta_kill_pers_upgrade_icon() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
if ( self.zombie_vars[ "zombie_powerup_insta_kill_ug_on" ] )
|
if ( self.zombie_vars[ "zombie_powerup_insta_kill_ug_on" ] )
|
||||||
{
|
{
|
||||||
@ -488,7 +476,7 @@ insta_kill_pers_upgrade_icon()
|
|||||||
self thread time_remaining_pers_upgrade();
|
self thread time_remaining_pers_upgrade();
|
||||||
}
|
}
|
||||||
|
|
||||||
time_remaining_pers_upgrade()
|
time_remaining_pers_upgrade() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
self endon( "kill_insta_kill_upgrade_hud_icon" );
|
self endon( "kill_insta_kill_upgrade_hud_icon" );
|
||||||
@ -500,7 +488,7 @@ time_remaining_pers_upgrade()
|
|||||||
self kill_insta_kill_upgrade_hud_icon();
|
self kill_insta_kill_upgrade_hud_icon();
|
||||||
}
|
}
|
||||||
|
|
||||||
kill_insta_kill_upgrade_hud_icon()
|
kill_insta_kill_upgrade_hud_icon() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
self.zombie_vars[ "zombie_powerup_insta_kill_ug_on" ] = 0;
|
self.zombie_vars[ "zombie_powerup_insta_kill_ug_on" ] = 0;
|
||||||
self._show_solo_hud = 0;
|
self._show_solo_hud = 0;
|
||||||
@ -508,7 +496,7 @@ kill_insta_kill_upgrade_hud_icon()
|
|||||||
self notify( "kill_insta_kill_upgrade_hud_icon" );
|
self notify( "kill_insta_kill_upgrade_hud_icon" );
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_flopper_active()
|
pers_upgrade_flopper_active() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -529,7 +517,7 @@ pers_upgrade_flopper_active()
|
|||||||
self.pers_num_flopper_damages = 0;
|
self.pers_num_flopper_damages = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_perk_lose_active()
|
pers_upgrade_perk_lose_active() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -549,7 +537,7 @@ pers_upgrade_perk_lose_active()
|
|||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_perk_lose_counter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_perk_lose_counter", 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_pistol_points_active()
|
pers_upgrade_pistol_points_active() //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -567,9 +555,6 @@ pers_upgrade_pistol_points_active()
|
|||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
/#
|
/#
|
||||||
@ -579,7 +564,7 @@ pers_upgrade_pistol_points_active()
|
|||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_pistol_points_counter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_pistol_points_counter", 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_double_points_active()
|
pers_upgrade_double_points_active() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -598,7 +583,7 @@ pers_upgrade_double_points_active()
|
|||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_double_points_counter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_double_points_counter", 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_sniper_active()
|
pers_upgrade_sniper_active() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -617,7 +602,7 @@ pers_upgrade_sniper_active()
|
|||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_sniper_counter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_sniper_counter", 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_box_weapon_active()
|
pers_upgrade_box_weapon_active() //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -639,9 +624,6 @@ pers_upgrade_box_weapon_active()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
/#
|
/#
|
||||||
@ -651,7 +633,7 @@ pers_upgrade_box_weapon_active()
|
|||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_box_weapon_counter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_box_weapon_counter", 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrade_nube_active()
|
pers_upgrade_nube_active() //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
wait 0.5;
|
wait 0.5;
|
||||||
@ -671,9 +653,6 @@ pers_upgrade_nube_active()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
/#
|
/#
|
||||||
@ -683,3 +662,4 @@ pers_upgrade_nube_active()
|
|||||||
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_nube_counter", 0 );
|
