mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-22 08:37:51 -05:00
Added all the remaining scripts not previously included.
This commit is contained in:
22
faction_pmc_mp/mpbody/class_assault_rus_pmc.gsc
Normal file
22
faction_pmc_mp/mpbody/class_assault_rus_pmc.gsc
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@ -0,0 +1,22 @@
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#include common_scripts/utility;
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precache()
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{
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precachemodel( "c_mul_mp_pmc_assault_fb" );
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precachemodel( "c_mul_mp_pmc_longsleeve_viewhands" );
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if ( level.multiteam )
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{
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game[ "set_player_model" ][ "team4" ][ "default" ] = ::set_player_model;
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}
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else
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{
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game[ "set_player_model" ][ "axis" ][ "default" ] = ::set_player_model;
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}
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}
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set_player_model()
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{
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self setmodel( "c_mul_mp_pmc_assault_fb" );
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self setviewmodel( "c_mul_mp_pmc_longsleeve_viewhands" );
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heads = [];
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}
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22
faction_pmc_mp/mpbody/class_lmg_rus_pmc.gsc
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22
faction_pmc_mp/mpbody/class_lmg_rus_pmc.gsc
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#include common_scripts/utility;
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precache()
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{
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precachemodel( "c_mul_mp_pmc_lmg_fb" );
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precachemodel( "c_mul_mp_pmc_longsleeve_viewhands" );
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if ( level.multiteam )
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{
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game[ "set_player_model" ][ "team4" ][ "mg" ] = ::set_player_model;
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}
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else
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{
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game[ "set_player_model" ][ "axis" ][ "mg" ] = ::set_player_model;
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}
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}
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set_player_model()
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{
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self setmodel( "c_mul_mp_pmc_lmg_fb" );
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self setviewmodel( "c_mul_mp_pmc_longsleeve_viewhands" );
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heads = [];
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}
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22
faction_pmc_mp/mpbody/class_shotgun_rus_pmc.gsc
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22
faction_pmc_mp/mpbody/class_shotgun_rus_pmc.gsc
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#include common_scripts/utility;
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precache()
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{
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precachemodel( "c_mul_mp_pmc_shotgun_fb" );
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precachemodel( "c_mul_mp_pmc_shortsleeve_viewhands" );
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if ( level.multiteam )
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{
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game[ "set_player_model" ][ "team4" ][ "spread" ] = ::set_player_model;
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}
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else
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{
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game[ "set_player_model" ][ "axis" ][ "spread" ] = ::set_player_model;
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}
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}
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set_player_model()
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{
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self setmodel( "c_mul_mp_pmc_shotgun_fb" );
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self setviewmodel( "c_mul_mp_pmc_shortsleeve_viewhands" );
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heads = [];
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}
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22
faction_pmc_mp/mpbody/class_smg_rus_pmc.gsc
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22
faction_pmc_mp/mpbody/class_smg_rus_pmc.gsc
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#include common_scripts/utility;
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precache()
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{
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precachemodel( "c_mul_mp_pmc_smg_fb" );
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precachemodel( "c_mul_mp_pmc_shortsleeve_viewhands" );
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if ( level.multiteam )
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{
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game[ "set_player_model" ][ "team4" ][ "smg" ] = ::set_player_model;
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}
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else
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{
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game[ "set_player_model" ][ "axis" ][ "smg" ] = ::set_player_model;
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}
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}
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set_player_model()
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{
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self setmodel( "c_mul_mp_pmc_smg_fb" );
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self setviewmodel( "c_mul_mp_pmc_shortsleeve_viewhands" );
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heads = [];
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}
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22
faction_pmc_mp/mpbody/class_sniper_rus_pmc.gsc
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22
faction_pmc_mp/mpbody/class_sniper_rus_pmc.gsc
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#include common_scripts/utility;
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precache()
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{
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precachemodel( "c_mul_mp_pmc_sniper_fb" );
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precachemodel( "c_mul_mp_pmc_longsleeve_viewhands" );
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if ( level.multiteam )
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{
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game[ "set_player_model" ][ "team4" ][ "rifle" ] = ::set_player_model;
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}
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else
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{
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game[ "set_player_model" ][ "axis" ][ "rifle" ] = ::set_player_model;
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}
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}
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set_player_model()
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{
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self setmodel( "c_mul_mp_pmc_sniper_fb" );
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self setviewmodel( "c_mul_mp_pmc_longsleeve_viewhands" );
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heads = [];
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}
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