_zm_ai_leaper.gsc: Fixed some typos.

Also changed category based on status of script. New status: Major Errors due to infinite spawning leapers.
This commit is contained in:
JezuzLizard 2021-01-25 01:09:43 -08:00
parent 3ce86fb886
commit 8191885edc
2 changed files with 4 additions and 3 deletions

View File

@ -921,9 +921,9 @@ leaper_spawn_logic( leaper_array, favorite_enemy ) //checked changed to match ce
iprintln( "no spawner in view" );
}
a_leaper_spawn_points = a_spawn_points_in_view;
}
#/
*/
}
s_leaper_spawn_point = select_leaper_spawn_point( a_leaper_spawn_points );
return s_leaper_spawn_point;
}
@ -1337,7 +1337,7 @@ leaper_elevator_failsafe() //imported from cerberus output
if ( self check_traverse_height() )
{
self forceteleport( free_pos );
wait 3 ;
wait 3;
}
}
}

View File

@ -1,11 +1,12 @@
### The following gscs compile and run successfully with no known errors:
```
zm_highrise_patch/maps/mp/zombies/_zm_ai_leapers.gsc
```
### The following scripts compile and run successfully with minor errors:
### The following scripts compile and run successfully with major errors:
```
zm_highrise_patch/maps/mp/zombies/_zm_ai_leapers.gsc
```
### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch