zm_buried_patch/maps/mp/gametypes_zm/zcleansed.gsc Used is_true instead.

This commit is contained in:
JezuzLizard 2021-02-07 05:38:59 -08:00
parent ed1f1f7b5c
commit 91b0a75736

View File

@ -45,7 +45,7 @@ main() //checked matches cerberus output
level.human_player_kill_points = 50; level.human_player_kill_points = 50;
level.human_player_suicide_penalty = 0; level.human_player_suicide_penalty = 0;
level.score_rank_bonus = array( 1.5, 0.75, 0.5, 0.25 ); level.score_rank_bonus = array( 1.5, 0.75, 0.5, 0.25 );
if ( isDefined( level.should_use_cia ) && level.should_use_cia ) if ( is_true( level.should_use_cia ) )
{ {
level.characterindex = 0; level.characterindex = 0;
} }
@ -536,7 +536,7 @@ watch_survival_time() //checked matches cerberus output
} }
while ( 1 ) while ( 1 )
{ {
if ( isDefined( level.playing_turned_kill_vo ) && !level.playing_turned_kill_vo ) if ( !is_true( level.playing_turned_kill_vo ) )
{ {
if ( randomint( 100 ) < self.vo_human_survival_chance ) if ( randomint( 100 ) < self.vo_human_survival_chance )
{ {