From 72c8b8652367ff6cacbfb938a339fb8fe8fef779 Mon Sep 17 00:00:00 2001 From: INSANEMODE Date: Wed, 9 Sep 2020 09:10:16 -0500 Subject: [PATCH] Update zm_prison.gsc added a line to call ```door_opened( 0 )``` after powering an afterlife shock box door. if this is not done, you have to spend points after powering the door, which doesn't happen normally. --- zm_prison_patch/maps/mp/zm_prison.gsc | 1 + 1 file changed, 1 insertion(+) diff --git a/zm_prison_patch/maps/mp/zm_prison.gsc b/zm_prison_patch/maps/mp/zm_prison.gsc index 0df48e9..43e25fa 100644 --- a/zm_prison_patch/maps/mp/zm_prison.gsc +++ b/zm_prison_patch/maps/mp/zm_prison.gsc @@ -1108,6 +1108,7 @@ alcatraz_afterlife_doors() //checked changed to match cerberus output { array_delete( getentarray( m_shockbox.script_string, "script_noteworthy" ) ); } + self maps/mp/zombies/_zm_blockers::door_opened( 0 ); //you have to buy doors after powering them if you don't do this attacker notify( "player_opened_afterlife_door" ); break; }