self maps/mp/zombies/_zm_stats::zero_client_stat( "pers_nube_counter", 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -5,7 +5,7 @@
|
|||||||
#include maps/mp/_utility;
|
#include maps/mp/_utility;
|
||||||
#include common_scripts/utility;
|
#include common_scripts/utility;
|
||||||
|
|
||||||
pers_register_upgrade( name, upgrade_active_func, stat_name, stat_desired_value, game_end_reset_if_not_achieved )
|
pers_register_upgrade( name, upgrade_active_func, stat_name, stat_desired_value, game_end_reset_if_not_achieved ) //checked matches cerberus output
|
||||||
{
|
{
|
||||||
if ( !isDefined( level.pers_upgrades ) )
|
if ( !isDefined( level.pers_upgrades ) )
|
||||||
{
|
{
|
||||||
@ -37,7 +37,7 @@ pers_register_upgrade( name, upgrade_active_func, stat_name, stat_desired_value,
|
|||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
add_pers_upgrade_stat( name, stat_name, stat_desired_value )
|
add_pers_upgrade_stat( name, stat_name, stat_desired_value ) //checked matches cerberus output
|
||||||
{
|
{
|
||||||
if ( !isDefined( level.pers_upgrades[ name ] ) )
|
if ( !isDefined( level.pers_upgrades[ name ] ) )
|
||||||
{
|
{
|
||||||
@ -52,7 +52,7 @@ add_pers_upgrade_stat( name, stat_name, stat_desired_value )
|
|||||||
level.pers_upgrades[ name ].stat_desired_values[ stats_size ] = stat_desired_value;
|
level.pers_upgrades[ name ].stat_desired_values[ stats_size ] = stat_desired_value;
|
||||||
}
|
}
|
||||||
|
|
||||||
pers_upgrades_monitor()
|
pers_upgrades_monitor() //checked partially changed to match cerberus output //did not change while loops to for loops because continues are broken in for loops
|
||||||
{
|
{
|
||||||
if ( !isDefined( level.pers_upgrades ) )
|
if ( !isDefined( level.pers_upgrades ) )
|
||||||
{
|
{
|
||||||
@ -78,91 +78,83 @@ pers_upgrades_monitor()
|
|||||||
player_index++;
|
player_index++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
else
|
pers_upgrade_index = 0;
|
||||||
|
while ( pers_upgrade_index < level.pers_upgrades_keys.size )
|
||||||
{
|
{
|
||||||
pers_upgrade_index = 0;
|
pers_upgrade = level.pers_upgrades[ level.pers_upgrades_keys[ pers_upgrade_index ] ];
|
||||||
while ( pers_upgrade_index < level.pers_upgrades_keys.size )
|
is_stat_updated = player is_any_pers_upgrade_stat_updated( pers_upgrade );
|
||||||
|
if ( is_stat_updated )
|
||||||
{
|
{
|
||||||
pers_upgrade = level.pers_upgrades[ level.pers_upgrades_keys[ pers_upgrade_index ] ];
|
should_award = player check_pers_upgrade( pers_upgrade );
|
||||||
is_stat_updated = player is_any_pers_upgrade_stat_updated( pers_upgrade );
|
if ( should_award )
|
||||||
if ( is_stat_updated )
|
|
||||||
{
|
{
|
||||||
should_award = player check_pers_upgrade( pers_upgrade );
|
if ( isDefined( player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] ) && player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] )
|
||||||
if ( should_award )
|
|
||||||
{
|
{
|
||||||
if ( isDefined( player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] ) && player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] )
|
pers_upgrade_index++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] = 1;
|
||||||
|
if ( flag( "initial_blackscreen_passed" ) && !is_true( player.is_hotjoining ) )
|
||||||
|
{
|
||||||
|
type = "upgrade";
|
||||||
|
if ( isDefined( level.snd_pers_upgrade_force_type ) )
|
||||||
{
|
{
|
||||||
//this checks whether the play already has the upgrade
|
type = level.snd_pers_upgrade_force_type;
|
||||||
pers_upgrade_index++;
|
}
|
||||||
continue;
|
player playsoundtoplayer( "evt_player_upgrade", player );
|
||||||
|
if ( isDefined( level.pers_upgrade_vo_spoken ) && level.pers_upgrade_vo_spoken )
|
||||||
|
{
|
||||||
|
player delay_thread( 1, maps/mp/zombies/_zm_audio::create_and_play_dialog, "general", type, undefined, level.snd_pers_upgrade_force_variant );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] = 1;
|
player delay_thread( 1, ::play_vox_to_player, "general", type, level.snd_pers_upgrade_force_variant );
|
||||||
if ( flag( "initial_blackscreen_passed" ) && !is_true( player.is_hotjoining ) )
|
|
||||||
{
|
|
||||||
type = "upgrade";
|
|
||||||
if ( isDefined( level.snd_pers_upgrade_force_type ) )
|
|
||||||
{
|
|
||||||
type = level.snd_pers_upgrade_force_type;
|
|
||||||
}
|
|
||||||
player playsoundtoplayer( "evt_player_upgrade", player );
|
|
||||||
if ( isDefined( level.pers_upgrade_vo_spoken ) && level.pers_upgrade_vo_spoken )
|
|
||||||
{
|
|
||||||
player delay_thread( 1, ::create_and_play_dialog, "general", type, undefined, level.snd_pers_upgrade_force_variant );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
player delay_thread( 1, ::play_vox_to_player, "general", type, level.snd_pers_upgrade_force_variant );
|
|
||||||
}
|
|
||||||
if ( isDefined( player.upgrade_fx_origin ) )
|
|
||||||
{
|
|
||||||
fx_org = player.upgrade_fx_origin;
|
|
||||||
player.upgrade_fx_origin = undefined;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
fx_org = player.origin;
|
|
||||||
v_dir = anglesToForward( player getplayerangles() );
|
|
||||||
v_up = anglesToUp( player getplayerangles() );
|
|
||||||
fx_org = ( fx_org + ( v_dir * 30 ) ) + ( v_up * 12 );
|
|
||||||
}
|
|
||||||
playfx( level._effect[ "upgrade_aquired" ], fx_org );
|
|
||||||
level thread maps/mp/zombies/_zm::disable_end_game_intermission( 1.5 );
|
|
||||||
}
|
|
||||||
/#
|
|
||||||
player iprintlnbold( "Upgraded!" );
|
|
||||||
#/
|
|
||||||
if ( isDefined( pers_upgrade.upgrade_active_func ) )
|
|
||||||
{
|
|
||||||
player thread [[ pers_upgrade.upgrade_active_func ]]();
|
|
||||||
}
|
|
||||||
pers_upgrade_index++;
|
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
}
|
if ( isDefined( player.upgrade_fx_origin ) )
|
||||||
else
|
|
||||||
{
|
|
||||||
if ( isDefined( player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] ) && player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] )
|
|
||||||
{
|
{
|
||||||
if ( flag( "initial_blackscreen_passed" ) && !is_true( player.is_hotjoining ) )
|
fx_org = player.upgrade_fx_origin;
|
||||||
{
|
player.upgrade_fx_origin = undefined;
|
||||||
player playsoundtoplayer( "evt_player_downgrade", player );
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
/#
|
|
||||||
player iprintlnbold( "Downgraded!" );
|
|
||||||
#/
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] = 0;
|
else
|
||||||
|
{
|
||||||
|
fx_org = player.origin;
|
||||||
|
v_dir = anglesToForward( player getplayerangles() );
|
||||||
|
v_up = anglesToUp( player getplayerangles() );
|
||||||
|
fx_org = ( fx_org + ( v_dir * 30 ) ) + ( v_up * 12 );
|
||||||
|
}
|
||||||
|
playfx( level._effect[ "upgrade_aquired" ], fx_org );
|
||||||
|
level thread maps/mp/zombies/_zm::disable_end_game_intermission( 1.5 );
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
|
/#
|
||||||
|
player iprintlnbold( "Upgraded!" );
|
||||||
|
#/
|
||||||
|
*/
|
||||||
|
if ( isDefined( pers_upgrade.upgrade_active_func ) )
|
||||||
|
{
|
||||||
|
player thread [[ pers_upgrade.upgrade_active_func ]]();
|
||||||
|
}
|
||||||
|
pers_upgrade_index++;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
pers_upgrade_index++;
|
if ( isDefined( player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] ) && player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] )
|
||||||
|
{
|
||||||
|
if ( flag( "initial_blackscreen_passed" ) && !is_true( player.is_hotjoining ) )
|
||||||
|
{
|
||||||
|
player playsoundtoplayer( "evt_player_downgrade", player );
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
/#
|
||||||
|
player iprintlnbold( "Downgraded!" );
|
||||||
|
#/
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
player.pers_upgrades_awarded[ level.pers_upgrades_keys[ pers_upgrade_index ] ] = 0;
|
||||||
}
|
}
|
||||||
player.pers_upgrade_force_test = 0;
|
pers_upgrade_index++;
|
||||||
player.stats_this_frame = [];
|
|
||||||
}
|
}
|
||||||
|
player.pers_upgrade_force_test = 0;
|
||||||
|
player.stats_this_frame = [];
|
||||||
}
|
}
|
||||||
player_index++;
|
player_index++;
|
||||||
}
|
}
|
||||||
@ -170,7 +162,7 @@ pers_upgrades_monitor()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
wait_for_game_end()
|
wait_for_game_end() //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
if ( !is_classic() )
|
if ( !is_classic() )
|
||||||
{
|
{
|
||||||
@ -178,38 +170,31 @@ wait_for_game_end()
|
|||||||
}
|
}
|
||||||
level waittill( "end_game" );
|
level waittill( "end_game" );
|
||||||
players = getplayers();
|
players = getplayers();
|
||||||
player_index = 0;
|
for ( player_index = 0; player_index < players.size; player_index++ )
|
||||||
while ( player_index < players.size )
|
|
||||||
{
|
{
|
||||||
player = players[ player_index ];
|
player = players[ player_index ];
|
||||||
index = 0;
|
for ( index = 0; index < level.pers_upgrades_keys.size; index++ )
|
||||||
while ( index < level.pers_upgrades_keys.size )
|
|
||||||
{
|
{
|
||||||
str_name = level.pers_upgrades_keys[ index ];
|
str_name = level.pers_upgrades_keys[ index ];
|
||||||
game_end_reset_if_not_achieved = level.pers_upgrades[ str_name ].game_end_reset_if_not_achieved;
|
game_end_reset_if_not_achieved = level.pers_upgrades[ str_name ].game_end_reset_if_not_achieved;
|
||||||
while ( isDefined( game_end_reset_if_not_achieved ) && game_end_reset_if_not_achieved == 1 )
|
if ( isDefined( game_end_reset_if_not_achieved ) && game_end_reset_if_not_achieved == 1 )
|
||||||
{
|
{
|
||||||
while ( isDefined( player.pers_upgrades_awarded[ str_name ] ) && !player.pers_upgrades_awarded[ str_name ] )
|
if ( isDefined( player.pers_upgrades_awarded[ str_name ] ) && !player.pers_upgrades_awarded[ str_name ] )
|
||||||
{
|
{
|
||||||
stat_index = 0;
|
for ( stat_index = 0; stat_index < level.pers_upgrades[ str_name ].stat_names.size; stat_index++ )
|
||||||
while ( stat_index < level.pers_upgrades[ str_name ].stat_names.size )
|
|
||||||
{
|
{
|
||||||
player maps/mp/zombies/_zm_stats::zero_client_stat( level.pers_upgrades[ str_name ].stat_names[ stat_index ], 0 );
|
player maps/mp/zombies/_zm_stats::zero_client_stat( level.pers_upgrades[ str_name ].stat_names[ stat_index ], 0 );
|
||||||
stat_index++;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
index++;
|
|
||||||
}
|
}
|
||||||
player_index++;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
check_pers_upgrade( pers_upgrade )
|
check_pers_upgrade( pers_upgrade ) //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
should_award = 1;
|
should_award = 1;
|
||||||
i = 0;
|
for ( i = 0; i < pers_upgrade.stat_names.size; i++ )
|
||||||
while ( i < pers_upgrade.stat_names.size )
|
|
||||||
{
|
{
|
||||||
stat_name = pers_upgrade.stat_names[ i ];
|
stat_name = pers_upgrade.stat_names[ i ];
|
||||||
should_award = self check_pers_upgrade_stat( stat_name, pers_upgrade.stat_desired_values[ i ] );
|
should_award = self check_pers_upgrade_stat( stat_name, pers_upgrade.stat_desired_values[ i ] );
|
||||||
@ -217,23 +202,18 @@ check_pers_upgrade( pers_upgrade )
|
|||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return should_award;
|
return should_award;
|
||||||
}
|
}
|
||||||
|
|
||||||
is_any_pers_upgrade_stat_updated( pers_upgrade )
|
is_any_pers_upgrade_stat_updated( pers_upgrade ) //checked changed to match cerberus output
|
||||||
{
|
{
|
||||||
if ( isDefined( self.pers_upgrade_force_test ) && self.pers_upgrade_force_test )
|
if ( isDefined( self.pers_upgrade_force_test ) && self.pers_upgrade_force_test )
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
result = 0;
|
result = 0;
|
||||||
i = 0;
|
for ( i = 0; i < pers_upgrade.stat_names.size; i++ )
|
||||||
while ( i < pers_upgrade.stat_names.size )
|
|
||||||
{
|
{
|
||||||
stat_name = pers_upgrade.stat_names[ i ];
|
stat_name = pers_upgrade.stat_names[ i ];
|
||||||
if ( isDefined( self.stats_this_frame[ stat_name ] ) )
|
if ( isDefined( self.stats_this_frame[ stat_name ] ) )
|
||||||
@ -241,15 +221,11 @@ is_any_pers_upgrade_stat_updated( pers_upgrade )
|
|||||||
result = 1;
|
result = 1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
check_pers_upgrade_stat( stat_name, stat_desired_value )
|
check_pers_upgrade_stat( stat_name, stat_desired_value ) //checked matches cerberus output
|
||||||
{
|
{
|
||||||
should_award = 1;
|
should_award = 1;
|
||||||
current_stat_value = self maps/mp/zombies/_zm_stats::get_global_stat( stat_name );
|
current_stat_value = self maps/mp/zombies/_zm_stats::get_global_stat( stat_name );
|
||||||
@ -260,7 +236,7 @@ check_pers_upgrade_stat( stat_name, stat_desired_value )
|
|||||||
return should_award;
|
return should_award;
|
||||||
}
|
}
|
||||||
|
|
||||||
round_end()
|
round_end() //checked matches cerberus output
|
||||||
{
|
{
|
||||||
if ( !is_classic() )
|
if ( !is_classic() )
|
||||||
{
|
{
|
||||||
@ -276,3 +252,4 @@ round_end()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -403,7 +403,7 @@ save_weapons_for_tombstone( player ) //checked changed to match cerberus output
|
|||||||
{
|
{
|
||||||
self.tombstone_melee_weapons = [];
|
self.tombstone_melee_weapons = [];
|
||||||
|
|
||||||
for ( i = 0; i < level._melee_weapons.size; i++; )
|
for ( i = 0; i < level._melee_weapons.size; i++ )
|
||||||
{
|
{
|
||||||
self save_weapon_for_tombstone( player, level._melee_weapons[ i ].weapon_name );
|
self save_weapon_for_tombstone( player, level._melee_weapons[ i ].weapon_name );
|
||||||
}
|
}
|
||||||
|
@ -13,10 +13,13 @@ patch_zm/maps/mp/zombies/_zm_audio_announcer.gsc
|
|||||||
patch_zm/maps/mp/zombies/_zm_bot.gsc
|
patch_zm/maps/mp/zombies/_zm_bot.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_clone.gsc
|
patch_zm/maps/mp/zombies/_zm_clone.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_ffotd.gsc
|
patch_zm/maps/mp/zombies/_zm_ffotd.gsc
|
||||||
|
patch_zm/maps/mp/zombies/_zm_gump.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_magicbox.gsc
|
patch_zm/maps/mp/zombies/_zm_magicbox.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_net.gsc
|
patch_zm/maps/mp/zombies/_zm_net.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_perk_electric_cherry.gsc
|
patch_zm/maps/mp/zombies/_zm_perk_electric_cherry.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_perks.gsc
|
patch_zm/maps/mp/zombies/_zm_perks.gsc
|
||||||
|
patch_zm/maps/mp/zombies/_zm_pers_upgrades.gsc
|
||||||
|
patch_zm/maps/mp/zombies/_zm_pers_upgrades_system.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_powerups.gsc
|
patch_zm/maps/mp/zombies/_zm_powerups.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_server_throttle.gsc
|
patch_zm/maps/mp/zombies/_zm_server_throttle.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_score.gsc
|
patch_zm/maps/mp/zombies/_zm_score.gsc
|
||||||
@ -37,12 +40,12 @@ patch_zm/maps/mp/zombies/_zm_weapons.gsc
|
|||||||
### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
|
### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
|
||||||
```
|
```
|
||||||
patch_zm/maps/mp/zombies/_zm.gsc
|
patch_zm/maps/mp/zombies/_zm.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_gump.gsc
|
|
||||||
patch_zm/maps/mp/zombies/_zm_equipment.gsc
|
patch_zm/maps/mp/zombies/_zm_equipment.gsc
|
||||||
```
|
```
|
||||||
### The following scripts compile but cause a minidump or other severe error:
|
### The following scripts compile but cause a minidump or other severe error:
|
||||||
```
|
```
|
||||||
patch_zm/maps/mp/zombies/_load.gsc
|
patch_zm/maps/mp/zombies/_load.gsc
|
||||||
|
patch_zm/maps/mp/zombies/_zm_pers_upgrades_functions.gsc
|
||||||
```
|
```
|
||||||
### The following scripts are not tested yet, uploaded to setup a baseline:
|
### The following scripts are not tested yet, uploaded to setup a baseline:
|
||||||
```
|
```
|
||||||
@ -77,9 +80,6 @@ patch_zm/maps/mp/zombies/_zm_hackables_packapunch.gsc
|
|||||||
patch_zm/maps/mp/zombies/_zm_hackables_perks.gsc
|
patch_zm/maps/mp/zombies/_zm_hackables_perks.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_hackables_powerups.gsc
|
patch_zm/maps/mp/zombies/_zm_hackables_powerups.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_hackables_wallbuys.gsc
|
patch_zm/maps/mp/zombies/_zm_hackables_wallbuys.gsc
|
||||||
patch_zm/maps/mp/zombies/_zm_pers_upgrades.gsc
|
|
||||||
patch_zm/maps/mp/zombies/_zm_pers_upgrades_functions.gsc
|
|
||||||
patch_zm/maps/mp/zombies/_zm_pers_upgrades_system.gsc
|
|
||||||
```
|
```
|
||||||
|
|
||||||
### notes:
|
### notes:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user